Player Matchup

Ra
Ra
ElQueDigaUribe
Ra
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 10L
1,776 Elo+
Party 1
Geb
Geb
Exquixofrenia
Geb
Level 160
God Stats
0W - 1L
1,634 SR
Queue Stats
16W - 11L
1,728 Elo+
Party 1
Jing Wei
Jing Wei
Pirobita100
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,339 Elo+
Party 1
Team Averages
Level 94
1,545 SR
1,614 Elo+

VS

Team Averages
Level 73
1,692 SR
1,666 Elo+
Gilgamesh
Gilgamesh
Scotiia
Gilgamesh
Level 12
God Stats
9W - 2L
1,885 SR
Queue Stats
14W - 8L
1,715 Elo+
Party 2
Terra
Terra
Sikana0
Terra
Level 157
God Stats
3W - 1L
1,637 SR
Queue Stats
396W - 217L
1,756 Elo+
Party 2
Neith
Neith
WastebasketDingo
Neith
Level 50
God Stats
23W - 19L
1,554 SR
Queue Stats
252W - 272L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 6
12,349
650
19,841
21,908
9,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 11
10,887
573
20,778
28,790
34,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Pirobita100
Jing Wei
16
7 / 6 / 6
12,180
641
21,362
20,353
7,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Scotiia
Gilgamesh
17
8 / 2 / 9
13,857
729
23,346
27,373
20,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Sikana0
Terra
18
6 / 2 / 10
13,078
688
21,913
27,383
12,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 9 / 9
13,305
700
19,137
19,805
7,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
13
Kills
19
19
Deaths
13
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
L
1
6
11
1.08
L
Jing Wei
Pirobita100
Jing Wei
7
6
6
1.67
W
Gilgamesh
Scotiia
Gilgamesh
8
2
9
6.25
W
Terra
Sikana0
Terra
6
2
10
5.5
W
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,981
Damage
64,396
71,051
Taken
74,561
51,425
Mitigated
41,004
20,475
Healing
31,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,841
1,506
4,994
11,181
21,908
9,276
396
8,109
13,205
67,888
0
L
20,778
1,696
0
2,738
28,790
34,484
66
9,692
18,222
33,957
0
L
Jing Wei
Pirobita100
Jing Wei
21,362
17,801
0
1,562
20,353
7,665
497
6,853
13,188
0
48,200
W
Gilgamesh
Scotiia
Gilgamesh
23,346
6,006
0
2,245
27,373
20,476
387
15,892
10,855
9,224
41,266
W
Terra
Sikana0
Terra
21,913
2,487
10,556
14,023
27,383
12,837
481
11,578
14,673
61,688
0
W
19,137
7,499
0
4,425
19,805
7,691
2,308
11,369
7,809
0
64,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,416
Gold Earned
40,240
216
Minions Killed
232
8
Camps Cleared
9
1,054,941
Distance Traveled
1,106,175
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,349
650
133
7
5
345,437
0
L
Geb
10,887
573
16
1
1
359,205
8
L
Jing Wei
12,180
641
67
4
2
350,299
3
W
Gilgamesh
13,857
729
54
3
3
367,051
0
W
Terra
13,078
688
85
4
4
429,512
3
W
Neith
13,305
700
93
5
2
309,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role