Player Matchup

Artemis
Artemis
Geresama
Artemis
Level 125
God Stats
7W - 5L
1,616 SR
Queue Stats
24W - 34L
1,505 Elo+
Solo
Vulcan
Vulcan
Hiuraia
Vulcan
Level 126
God Stats
2W - 1L
1,677 SR
Queue Stats
38W - 42L
1,519 Elo+
Solo
Guan Yu
Guan Yu
linzheng
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,409 Elo+
Solo
Team Averages
Level 86
1,597 SR
1,478 Elo+

VS

Team Averages
Level 84
1,437 SR
1,507 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Tuxeth
Medusa
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 107L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
sTribak
Ah Puch
Level 66
God Stats
2W - 0L
1,312 SR
Queue Stats
90W - 67L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Geresama
Artemis
13
3 / 5 / 2
10,002
625
11,160
14,241
4,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Hiuraia
Vulcan
14
3 / 6 / 3
10,041
628
14,969
15,440
5,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
linzheng
Guan Yu
13
1 / 5 / 3
9,030
564
2,876
14,709
15,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
4 / 1 / 9
11,770
736
8,255
15,309
22,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Tuxeth
Medusa
16
7 / 4 / 8
11,662
729
12,858
13,543
5,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
sTribak
Ah Puch
16
5 / 2 / 11
11,469
717
17,646
12,784
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
16
16
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
1
9
8.5
L
Artemis
Geresama
Artemis
3
5
2
0.8
L
Vulcan
Hiuraia
Vulcan
3
6
3
0.75
W
Medusa
Tuxeth
Medusa
7
4
8
2.75
L
Guan Yu
linzheng
Guan Yu
1
5
3
0.5
W
Ah Puch
sTribak
Ah Puch
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,005
Damage
38,759
44,390
Taken
41,636
25,354
Mitigated
33,020
8,562
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,255
2,753
0
6,059
15,309
22,563
507
5,034
10,275
30,761
0
L
Artemis
Geresama
Artemis
11,160
3,189
0
4,605
14,241
4,537
320
7,784
6,085
0
28,775
L
Vulcan
Hiuraia
Vulcan
14,969
6,973
0
1,022
15,440
5,556
168
9,242
5,738
59,505
0
W
Medusa
Tuxeth
Medusa
12,858
4,962
0
2,371
13,543
5,586
1,198
3,752
9,791
0
42,751
L
Guan Yu
linzheng
Guan Yu
2,876
372
682
2,253
14,709
15,261
0
8,075
6,204
0
13,004
W
Ah Puch
sTribak
Ah Puch
17,646
516
288
6,868
12,784
4,871
969
6,623
6,161
60,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
34,901
164
Minions Killed
218
2
Camps Cleared
10
774,122
Distance Traveled
883,520
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,770
736
36
2
2
297,200
4
L
Artemis
10,002
625
40
3
2
248,257
8
L
Vulcan
10,041
628
105
7
0
273,128
1
W
Medusa
11,662
729
73
5
2
282,163
1
L
Guan Yu
9,030
564
19
1
0
252,737
2
W
Ah Puch
11,469
717
109
7
6
304,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role