Player Matchup

Bastet
Bastet
GrimmIthom
Bastet
Level 126
God Stats
3W - 3L
1,586 SR
Queue Stats
168W - 164L
1,584 Elo+
Party 3
Chaac
Chaac
Hasukoi
Chaac
Level 156
God Stats
14W - 14L
1,728 SR
Queue Stats
412W - 387L
1,528 Elo+
Party 2
Apollo
Apollo
Hyuxnie
Apollo
Level 109
God Stats
26W - 22L
1,500 SR
Queue Stats
550W - 515L
1,527 Elo+
Party 3
Eset
Eset
ShadowWolf 4256
Eset
Level 155
God Stats
1W - 2L
1,313 SR
Queue Stats
343W - 300L
1,579 Elo+
Solo
Fenrir
Fenrir
Sukuna-Kun08
Fenrir
Level 107
God Stats
3W - 6L
1,429 SR
Queue Stats
350W - 366L
1,442 Elo+
Party 2
Team Averages
Level 131
1,511 SR
1,532 Elo+

VS

Team Averages
Level 112
1,671 SR
1,527 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DarkLink706
Erlang Shen
Level 139
God Stats
16W - 9L
1,682 SR
Queue Stats
652W - 539L
1,540 Elo+
Party 1
Ganesha
Ganesha
O Barretta O
Ganesha
Level 129
God Stats
14W - 11L
1,615 SR
Queue Stats
917W - 791L
1,554 Elo+
Party 1
Charybdis
Charybdis
Sonjaya11
Charybdis
Level 78
God Stats
22W - 5L
1,903 SR
Queue Stats
389W - 336L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
swaggymacswag1
Gilgamesh
Level 88
God Stats
3W - 4L
1,654 SR
Queue Stats
121W - 114L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GrimmIthom
Bastet
14
8 / 0 / 2
8,744
625
9,852
9,555
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Hasukoi
Chaac
12
3 / 0 / 7
7,415
530
6,413
11,818
11,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Hyuxnie
Apollo
14
4 / 2 / 4
8,197
586
6,583
8,968
2,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 9
8,177
584
11,106
5,455
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
14
4 / 1 / 6
8,175
584
3,768
9,370
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 5 / 0
6,292
449
5,985
8,536
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
DarkLink706
Erlang Shen
10
0 / 7 / 0
6,408
458
6,911
13,404
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
O Barretta O
Ganesha
11
0 / 3 / 2
6,636
474
3,552
12,164
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Sonjaya11
Charybdis
13
2 / 4 / 0
7,490
535
6,878
9,571
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
swaggymacswag1
Gilgamesh
10
0 / 3 / 0
5,983
427
2,871
9,591
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
22
Kills
3
3
Deaths
22
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
0
0.2
L
Erlang Shen
DarkLink706
Erlang Shen
0
7
0
0
W
Bastet
GrimmIthom
Bastet
8
0
2
9
W
Chaac
Hasukoi
Chaac
3
0
7
6.5
W
Apollo
Hyuxnie
Apollo
4
2
4
3
L
Ganesha
O Barretta O
Ganesha
0
3
2
0.33
W
3
0
9
7.5
L
Charybdis
Sonjaya11
Charybdis
2
4
0
0.5
W
Fenrir
4
1
6
7
L
Gilgamesh
swaggymacswag1
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
26,197
45,166
Taken
53,266
24,079
Mitigated
26,426
17,591
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,985
186
0
1,425
8,536
3,059
0
3,281
5,017
40,292
0
L
Erlang Shen
DarkLink706
Erlang Shen
6,911
2,968
0
3,673
13,404
8,205
0
678
11,840
7,692
26,456
W
Bastet
GrimmIthom
Bastet
9,852
2,372
0
5,613
9,555
4,674
0
1,773
7,782
0
44,520
W
Chaac
Hasukoi
Chaac
6,413
843
300
4,138
11,818
11,305
0
4,090
7,728
0
33,255
W
Apollo
Hyuxnie
Apollo
6,583
4,039
0
1,781
8,968
2,601
932
696
8,272
0
53,686
L
Ganesha
O Barretta O
Ganesha
3,552
669
0
3,462
12,164
9,242
0
2,959
8,909
20,117
0
W
11,106
606
754
945
5,455
1,938
658
2,216
3,239
53,153
0
L
Charybdis
Sonjaya11
Charybdis
6,878
3,389
0
3,925
9,571
2,427
1,056
309
9,222
0
57,441
W
Fenrir
3,768
627
0
4,060
9,370
3,561
360
2,176
7,194
0
55,252
L
Gilgamesh
swaggymacswag1
Gilgamesh
2,871
683
0
3,080
9,591
3,493
0
3,245
6,007
0
29,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
32,809
440
Minions Killed
382
0
Camps Cleared
0
1,446,038
Distance Traveled
1,349,717
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,292
449
91
7
0
275,477
1
L
Erlang Shen
6,408
458
84
6
0
241,175
0
W
Bastet
8,744
625
83
6
0
289,824
3
W
Chaac
7,415
530
49
4
0
284,927
1
W
Apollo
8,197
586
95
7
0
283,447
2
L
Ganesha
6,636
474
11
1
0
278,726
5
W
Eset
8,177
584
114
8
0
270,811
0
L
Charybdis
7,490
535
128
9
0
240,809
2
W
Fenrir
8,175
584
99
7
0
317,029
1
L
Gilgamesh
5,983
427
68
5
0
313,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role