Player Matchup

Merlin
Merlin
Druepy
Merlin
Level 126
God Stats
2W - 2L
1,283 SR
Queue Stats
110W - 114L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
FADExxRAGE
Nu Wa
Level 82
God Stats
4W - 2L
1,511 SR
Queue Stats
84W - 86L
1,426 Elo+
Solo
Arachne
Arachne
PicklePopper449
Arachne
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,400 Elo+
Party 1
Eset
Eset
Poelossus
Eset
Level 127
God Stats
4W - 1L
1,464 SR
Queue Stats
177W - 200L
1,306 Elo+
Solo
Guan Yu
Guan Yu
YOUNG-PITT_
Guan Yu
Level 148
God Stats
2W - 2L
1,390 SR
Queue Stats
296W - 329L
1,348 Elo+
Solo
Team Averages
Level 115
1,430 SR
1,382 Elo+

VS

Team Averages
Level 94
1,641 SR
1,390 Elo+
Chiron
Chiron
Crazy__Robinson
Chiron
Level 90
God Stats
2W - 2L
1,816 SR
Queue Stats
129W - 146L
1,425 Elo+
Party 3
Heimdallr
Heimdallr
Sept_de_trefle
Heimdallr
Level 121
God Stats
9W - 10L
1,451 SR
Queue Stats
385W - 474L
1,388 Elo+
Party 2
Bacchus
Bacchus
azrealus501
Bacchus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 209L
1,417 Elo+
Solo
Terra
Terra
lion-H77
Terra
Level 29
God Stats
0W - 1L
1,781 SR
Queue Stats
77W - 111L
1,331 Elo+
Party 3
Ao Kuang
Ao Kuang
shadekeeper
Ao Kuang
Level 105
God Stats
3W - 2L
1,655 SR
Queue Stats
246W - 290L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Druepy
Merlin
19
2 / 2 / 15
10,990
785
18,329
8,448
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
17
4 / 4 / 18
10,802
772
23,241
9,426
3,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 3 / 13
12,184
870
12,780
17,977
7,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
18
7 / 4 / 10
11,716
837
16,605
13,104
4,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
YOUNG-PITT_
Guan Yu
14
4 / 7 / 6
10,185
728
6,384
12,778
6,548
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 7
10,911
779
17,815
16,558
5,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
Sept_de_trefle
Heimdallr
16
2 / 6 / 8
9,513
680
8,506
15,343
5,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
azrealus501
Bacchus
18
5 / 3 / 7
10,321
737
11,446
19,225
23,882
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Terra
lion-H77
Terra
17
1 / 4 / 10
10,073
720
2,669
19,344
19,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ao Kuang
shadekeeper
Ao Kuang
14
3 / 10 / 4
9,061
647
5,310
14,875
4,745
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
55
29
Kills
19
20
Deaths
29
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
8
6
7
1.92
W
Merlin
Druepy
Merlin
2
2
15
4.75
W
Nu Wa
4
4
18
3.25
W
12
3
13
6.17
W
Eset
7
4
10
3
L
Heimdallr
Sept_de_trefle
Heimdallr
2
6
8
1
W
Guan Yu
YOUNG-PITT_
Guan Yu
4
7
6
1
L
Bacchus
azrealus501
Bacchus
5
3
7
2.83
L
Terra
lion-H77
Terra
1
4
10
1.5
L
Ao Kuang
shadekeeper
Ao Kuang
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,339
Damage
45,746
61,733
Taken
85,345
25,414
Mitigated
60,017
22,898
Healing
32,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,815
4,179
3,163
3,762
16,558
5,781
1,069
13,158
3,399
0
49,508
W
Merlin
Druepy
Merlin
18,329
948
2,268
1,399
8,448
3,348
1,244
2,895
5,550
45,032
0
W
Nu Wa
23,241
5,534
1,319
1,605
9,426
3,605
1,794
3,988
5,435
36,388
0
W
12,780
8,653
1,223
5,472
17,977
7,030
1,652
5,945
12,032
0
20,545
W
Eset
16,605
254
1,828
3,585
13,104
4,883
823
4,528
8,576
34,078
0
L
Heimdallr
Sept_de_trefle
Heimdallr
8,506
2,780
1,336
2,359
15,343
5,733
0
12,307
3,036
0
29,465
W
Guan Yu
YOUNG-PITT_
Guan Yu
6,384
732
2,942
1,257
12,778
6,548
148
2,069
10,173
85
8,570
L
Bacchus
azrealus501
Bacchus
11,446
825
3,062
4,980
19,225
23,882
62
12,039
7,186
26,000
0
L
Terra
lion-H77
Terra
2,669
467
5,510
5,023
19,344
19,876
114
9,319
10,025
11,936
0
L
Ao Kuang
shadekeeper
Ao Kuang
5,310
1,120
1,864
1,162
14,875
4,745
312
11,437
3,438
9,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,877
Gold Earned
49,879
128
Minions Killed
153
0
Camps Cleared
0
1,262,940
Distance Traveled
1,095,525
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,911
779
58
4
0
222,973
2
W
Merlin
10,990
785
47
3
0
286,785
0
W
Nu Wa
10,802
772
24
2
0
266,536
0
W
Arachne
12,184
870
20
1
0
259,082
0
W
Eset
11,716
837
34
2
0
268,688
0
L
Heimdallr
9,513
680
44
3
0
207,352
0
W
Guan Yu
10,185
728
3
0
0
181,849
0
L
Bacchus
10,321
737
25
2
0
225,574
3
L
Terra
10,073
720
21
2
0
255,690
0
L
Ao Kuang
9,061
647
5
0
0
183,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role