Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AnonymousNun
Heimdallr
Level 127
God Stats
6W - 11L
1,375 SR
Queue Stats
170W - 169L
1,509 Elo+
Solo
Ra
Ra
SHEEPLEADERnumbe
Ra
Level 50
God Stats
37W - 43L
1,471 SR
Queue Stats
227W - 211L
1,454 Elo+
Party 1
King Arthur
King Arthur
Sakurai-Kyo_312
King Arthur
Level 89
God Stats
109W - 107L
1,513 SR
Queue Stats
548W - 572L
1,523 Elo+
Party 1
Cliodhna
Cliodhna
xDarkxPsycho808
Cliodhna
Level 139
God Stats
1W - 1L
1,560 SR
Queue Stats
115W - 93L
1,584 Elo+
Solo
Team Averages
Level 107
1,484 SR
1,514 Elo+

VS

Team Averages
Level 80
1,487 SR
1,524 Elo+
Ullr
Ullr
AceOfFools
Ullr
Level 77
God Stats
0W - 1L
1,440 SR
Queue Stats
89W - 84L
1,533 Elo+
Party 2
Loki
Loki
PeePeeroni
Loki
Level 85
God Stats
5W - 2L
1,704 SR
Queue Stats
97W - 79L
1,602 Elo+
Party 2
Ra
Ra
Price545
Ra
Level 68
God Stats
0W - 2L
1,123 SR
Queue Stats
99W - 101L
1,435 Elo+
Party 2
Aphrodite
Aphrodite
SideShowDion
Aphrodite
Level 67
God Stats
51W - 35L
1,631 SR
Queue Stats
167W - 172L
1,530 Elo+
Solo
Ares
Ares
vizsicko
Ares
Level 101
God Stats
32W - 27L
1,540 SR
Queue Stats
434W - 425L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
8 / 4 / 16
12,781
581
17,340
21,291
10,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
AnonymousNun
Heimdallr
20
8 / 5 / 10
13,729
624
16,516
18,961
7,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 7 / 14
11,799
536
15,313
18,622
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Sakurai-Kyo_312
King Arthur
19
7 / 4 / 11
12,847
584
13,409
21,774
16,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
18
11 / 7 / 10
11,839
538
15,651
17,233
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 7
9,970
453
10,067
16,197
5,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
14 / 6 / 4
12,652
575
23,436
19,698
7,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 13 / 9
9,579
435
12,339
15,694
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
SideShowDion
Aphrodite
18
6 / 8 / 8
12,068
549
10,599
18,224
16,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
4 / 8 / 14
11,647
529
13,231
27,791
30,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
68
43
Kills
26
27
Deaths
45
61
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
4
16
4
L
2
10
7
0.55
W
Heimdallr
AnonymousNun
Heimdallr
8
5
10
2.6
L
14
6
4
2.67
L
0
13
9
0.35
W
9
7
14
2.29
W
King Arthur
Sakurai-Kyo_312
King Arthur
7
4
11
3.13
L
Aphrodite
SideShowDion
Aphrodite
6
8
8
1.25
L
Ares
4
8
14
1.38
W
Cliodhna
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,229
Damage
69,672
97,881
Taken
97,604
49,127
Mitigated
63,826
45,525
Healing
22,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,340
1,232
7,742
10,046
21,291
10,670
1,295
9,351
11,940
85,581
0
L
10,067
3,887
0
377
16,197
5,143
1,092
4,164
11,659
0
57,627
W
Heimdallr
AnonymousNun
Heimdallr
16,516
5,855
0
6,598
18,961
7,507
5,728
5,682
13,279
0
104,494
L
23,436
6,241
0
3,962
19,698
7,210
0
7,796
11,575
0
92,194
L
12,339
1,207
539
1,730
15,694
4,467
145
6,101
9,131
45,142
0
W
15,313
1,843
2,747
6,804
18,622
6,389
574
6,648
11,974
52,647
0
W
King Arthur
Sakurai-Kyo_312
King Arthur
13,409
2,532
0
6,779
21,774
16,646
246
8,251
13,523
0
83,039
L
Aphrodite
SideShowDion
Aphrodite
10,599
1,593
3,657
7,840
18,224
16,922
0
6,438
11,430
51,629
0
L
Ares
13,231
1,523
189
4,499
27,791
30,084
0
8,901
18,198
34,847
0
W
Cliodhna
15,651
3,261
0
4,809
17,233
7,915
49
6,237
10,996
0
71,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,995
Gold Earned
55,916
647
Minions Killed
377
0
Camps Cleared
0
2,074,823
Distance Traveled
2,056,650
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,781
581
137
6
0
420,883
2
L
Ullr
9,970
453
88
4
0
422,213
1
W
Heimdallr
13,729
624
178
8
0
388,332
5
L
Loki
12,652
575
115
5
0
470,642
2
L
Ra
9,579
435
70
3
0
380,931
2
W
Ra
11,799
536
88
4
0
408,384
1
W
King Arthur
12,847
584
147
7
0
432,135
0
L
Aphrodite
12,068
549
74
3
0
354,615
1
L
Ares
11,647
529
30
1
0
428,249
6
W
Cliodhna
11,839
538
97
4
0
425,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role