Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bolo7u7r
Sun Wukong
Level 66
God Stats
5W - 4L
1,516 SR
Queue Stats
273W - 291L
1,373 Elo+
Party 4
Izanami
Izanami
Khronos Ananke
Izanami
Level 45
God Stats
2W - 3L
1,418 SR
Queue Stats
109W - 127L
1,390 Elo+
Party 2
Sol
Sol
SanguisDraconum
Sol
Level 52
God Stats
3W - 1L
1,780 SR
Queue Stats
140W - 155L
1,396 Elo+
Party 2
Artio
Artio
diosgeneroso
Artio
Level 109
God Stats
7W - 8L
1,357 SR
Queue Stats
335W - 325L
1,405 Elo+
Party 4
Team Averages
Level 75
1,514 SR
1,413 Elo+

VS

Team Averages
Level 65
1,498 SR
1,396 Elo+
Raijin
Raijin
 
Raijin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Every1NeedsaMike
Gilgamesh
Level 29
God Stats
0W - 1L
1,379 SR
Queue Stats
15W - 21L
1,364 Elo+
Party 3
He Bo
He Bo
Mini Hardcore9
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,264 Elo+
Party 3
Sol
Sol
NoBodyCanStopM3
Sol
Level 127
God Stats
4W - 2L
1,867 SR
Queue Stats
116W - 104L
1,420 Elo+
Party 1
Tiamat
Tiamat
XxDutch76xX
Tiamat
Level 44
God Stats
0W - 2L
1,246 SR
Queue Stats
461W - 489L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 0 / 9
8,825
981
7,357
6,133
2,250
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Bolo7u7r
Sun Wukong
16
7 / 0 / 11
8,794
977
8,335
12,555
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 3 / 8
8,062
896
5,925
5,570
2,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 12
8,370
930
7,573
7,616
2,708
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 12
7,262
807
3,546
10,452
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
2 / 2 / 1
6,322
702
4,230
4,468
1,565
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
10
1 / 6 / 1
6,507
723
5,660
10,659
6,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 2
6,152
684
5,826
6,109
2,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 2
7,717
857
7,501
6,803
2,205
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
12
0 / 6 / 4
6,372
708
6,849
9,439
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
21
Kills
7
7
Deaths
21
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
9
11.5
L
Raijin
 
Raijin
2
2
1
1.25
W
Sun Wukong
Bolo7u7r
Sun Wukong
7
0
11
12.5
L
Gilgamesh
1
6
1
0.25
W
3
3
8
2.33
L
0
3
2
0.33
L
4
4
2
1.25
W
3
2
12
4.5
L
Tiamat
0
6
4
0.33
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,736
Damage
30,066
42,326
Taken
37,478
19,553
Mitigated
16,445
23,956
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,357
4,641
1,894
3,139
6,133
2,250
896
3,402
2,539
0
14,737
L
Raijin
 
Raijin
4,230
1,159
534
1,054
4,468
1,565
0
1,422
3,046
6,140
0
W
Sun Wukong
Bolo7u7r
Sun Wukong
8,335
856
947
7,513
12,555
6,796
408
6,305
5,970
0
15,083
L
Gilgamesh
5,660
878
596
1,956
10,659
6,185
0
2,577
7,685
0
9,726
W
5,925
2,362
96
160
5,570
2,043
1,503
2,996
2,438
0
21,120
L
5,826
342
90
2,427
6,109
2,019
0
2,014
4,009
9,788
0
L
7,501
2,205
226
1,123
6,803
2,205
0
1,445
5,179
20,722
0
W
7,573
1,836
1,498
3,232
7,616
2,708
2,620
4,710
2,740
20,201
0
L
Tiamat
6,849
1,115
495
1,288
9,439
4,471
6
3,661
5,700
12,760
0
W
3,546
0
514
4,963
10,452
5,756
238
6,085
4,233
8,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
33,070
96
Minions Killed
64
0
Camps Cleared
0
841,988
Distance Traveled
706,134
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,825
981
9
1
0
177,769
1
L
Raijin
6,322
702
3
0
0
102,431
0
W
Sun Wukong
8,794
977
11
1
0
203,506
0
L
Gilgamesh
6,507
723
8
1
0
153,169
0
W
Izanami
8,062
896
38
4
0
162,073
0
L
He Bo
6,152
684
10
1
0
183,382
3
L
Sol
7,717
857
32
4
0
124,146
1
W
Sol
8,370
930
34
4
0
177,446
1
L
Tiamat
6,372
708
11
1
0
143,006
0
W
Artio
7,262
807
4
0
0
121,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role