Player Matchup

Scylla
Scylla
Barbearean
Scylla
Level 124
God Stats
0W - 1L
1,279 SR
Queue Stats
9W - 13L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
InnerIronMan
Jing Wei
Level 107
God Stats
0W - 1L
1,227 SR
Queue Stats
24W - 26L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
NuklearDooM
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,388 Elo+
Party 1
Team Averages
Level 100
1,335 SR
1,420 Elo+

VS

Team Averages
Level 41
1,526 SR
1,440 Elo+
Zeus
Zeus
C0PYcatNiNJA
Zeus
Level 25
God Stats
3W - 0L
1,797 SR
Queue Stats
51W - 33L
1,552 Elo+
Solo
Artemis
Artemis
JosePablo1111__
Artemis
Level 43
God Stats
9W - 8L
1,504 SR
Queue Stats
256W - 302L
1,373 Elo+
Party 2
Cabrakan
Cabrakan
JulianSolo_TCO
Cabrakan
Level 56
God Stats
4W - 5L
1,278 SR
Queue Stats
352W - 363L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Barbearean
Scylla
12
1 / 3 / 1
9,078
567
6,928
9,041
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
InnerIronMan
Jing Wei
13
0 / 1 / 2
8,948
559
6,927
12,127
6,028
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
NuklearDooM
Cabrakan
13
1 / 3 / 1
9,979
624
2,529
17,741
24,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
10,709
669
16,539
5,603
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 0 / 3
10,532
658
10,638
4,138
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
14
0 / 2 / 7
10,557
660
6,922
14,067
15,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Barbearean
Scylla
1
3
1
0.5
W
5
0
2
6
L
Jing Wei
InnerIronMan
Jing Wei
0
1
2
1
W
2
0
3
3.5
W
Cabrakan
0
2
7
1.75
L
Cabrakan
NuklearDooM
Cabrakan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
34,099
38,909
Taken
23,808
35,631
Mitigated
19,639
6,746
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Barbearean
Scylla
6,928
498
0
431
9,041
4,689
0
6,076
2,965
34,145
0
W
16,539
2,221
0
3,767
5,603
2,167
123
2,945
2,658
57,622
2,670
L
Jing Wei
InnerIronMan
Jing Wei
6,927
5,839
0
1,504
12,127
6,028
70
7,624
4,503
0
40,698
W
10,638
4,045
0
768
4,138
2,039
1,185
2,071
2,067
0
47,105
W
Cabrakan
6,922
514
569
2,774
14,067
15,433
156
5,040
9,027
23,222
0
L
Cabrakan
NuklearDooM
Cabrakan
2,529
301
413
4,398
17,741
24,914
0
9,652
8,089
12,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
31,798
181
Minions Killed
228
5
Camps Cleared
10
784,546
Distance Traveled
834,999
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,078
567
75
5
4
240,059
1
W
Zeus
10,709
669
101
6
5
264,587
5
L
Jing Wei
8,948
559
79
5
1
324,500
3
W
Artemis
10,532
658
91
6
3
300,742
0
W
Cabrakan
10,557
660
36
2
2
269,670
1
L
Cabrakan
9,979
624
27
2
0
219,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role