Player Matchup

Geb
Geb
Mauriciojhr
Geb
Level 27
God Stats
64W - 25L
1,804 SR
Queue Stats
180W - 94L
1,728 Elo+
Party 2
Sol
Sol
WillyTanner
Sol
Level 127
God Stats
5W - 3L
1,829 SR
Queue Stats
63W - 56L
1,544 Elo+
Solo
Hou Yi
Hou Yi
YeiYeiElPana
Hou Yi
Level 49
God Stats
28W - 20L
1,592 SR
Queue Stats
306W - 170L
1,562 Elo+
Party 2
Team Averages
Level 68
1,742 SR
1,612 Elo+

VS

Team Averages
Level 73
1,651 SR
1,402 Elo+
Chaac
Chaac
ReZeroDash
Chaac
Level 145
God Stats
6W - 3L
1,683 SR
Queue Stats
131W - 154L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
Swifitie
Aphrodite
Level 61
God Stats
5W - 2L
1,657 SR
Queue Stats
12W - 14L
1,422 Elo+
Party 1
Izanami
Izanami
vVZetaVv
Izanami
Level 12
God Stats
6W - 3L
1,615 SR
Queue Stats
13W - 27L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
8,122
580
5,902
13,810
15,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
1 / 6 / 4
8,631
617
12,652
12,795
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
12
4 / 5 / 1
9,147
653
16,784
12,488
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 1 / 9
10,786
770
9,784
17,726
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Swifitie
Aphrodite
13
2 / 2 / 8
9,410
672
8,841
14,120
6,290
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
vVZetaVv
Izanami
16
10 / 2 / 4
11,086
792
16,333
13,622
5,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
16
16
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Chaac
4
1
9
8.5
W
Aphrodite
Swifitie
Aphrodite
2
2
8
3
L
1
6
4
0.5
L
Hou Yi
4
5
1
0.9
W
Izanami
vVZetaVv
Izanami
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,338
Damage
34,958
39,093
Taken
45,468
24,612
Mitigated
25,895
9,450
Healing
24,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,902
456
745
2,055
13,810
15,781
0
3,869
9,941
14,074
0
W
Chaac
9,784
709
0
7,618
17,726
14,412
864
6,289
11,437
0
29,988
W
Aphrodite
Swifitie
Aphrodite
8,841
816
6,882
7,822
14,120
6,290
141
6,905
7,215
18,184
0
L
12,652
1,699
0
4,358
12,795
3,970
276
2,142
10,653
43,045
0
L
Hou Yi
16,784
7,490
0
2,292
12,488
4,861
60
3,218
9,270
0
33,666
W
Izanami
vVZetaVv
Izanami
16,333
10,222
0
2,561
13,622
5,193
2,189
5,748
7,874
0
56,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
31,282
134
Minions Killed
156
3
Camps Cleared
6
722,753
Distance Traveled
869,339
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,122
580
10
1
0
271,411
3
W
Chaac
10,786
770
29
2
3
305,385
4
W
Aphrodite
9,410
672
20
1
1
277,752
2
L
Sol
8,631
617
69
5
1
223,991
2
L
Hou Yi
9,147
653
55
4
2
227,351
3
W
Izanami
11,086
792
107
8
2
286,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role