Player Matchup

Ymir
Ymir
FilthyDBag
Ymir
Level 106
God Stats
21W - 20L
1,514 SR
Queue Stats
80W - 76L
1,541 Elo+
Party 1
Pele
Pele
Pbandgay
Pele
Level 104
God Stats
3W - 5L
1,563 SR
Queue Stats
265W - 262L
1,566 Elo+
Party 1
Sol
Sol
TheSweetTea
Sol
Level 63
God Stats
2W - 1L
1,567 SR
Queue Stats
304W - 285L
1,583 Elo+
Party 1
Apollo
Apollo
Verzafy
Apollo
Level 16
God Stats
6W - 4L
1,828 SR
Queue Stats
15W - 11L
1,635 Elo+
Party 1
Osiris
Osiris
jonathanrock55
Osiris
Level 109
God Stats
9W - 10L
1,602 SR
Queue Stats
357W - 280L
1,626 Elo+
Party 1
Team Averages
Level 80
1,615 SR
1,590 Elo+

VS

Team Averages
Level 67
1,520 SR
1,557 Elo+
Bellona
Bellona
 
Bellona
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
FailLot
Athena
Level 49
God Stats
2W - 4L
1,512 SR
Queue Stats
179W - 128L
1,608 Elo+
Party 2
Chiron
Chiron
Sevvyn
Chiron
Level 24
God Stats
3W - 0L
1,883 SR
Queue Stats
43W - 25L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
TiltedOldMan
Gilgamesh
Level 118
God Stats
5W - 8L
1,468 SR
Queue Stats
365W - 429L
1,483 Elo+
Party 2
Ra
Ra
iAmKramps
Ra
Level 51
God Stats
1W - 0L
1,238 SR
Queue Stats
198W - 173L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,881
452
1,788
7,731
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
11
1 / 1 / 0
6,756
520
2,219
7,582
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 1
7,073
544
6,180
6,675
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Verzafy
Apollo
10
1 / 5 / 1
6,311
485
4,079
10,081
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 3 / 0
7,368
567
6,461
12,050
9,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 0 / 4
7,618
586
5,940
6,207
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Athena
FailLot
Athena
11
1 / 0 / 8
6,966
536
2,691
7,719
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Sevvyn
Chiron
13
4 / 1 / 2
7,525
579
8,873
7,042
1,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
TiltedOldMan
Gilgamesh
13
2 / 1 / 2
7,230
556
7,455
9,248
6,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 1 / 2
8,062
620
4,204
6,916
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
4
6
W
Athena
FailLot
Athena
1
0
8
5
L
0
2
2
0.5
L
Pele
1
1
0
1
W
Chiron
Sevvyn
Chiron
4
1
2
5
L
0
2
1
0.25
W
Gilgamesh
TiltedOldMan
Gilgamesh
2
1
2
3
L
Apollo
Verzafy
Apollo
1
5
1
0.3
W
2
1
2
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,727
Damage
29,163
44,119
Taken
37,132
20,933
Mitigated
20,171
14,280
Healing
17,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,940
1,317
0
2,451
6,207
4,142
0
1,287
4,920
0
47,994
W
Athena
FailLot
Athena
2,691
776
0
2,007
7,719
5,332
0
2,772
4,947
12,884
0
L
1,788
442
0
1,294
7,731
4,276
0
2,029
5,568
11,422
0
L
Pele
2,219
230
0
3,146
7,582
2,106
0
344
7,226
0
33,303
W
Chiron
Sevvyn
Chiron
8,873
2,993
375
2,470
7,042
1,941
0
166
6,821
0
52,683
L
6,180
587
0
2,447
6,675
2,537
0
2,504
3,959
44,708
6,515
W
Gilgamesh
TiltedOldMan
Gilgamesh
7,455
2,892
0
4,060
9,248
6,327
0
362
8,886
0
36,061
L
Apollo
Verzafy
Apollo
4,079
2,446
0
2,169
10,081
2,702
480
1,253
8,786
0
30,743
W
4,204
105
1,812
3,859
6,916
2,429
0
3,201
3,715
60,260
0
L
6,461
3,871
0
5,224
12,050
9,312
592
457
10,938
0
48,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,389
Gold Earned
37,401
345
Minions Killed
395
0
Camps Cleared
0
1,259,665
Distance Traveled
1,418,704
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,618
586
87
7
0
317,710
4
W
Athena
6,966
536
20
2
0
296,746
4
L
Ymir
5,881
452
15
1
0
257,902
1
L
Pele
6,756
520
68
5
0
284,431
4
W
Chiron
7,525
579
91
7
0
275,539
3
L
Sol
7,073
544
106
8
0
257,018
1
W
Gilgamesh
7,230
556
62
5
0
264,966
3
L
Apollo
6,311
485
62
5
0
235,100
2
W
Ra
8,062
620
135
10
0
263,743
3
L
Osiris
7,368
567
94
7
0
225,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role