Player Matchup

Jormungandr
Jormungandr
IndefiniteAsp
Jormungandr
Level 88
God Stats
5W - 4L
1,507 SR
Queue Stats
458W - 699L
1,344 Elo+
Party 3
Da Ji
Da Ji
Solomon Cain856
Da Ji
Level 97
God Stats
29W - 19L
1,627 SR
Queue Stats
227W - 194L
1,447 Elo+
Party 1
Izanami
Izanami
Taechii_
Izanami
Level 49
God Stats
40W - 47L
1,452 SR
Queue Stats
206W - 330L
1,291 Elo+
Party 3
Zhong Kui
Zhong Kui
Tem Lord6595
Zhong Kui
Level 26
God Stats
21W - 27L
1,433 SR
Queue Stats
98W - 91L
1,437 Elo+
Party 1
Hera
Hera
xBlackxSoul_
Hera
Level 80
God Stats
23W - 37L
1,502 SR
Queue Stats
359W - 612L
1,330 Elo+
Party 3
Team Averages
Level 68
1,504 SR
1,370 Elo+

VS

Team Averages
Level 92
1,529 SR
1,519 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Lonedoor
Izanami
Level 154
God Stats
16W - 7L
1,676 SR
Queue Stats
240W - 221L
1,534 Elo+
Party 2
The Morrigan
The Morrigan
MarajadeSith
The Morrigan
Level 160
God Stats
4W - 6L
1,402 SR
Queue Stats
180W - 170L
1,509 Elo+
Party 2
Loki
Loki
Zenibtw
Loki
Level 44
God Stats
41W - 33L
1,574 SR
Queue Stats
268W - 240L
1,482 Elo+
Solo
Danzaburou
Danzaburou
sithtool
Danzaburou
Level 76
God Stats
4W - 0L
1,493 SR
Queue Stats
23W - 13L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IndefiniteAsp
Jormungandr
10
2 / 4 / 6
7,396
435
7,328
21,633
8,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
10 / 4 / 0
9,245
544
9,500
13,940
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Taechii_
Izanami
11
0 / 10 / 7
7,171
422
3,818
12,549
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
Tem Lord6595
Zhong Kui
14
1 / 1 / 1
8,123
478
4,670
8,207
5,441
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 5
8,597
506
4,095
8,210
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 2 / 2
8,877
522
7,638
9,974
9,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Lonedoor
Izanami
16
15 / 4 / 2
11,002
647
27,511
15,269
5,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
MarajadeSith
The Morrigan
16
1 / 2 / 3
9,326
549
1,710
6,644
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Zenibtw
Loki
13
2 / 3 / 3
8,263
486
4,850
9,890
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
sithtool
Danzaburou
12
1 / 4 / 8
8,336
490
4,947
8,878
3,044
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
15
Kills
21
21
Deaths
15
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
2
1.5
L
Jormungandr
IndefiniteAsp
Jormungandr
2
4
6
1.25
W
Izanami
Lonedoor
Izanami
15
4
2
4
W
The Morrigan
MarajadeSith
The Morrigan
1
2
3
1.25
L
10
4
0
2.5
L
Izanami
Taechii_
Izanami
0
10
7
0.35
L
Zhong Kui
Tem Lord6595
Zhong Kui
1
1
1
1.5
W
Loki
Zenibtw
Loki
2
3
3
1.17
W
Danzaburou
sithtool
Danzaburou
1
4
8
1.25
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,411
Damage
46,656
64,539
Taken
50,655
22,467
Mitigated
24,451
17,834
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,638
887
0
3,001
9,974
9,775
0
3,888
6,086
45,738
0
L
Jormungandr
IndefiniteAsp
Jormungandr
7,328
1,742
153
5,252
21,633
8,224
0
487
21,146
27,278
0
W
Izanami
Lonedoor
Izanami
27,511
22,398
0
5,253
15,269
5,286
1,239
6,143
8,950
0
83,474
W
The Morrigan
MarajadeSith
The Morrigan
1,710
416
0
1,205
6,644
3,285
1,044
562
5,865
64,801
4,255
L
9,500
2,601
0
3,928
13,940
4,789
0
2,778
11,162
0
52,384
L
Izanami
Taechii_
Izanami
3,818
2,285
0
911
12,549
2,141
160
1,009
11,540
0
28,019
L
Zhong Kui
Tem Lord6595
Zhong Kui
4,670
564
0
4,740
8,207
5,441
785
4,704
3,503
43,002
0
W
Loki
Zenibtw
Loki
4,850
613
0
3,452
9,890
3,061
0
1,610
8,280
0
45,544
W
Danzaburou
sithtool
Danzaburou
4,947
2,756
0
2,977
8,878
3,044
1,244
3,502
5,306
0
25,794
L
4,095
750
357
2,493
8,210
1,872
92
1,749
6,447
45,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,532
Gold Earned
45,804
396
Minions Killed
484
0
Camps Cleared
0
1,558,785
Distance Traveled
1,569,937
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,877
522
99
6
0
282,838
10
L
Jormungandr
7,396
435
47
3
0
319,997
0
W
Izanami
11,002
647
105
6
0
287,340
0
W
The Morrigan
9,326
549
147
9
0
311,587
9
L
Da Ji
9,245
544
87
5
0
338,126
2
L
Izanami
7,171
422
57
3
0
283,339
2
L
Zhong Kui
8,123
478
107
6
0
297,341
0
W
Loki
8,263
486
87
5
0
385,706
0
W
Danzaburou
8,336
490
46
3
0
302,466
0
L
Hera
8,597
506
98
6
0
319,982
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role