Player Matchup

Anubis
Anubis
SparerBeastLuck
Anubis
Level 84
God Stats
28W - 15L
1,714 SR
Queue Stats
220W - 260L
1,455 Elo+
Party 1
Ares
Ares
SwimSwanLuck
Ares
Level 82
God Stats
1W - 0L
1,506 SR
Queue Stats
185W - 230L
1,442 Elo+
Party 1
Bakasura
Bakasura
ThoricJuggler10
Bakasura
Level 99
God Stats
2W - 1L
1,319 SR
Queue Stats
257W - 326L
1,374 Elo+
Party 1
Team Averages
Level 88
1,513 SR
1,424 Elo+

VS

Team Averages
Level 48
1,482 SR
1,420 Elo+
Chang'e
Chang'e
AssassinBenz123
Chang'e
Level 44
God Stats
8W - 13L
1,473 SR
Queue Stats
95W - 112L
1,456 Elo+
Solo
Artemis
Artemis
JosePablo1111__
Artemis
Level 43
God Stats
9W - 8L
1,596 SR
Queue Stats
256W - 302L
1,392 Elo+
Party 2
King Arthur
King Arthur
JulianSolo_TCO
King Arthur
Level 56
God Stats
20W - 19L
1,377 SR
Queue Stats
352W - 363L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 7
8,196
820
7,426
5,157
2,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 9
8,190
819
7,196
8,879
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bakasura
11
3 / 1 / 8
7,292
729
4,843
6,156
2,590
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,235
624
4,156
8,553
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 6 / 0
5,942
594
4,363
8,605
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JulianSolo_TCO
King Arthur
5
0 / 3 / 0
5,320
532
1,403
6,246
1,922
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
13
Kills
1
1
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
6
0
0
L
King Arthur
JulianSolo_TCO
King Arthur
0
3
0
0
W
6
0
7
9.5
W
4
0
9
8.5
W
Bakasura
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,465
Damage
9,922
20,192
Taken
23,404
13,983
Mitigated
6,924
5,394
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,156
147
883
1,894
8,553
2,201
0
4,831
3,533
17,016
0
L
4,363
1,490
0
270
8,605
2,801
0
7,249
1,306
0
13,520
L
King Arthur
JulianSolo_TCO
King Arthur
1,403
190
94
527
6,246
1,922
0
3,031
2,922
0
5,482
W
7,426
328
0
3,188
5,157
2,584
684
907
4,250
31,463
0
W
7,196
452
0
840
8,879
8,809
230
1,592
7,052
18,357
0
W
Bakasura
4,843
3,107
0
1,366
6,156
2,590
1,150
1,930
4,149
0
11,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,678
Gold Earned
17,497
113
Minions Killed
59
7
Camps Cleared
2
531,025
Distance Traveled
384,315
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,235
624
33
3
1
169,359
1
L
Artemis
5,942
594
20
2
0
139,614
1
L
King Arthur
5,320
532
6
1
1
75,342
0
W
Anubis
8,196
820
55
6
4
157,205
1
W
Ares
8,190
819
20
2
0
187,965
1
W
Bakasura
7,292
729
38
4
3
185,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role