Player Matchup

Sun Wukong
Sun Wukong
AangsGlizzy
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,525 Elo+
Party 2
Jing Wei
Jing Wei
Leo Magus
Jing Wei
Level 104
God Stats
1W - 1L
1,515 SR
Queue Stats
10W - 4L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
gggadi
Baron Samedi
Level 88
God Stats
0W - 4L
1,368 SR
Queue Stats
135W - 155L
1,371 Elo+
Party 2
Team Averages
Level 69
1,461 SR
1,496 Elo+

VS

Team Averages
Level 83
1,475 SR
1,509 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Javier MS1501
Sol
Level 105
God Stats
1W - 0L
1,424 SR
Queue Stats
12W - 9L
1,444 Elo+
Solo
Athena
Athena
Stuttererstanle
Athena
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 44L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AangsGlizzy
Sun Wukong
13
7 / 1 / 8
11,027
649
12,684
15,383
12,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Leo Magus
Jing Wei
15
5 / 4 / 8
11,800
694
17,049
15,432
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
gggadi
Baron Samedi
15
4 / 5 / 10
11,184
658
20,854
18,018
8,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 8 / 3
12,340
726
15,363
17,624
6,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 5
11,196
659
10,554
14,764
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 3 / 7
10,550
621
9,107
26,324
24,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
10
10
Deaths
16
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
8
3
0.94
L
Sun Wukong
AangsGlizzy
Sun Wukong
7
1
8
11
W
3
5
5
1.1
L
Jing Wei
Leo Magus
Jing Wei
5
4
8
2.25
W
1
3
7
1.5
L
Baron Samedi
gggadi
Baron Samedi
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,587
Damage
35,024
48,833
Taken
58,712
27,072
Mitigated
36,288
17,568
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,363
4,335
0
2,788
17,624
6,422
1,916
7,521
9,707
0
57,720
L
Sun Wukong
AangsGlizzy
Sun Wukong
12,684
2,036
0
2,738
15,383
12,498
1,019
6,019
9,364
0
21,756
W
10,554
3,963
0
3,548
14,764
5,523
1,450
4,842
9,639
35,755
4,225
L
Jing Wei
Leo Magus
Jing Wei
17,049
9,765
390
3,939
15,432
5,661
1,103
6,162
9,270
0
59,746
W
9,107
1,765
165
4,987
26,324
24,343
104
7,712
18,046
23,474
0
L
Baron Samedi
gggadi
Baron Samedi
20,854
1,343
3,151
7,350
18,018
8,913
192
6,972
11,046
48,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,011
Gold Earned
34,086
177
Minions Killed
172
5
Camps Cleared
9
884,774
Distance Traveled
890,485
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,340
726
100
6
2
287,567
5
L
Sun Wukong
11,027
649
21
1
1
327,642
0
W
Sol
11,196
659
50
3
7
291,833
3
L
Jing Wei
11,800
694
76
4
1
274,220
1
W
Athena
10,550
621
22
1
0
311,085
1
L
Baron Samedi
11,184
658
80
5
3
282,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role