Player Matchup

Olorun
Olorun
DBK_Smurf
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,577 Elo+
Solo
Cupid
Cupid
MidgetArms696
Cupid
Level 5
God Stats
0W - 1L
1,299 SR
Queue Stats
6W - 8L
1,726 Elo+
Solo
Chaac
Chaac
Rhino_Rage80
Chaac
Level 28
God Stats
2W - 2L
1,624 SR
Queue Stats
39W - 36L
1,510 Elo+
Solo
Serqet
Serqet
SylvAssassin
Serqet
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,813 Elo+
Solo
Achilles
Achilles
TraitorJackal
Achilles
Level 24
God Stats
3W - 6L
1,598 SR
Queue Stats
12W - 23L
1,535 Elo+
Solo
Team Averages
Level 13
1,504 SR
1,632 Elo+

VS

Team Averages
Level 20
1,523 SR
1,590 Elo+
Xing Tian
Xing Tian
Beastin214
Xing Tian
Level 28
God Stats
2W - 2L
1,479 SR
Queue Stats
93W - 86L
1,560 Elo+
Solo
Hel
Hel
LowGirth
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,652 Elo+
Solo
Mercury
Mercury
Qchris0393
Mercury
Level 26
God Stats
42W - 31L
1,594 SR
Queue Stats
222W - 224L
1,568 Elo+
Solo
Cupid
Cupid
SULTANofSYRIA
Cupid
Level 23
God Stats
5W - 3L
1,754 SR
Queue Stats
159W - 126L
1,525 Elo+
Solo
Kali
Kali
SmurfNation38
Kali
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
48W - 35L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DBK_Smurf
Olorun
12
2 / 5 / 3
7,161
551
8,537
12,203
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 5 / 0
5,540
426
2,434
6,160
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
6,134
472
6,607
10,282
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Serqet
13
5 / 2 / 1
7,605
585
6,220
9,057
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TraitorJackal
Achilles
9
0 / 5 / 1
5,871
452
3,329
8,497
5,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beastin214
Xing Tian
11
2 / 1 / 4
7,688
591
3,915
13,906
8,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 5
7,224
556
6,376
7,659
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
Qchris0393
Mercury
14
5 / 1 / 0
8,285
637
4,334
8,439
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 2 / 4
7,785
599
6,798
7,372
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
11 / 1 / 1
9,003
693
10,466
12,927
7,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
21
21
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Beastin214
Xing Tian
2
1
4
4
L
Olorun
DBK_Smurf
Olorun
2
5
3
0.7
W
0
3
5
0.83
L
1
5
0
0.2
W
Mercury
Qchris0393
Mercury
5
1
0
5
L
0
4
2
0.25
W
3
2
4
2.5
W
11
1
1
11.5
L
Serqet
5
2
1
2.75
L
Achilles
TraitorJackal
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
31,889
46,199
Taken
50,303
21,130
Mitigated
23,997
13,257
Healing
21,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Beastin214
Xing Tian
3,915
554
1,790
3,981
13,906
8,797
176
1,100
11,723
16,987
0
L
Olorun
DBK_Smurf
Olorun
8,537
3,629
87
4,507
12,203
5,109
424
5,182
6,972
42,268
4,132
W
6,376
136
1,011
2,765
7,659
2,464
0
2,989
4,528
43,020
0
L
2,434
1,279
178
804
6,160
1,529
625
370
5,657
0
16,015
W
Mercury
Qchris0393
Mercury
4,334
2,901
0
1,152
8,439
3,027
0
1,912
6,484
0
57,072
L
6,607
1,847
0
4,093
10,282
5,778
468
2,593
7,643
0
31,391
W
6,798
4,016
830
1,745
7,372
2,501
736
595
6,458
0
53,068
W
10,466
4,192
80
8,212
12,927
7,208
0
1,686
10,959
0
49,825
L
Serqet
6,220
991
0
2,360
9,057
3,244
0
2,146
6,911
0
37,143
L
Achilles
TraitorJackal
Achilles
3,329
909
0
1,228
8,497
5,470
0
0
8,091
4,465
20,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,311
Gold Earned
39,985
303
Minions Killed
387
0
Camps Cleared
0
1,212,255
Distance Traveled
1,308,214
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,688
591
27
2
0
244,013
5
L
Olorun
7,161
551
76
6
0
237,205
3
W
Hel
7,224
556
85
7
0
257,519
0
L
Cupid
5,540
426
36
3
0
205,320
1
W
Mercury
8,285
637
99
8
0
301,431
6
L
Chaac
6,134
472
51
4
0
253,101
0
W
Cupid
7,785
599
80
6
0
229,143
4
W
Kali
9,003
693
96
7
0
276,108
8
L
Serqet
7,605
585
85
7
0
293,462
1
L
Achilles
5,871
452
55
4
0
223,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role