Player Matchup

Ymir
Ymir
AngelMG150
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
AngelitoMG150
Chang'e
Level 89
God Stats
0W - 2L
1,354 SR
Queue Stats
48W - 66L
1,300 Elo+
Party 1
King Arthur
King Arthur
White003
King Arthur
Level 27
God Stats
3W - 8L
1,532 SR
Queue Stats
6W - 16L
1,214 Elo+
Party 1
Jing Wei
Jing Wei
johnhendrikFR28
Jing Wei
Level 129
God Stats
0W - 1L
1,631 SR
Queue Stats
49W - 62L
1,345 Elo+
Party 1
Team Averages
Level 75
1,504 SR
1,340 Elo+

VS

Team Averages
Level 113
1,444 SR
1,511 Elo+
Geb
Geb
OfficiallyTed
Geb
Level 120
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 3L
1,466 Elo+
Solo
Medusa
Medusa
You Dont Slay
Medusa
Level 157
God Stats
3W - 2L
1,598 SR
Queue Stats
19W - 18L
1,558 Elo+
Party 2
Cerberus
Cerberus
densebaguette
Cerberus
Level 149
God Stats
1W - 1L
1,197 SR
Queue Stats
15W - 13L
1,528 Elo+
Party 2
Neith
Neith
floweyyyy
Neith
Level 26
God Stats
1W - 1L
1,443 SR
Queue Stats
6W - 9L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
9,975
767
6,812
15,954
15,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
15
2 / 6 / 2
9,318
717
7,359
12,860
7,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
White003
King Arthur
13
1 / 7 / 2
8,458
651
9,406
16,422
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
16
3 / 6 / 4
9,896
761
11,332
15,563
5,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 9
10,390
799
8,200
10,029
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
12 / 4 / 6
11,824
910
23,564
13,416
6,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
densebaguette
Cerberus
16
5 / 3 / 12
10,583
814
11,227
16,465
17,934
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
floweyyyy
Neith
15
3 / 1 / 7
10,041
772
8,329
10,484
4,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
22
22
Deaths
9
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
Chang'e
2
6
2
0.5
W
2
1
9
6.5
L
King Arthur
White003
King Arthur
1
7
2
0.29
W
12
4
6
3.75
W
Cerberus
densebaguette
Cerberus
5
3
12
3.67
W
Neith
floweyyyy
Neith
3
1
7
6.5
L
Jing Wei
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,909
Damage
51,320
60,799
Taken
50,394
43,044
Mitigated
39,506
9,619
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,812
983
0
320
15,954
15,251
182
5,805
9,316
20,548
0
L
Chang'e
7,359
869
1,013
2,628
12,860
7,690
456
5,335
6,972
38,494
0
W
8,200
893
797
994
10,029
10,080
1,307
4,032
5,817
32,166
0
L
King Arthur
White003
King Arthur
9,406
1,399
349
2,429
16,422
14,770
174
3,859
11,930
0
23,420
W
23,564
10,592
0
4,750
13,416
6,988
2,578
4,439
8,704
0
55,672
W
Cerberus
densebaguette
Cerberus
11,227
1,008
0
4,859
16,465
17,934
0
4,914
11,338
25,465
0
W
Neith
floweyyyy
Neith
8,329
3,302
0
5,607
10,484
4,504
1,480
1,365
8,745
0
27,220
L
Jing Wei
11,332
7,624
0
2,880
15,563
5,333
650
4,089
10,875
0
43,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
42,838
174
Minions Killed
202
8
Camps Cleared
11
855,278
Distance Traveled
1,062,646
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,975
767
29
2
2
219,285
1
L
Chang'e
9,318
717
65
5
2
192,984
3
W
Geb
10,390
799
42
3
5
298,573
0
L
King Arthur
8,458
651
19
1
1
219,695
0
W
Medusa
11,824
910
69
5
4
260,469
1
W
Cerberus
10,583
814
42
3
2
257,713
3
W
Neith
10,041
772
49
4
0
245,891
0
L
Jing Wei
9,896
761
61
5
3
223,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role