Player Matchup

Artemis
Artemis
AnnakinCrylarker
Artemis
Level 86
God Stats
0W - 1L
1,700 SR
Queue Stats
46W - 40L
1,495 Elo+
Party 1
Anubis
Anubis
Carnegie96
Anubis
Level 160
God Stats
5W - 4L
1,725 SR
Queue Stats
608W - 547L
1,533 Elo+
Party 1
Set
Set
Oopsyy Daisyy
Set
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 169L
1,539 Elo+
Party 3
Sylvanus
Sylvanus
Troubuhl
Sylvanus
Level 105
God Stats
11W - 7L
1,645 SR
Queue Stats
242W - 232L
1,503 Elo+
Party 3
He Bo
He Bo
m16terror
He Bo
Level 139
God Stats
6W - 5L
1,514 SR
Queue Stats
418W - 346L
1,564 Elo+
Party 1
Team Averages
Level 129
1,617 SR
1,527 Elo+

VS

Team Averages
Level 122
1,690 SR
1,528 Elo+
Artio
Artio
Gamerj0
Artio
Level 139
God Stats
143W - 107L
1,561 SR
Queue Stats
534W - 481L
1,545 Elo+
Party 2
Aphrodite
Aphrodite
Kokawko Shnawko
Aphrodite
Level 146
God Stats
17W - 4L
1,820 SR
Queue Stats
747W - 700L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
MassaNook
Baron Samedi
Level 127
God Stats
1W - 0L
1,712 SR
Queue Stats
127W - 105L
1,555 Elo+
Solo
Bastet
Bastet
TheExgoblin
Bastet
Level 144
God Stats
22W - 6L
1,649 SR
Queue Stats
656W - 597L
1,570 Elo+
Party 2
Neith
Neith
stiffmei5ter 69
Neith
Level 55
God Stats
2W - 1L
1,707 SR
Queue Stats
14W - 19L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,558
450
5,598
9,637
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Carnegie96
Anubis
15
1 / 5 / 2
9,391
494
9,955
11,828
5,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 8 / 1
8,700
458
4,519
17,502
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Troubuhl
Sylvanus
11
0 / 5 / 0
7,245
381
4,770
14,959
12,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
m16terror
He Bo
15
2 / 6 / 0
8,981
473
11,367
11,980
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gamerj0
Artio
16
6 / 0 / 15
10,535
554
9,275
11,528
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Kokawko Shnawko
Aphrodite
16
4 / 2 / 7
9,715
511
8,481
12,335
7,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Baron Samedi
MassaNook
Baron Samedi
16
3 / 2 / 4
9,660
508
4,539
8,480
5,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
20
14 / 1 / 11
11,993
631
22,361
21,639
8,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 0 / 2
9,736
512
2,238
6,122
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
5
Kills
28
28
Deaths
5
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Anubis
Carnegie96
Anubis
1
5
2
0.4
W
Artio
Gamerj0
Artio
6
0
15
13.5
W
Aphrodite
Kokawko Shnawko
Aphrodite
4
2
7
3.75
W
Baron Samedi
MassaNook
Baron Samedi
3
2
4
2.5
L
2
8
1
0.31
W
Bastet
14
1
11
19.5
L
Sylvanus
Troubuhl
Sylvanus
0
5
0
0
L
He Bo
m16terror
He Bo
2
6
0
0.33
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,209
Damage
46,894
65,906
Taken
60,104
30,630
Mitigated
36,006
16,328
Healing
37,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,598
1,576
0
3,020
9,637
3,468
0
2,181
7,456
0
63,984
L
Anubis
Carnegie96
Anubis
9,955
610
0
4,125
11,828
5,305
408
2,884
8,944
63,452
0
W
Artio
Gamerj0
Artio
9,275
775
940
5,280
11,528
12,946
78
4,220
7,188
17,837
0
W
Aphrodite
Kokawko Shnawko
Aphrodite
8,481
1,158
3,270
7,575
12,335
7,180
62
6,992
5,107
64,035
0
W
Baron Samedi
MassaNook
Baron Samedi
4,539
614
114
2,432
8,480
5,891
360
5,294
3,186
51,749
0
L
4,519
1,552
0
4,022
17,502
6,153
546
7,585
9,917
0
61,565
W
Bastet
22,361
6,032
0
13,644
21,639
8,056
223
8,584
12,901
0
95,992
L
Sylvanus
Troubuhl
Sylvanus
4,770
1,112
525
3,026
14,959
12,136
0
5,562
9,397
28,614
9,966
L
He Bo
m16terror
He Bo
11,367
91
0
1,610
11,980
3,568
0
4,083
7,897
59,672
0
W
2,238
472
429
4,151
6,122
1,933
3,014
374
5,748
0
66,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
51,639
541
Minions Killed
507
0
Camps Cleared
0
1,611,389
Distance Traveled
1,848,894
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,558
450
105
6
0
326,521
6
L
Anubis
9,391
494
140
7
0
299,136
3
W
Artio
10,535
554
26
1
0
398,861
8
W
Aphrodite
9,715
511
121
6
0
353,535
1
W
Baron Samedi
9,660
508
94
5
0
332,870
1
L
Set
8,700
458
114
6
0
339,448
2
W
Bastet
11,993
631
123
6
0
450,006
7
L
Sylvanus
7,245
381
75
4
0
302,975
4
L
He Bo
8,981
473
107
6
0
343,309
1
W
Neith
9,736
512
143
8
0
313,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role