Player Matchup

Hades
Hades
Coros Midnight
Hades
Level 29
God Stats
1W - 2L
1,712 SR
Queue Stats
1W - 3L
1,311 Elo+
Party 3
Baron Samedi
Baron Samedi
KyberCrystal319
Baron Samedi
Level 103
God Stats
0W - 2L
1,579 SR
Queue Stats
17W - 18L
1,541 Elo+
Party 3
King Arthur
King Arthur
M1n1Coop_
King Arthur
Level 28
God Stats
4W - 2L
1,715 SR
Queue Stats
46W - 54L
1,359 Elo+
Party 4
Bastet
Bastet
Stretch_Br1cks
Bastet
Level 43
God Stats
4W - 2L
1,697 SR
Queue Stats
84W - 97L
1,355 Elo+
Party 4
Izanami
Izanami
hidd3nslay3r
Izanami
Level 60
God Stats
0W - 1L
1,740 SR
Queue Stats
25W - 43L
1,293 Elo+
Party 3
Team Averages
Level 53
1,689 SR
1,372 Elo+

VS

Team Averages
Level 56
1,399 SR
1,357 Elo+
Bastet
Bastet
Craaank24
Bastet
Level 67
God Stats
1W - 2L
1,252 SR
Queue Stats
153W - 191L
1,350 Elo+
Party 1
Bellona
Bellona
NebulousDreams
Bellona
Level 28
God Stats
12W - 6L
1,537 SR
Queue Stats
49W - 70L
1,374 Elo+
Party 2
Artio
Artio
TechmoViper
Artio
Level 41
God Stats
2W - 2L
1,528 SR
Queue Stats
108W - 133L
1,345 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhyItsPluto
Morgan Le Fay
Level 77
God Stats
3W - 1L
1,530 SR
Queue Stats
135W - 133L
1,362 Elo+
Party 2
Ullr
Ullr
chromie-4
Ullr
Level 68
God Stats
1W - 6L
1,149 SR
Queue Stats
238W - 300L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 8
9,232
401
7,486
16,856
7,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
KyberCrystal319
Baron Samedi
18
8 / 8 / 3
11,339
493
16,036
22,495
8,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
M1n1Coop_
King Arthur
16
1 / 4 / 3
9,937
432
8,474
18,522
18,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 6 / 5
11,045
480
14,348
20,590
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
hidd3nslay3r
Izanami
14
3 / 7 / 1
9,347
406
8,772
17,455
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Craaank24
Bastet
20
16 / 2 / 7
14,331
623
24,988
19,304
7,428
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 4 / 6
12,021
523
10,977
17,914
17,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 4 / 12
11,374
495
5,150
18,651
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
WhyItsPluto
Morgan Le Fay
17
5 / 8 / 11
11,475
499
18,829
19,781
7,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
17
6 / 4 / 14
11,636
506
13,263
12,354
3,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
83
21
Kills
33
34
Deaths
22
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
W
Bastet
Craaank24
Bastet
16
2
7
9.75
L
Baron Samedi
KyberCrystal319
Baron Samedi
8
8
3
1.19
L
King Arthur
M1n1Coop_
King Arthur
1
4
3
0.63
W
3
4
6
1.5
L
7
6
5
1.58
W
3
4
12
2.25
W
Morgan Le Fay
WhyItsPluto
Morgan Le Fay
5
8
11
1.31
W
Ullr
6
4
14
3.25
L
Izanami
hidd3nslay3r
Izanami
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,116
Damage
73,207
95,918
Taken
88,004
43,771
Mitigated
58,613
25,430
Healing
30,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,486
135
229
2,694
16,856
7,403
0
2,712
14,099
31,786
0
W
Bastet
Craaank24
Bastet
24,988
6,888
0
11,246
19,304
7,428
15
4,936
14,368
0
128,366
L
Baron Samedi
KyberCrystal319
Baron Samedi
16,036
740
1,517
8,413
22,495
8,096
0
10,995
11,014
72,851
0
L
King Arthur
M1n1Coop_
King Arthur
8,474
276
0
3,901
18,522
18,056
172
2,532
15,939
11,850
45,365
W
10,977
3,489
0
4,044
17,914
17,832
840
4,591
13,323
0
75,419
L
14,348
4,022
139
4,287
20,590
6,340
124
2,984
17,476
0
84,602
W
5,150
606
513
5,813
18,651
22,170
19
6,595
12,056
29,716
0
W
Morgan Le Fay
WhyItsPluto
Morgan Le Fay
18,829
2,761
0
6,036
19,781
7,254
315
10,468
9,313
63,917
0
W
Ullr
13,263
4,205
0
2,980
12,354
3,929
156
4,381
7,973
0
72,052
L
Izanami
hidd3nslay3r
Izanami
8,772
4,087
0
4,250
17,455
3,876
0
4,104
13,279
0
60,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,900
Gold Earned
60,837
489
Minions Killed
571
0
Camps Cleared
0
1,885,994
Distance Traveled
2,168,968
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,232
401
44
2
0
371,803
0
W
Bastet
14,331
623
176
8
0
544,679
2
L
Baron Samedi
11,339
493
119
5
0
358,521
3
L
King Arthur
9,937
432
108
5
0
390,957
3
W
Bellona
12,021
523
153
7
0
386,322
1
L
Bastet
11,045
480
121
5
0
423,055
0
W
Artio
11,374
495
35
2
0
451,146
1
W
Morgan Le Fay
11,475
499
101
4
0
374,207
1
W
Ullr
11,636
506
106
5
0
412,614
1
L
Izanami
9,347
406
97
4
0
341,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role