Player Matchup

Baron Samedi
Baron Samedi
BraverStraw
Baron Samedi
Level 75
God Stats
47W - 31L
1,673 SR
Queue Stats
359W - 322L
1,568 Elo+
Party 3
Odin
Odin
ChigChungi
Odin
Level 89
God Stats
11W - 12L
1,527 SR
Queue Stats
504W - 497L
1,564 Elo+
Party 3
Neith
Neith
CommandoClown
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,455 Elo+
Party 3
Sun Wukong
Sun Wukong
MystifiedNut7
Sun Wukong
Level 127
God Stats
3W - 0L
1,667 SR
Queue Stats
215W - 193L
1,598 Elo+
Party 3
Geb
Geb
iLove2dWoman
Geb
Level 107
God Stats
20W - 18L
1,614 SR
Queue Stats
196W - 170L
1,604 Elo+
Party 3
Team Averages
Level 80
1,596 SR
1,558 Elo+

VS

Team Averages
Level 70
1,477 SR
1,444 Elo+
Thanatos
Thanatos
StinkyNword
Thanatos
Level 110
God Stats
2W - 3L
1,335 SR
Queue Stats
408W - 394L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheRedKnight787
Ah Muzen Cab
Level 99
God Stats
50W - 27L
1,600 SR
Queue Stats
225W - 227L
1,449 Elo+
Party 2
Mulan
Mulan
ThickCream9321
Mulan
Level 67
God Stats
47W - 29L
1,582 SR
Queue Stats
168W - 178L
1,458 Elo+
Party 2
Olorun
Olorun
kayshock
Olorun
Level 47
God Stats
6W - 13L
1,412 SR
Queue Stats
158W - 167L
1,402 Elo+
Party 1
Kuzenbo
Kuzenbo
robotthirteen
Kuzenbo
Level 29
God Stats
45W - 52L
1,457 SR
Queue Stats
90W - 114L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BraverStraw
Baron Samedi
17
11 / 2 / 9
11,046
526
17,865
12,079
6,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 2 / 7
12,266
584
14,398
13,120
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 6 / 14
9,672
461
9,148
9,873
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MystifiedNut7
Sun Wukong
16
4 / 1 / 10
10,520
501
21,347
23,366
15,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 3 / 17
11,090
528
16,846
18,073
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
StinkyNword
Thanatos
16
1 / 9 / 3
10,167
484
8,807
21,141
8,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
TheRedKnight787
Ah Muzen Cab
15
7 / 7 / 1
10,190
485
10,336
16,304
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 9 / 8
8,095
385
8,483
23,305
16,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
kayshock
Olorun
16
5 / 8 / 1
10,928
520
10,008
18,203
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
14
1 / 2 / 1
9,080
432
5,882
19,034
22,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
35
Kills
14
14
Deaths
35
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BraverStraw
Baron Samedi
11
2
9
7.75
W
11
2
7
7.25
W
4
6
14
1.83
W
Sun Wukong
MystifiedNut7
Sun Wukong
4
1
10
9
L
Thanatos
StinkyNword
Thanatos
1
9
3
0.28
L
Ah Muzen Cab
TheRedKnight787
Ah Muzen Cab
7
7
1
1.07
L
0
9
8
0.44
W
5
3
17
4.5
L
Olorun
kayshock
Olorun
5
8
1
0.69
L
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,604
Damage
43,516
76,511
Taken
97,987
48,510
Mitigated
61,320
30,268
Healing
32,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BraverStraw
Baron Samedi
17,865
1,599
2,332
4,719
12,079
6,675
1,246
4,482
7,597
68,863
0
W
14,398
5,241
0
3,110
13,120
7,276
2,288
2,026
11,050
0
87,252
W
9,148
4,174
0
1,564
9,873
3,907
2,903
1,697
7,938
0
41,735
W
Sun Wukong
MystifiedNut7
Sun Wukong
21,347
5,555
0
12,500
23,366
15,057
1,140
5,892
17,384
0
72,107
L
Thanatos
StinkyNword
Thanatos
8,807
1,989
0
13,935
21,141
8,342
905
2,920
18,139
0
69,949
L
Ah Muzen Cab
TheRedKnight787
Ah Muzen Cab
10,336
4,678
0
5,214
16,304
5,476
439
7,768
8,418
0
69,257
L
8,483
1,250
237
6,396
23,305
16,060
230
11,376
11,730
0
29,847
W
16,846
1,997
954
5,089
18,073
15,595
128
797
16,717
45,427
0
L
Olorun
kayshock
Olorun
10,008
4,790
0
4,176
18,203
9,182
2
9,939
7,824
51,223
5,506
L
Kuzenbo
5,882
2,294
0
2,476
19,034
22,260
344
1,811
17,165
37,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,594
Gold Earned
48,460
529
Minions Killed
461
0
Camps Cleared
0
1,995,420
Distance Traveled
1,826,420
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,046
526
117
6
0
374,558
2
W
Odin
12,266
584
145
7
0
427,648
0
W
Neith
9,672
461
92
4
0
361,752
0
W
Sun Wukong
10,520
501
105
5
0
427,898
3
L
Thanatos
10,167
484
123
6
0
377,828
4
L
Ah Muzen Cab
10,190
485
124
6
0
365,634
0
L
Mulan
8,095
385
46
2
0
367,434
3
W
Geb
11,090
528
70
3
0
403,564
3
L
Olorun
10,928
520
101
5
0
324,982
6
L
Kuzenbo
9,080
432
67
3
0
390,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role