Player Matchup

Hades
Hades
Casino1984
Hades
Level 159
God Stats
40W - 24L
1,607 SR
Queue Stats
655W - 581L
1,552 Elo+
Party 1
Scylla
Scylla
Grantation
Scylla
Level 153
God Stats
19W - 13L
1,598 SR
Queue Stats
521W - 480L
1,520 Elo+
Party 1
Fenrir
Fenrir
SnaxDaGreat
Fenrir
Level 144
God Stats
66W - 45L
1,626 SR
Queue Stats
409W - 343L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lianther
Ah Muzen Cab
Level 160
God Stats
3W - 0L
1,624 SR
Queue Stats
742W - 665L
1,527 Elo+
Party 1
Achilles
Achilles
thefaceslasher1
Achilles
Level 67
God Stats
1W - 2L
1,881 SR
Queue Stats
186W - 201L
1,431 Elo+
Solo
Team Averages
Level 137
1,667 SR
1,499 Elo+

VS

Team Averages
Level 109
1,507 SR
1,449 Elo+
Fenrir
Fenrir
 
Fenrir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BDT x Bear
Zeus
Level 125
God Stats
43W - 41L
1,430 SR
Queue Stats
267W - 332L
1,416 Elo+
Solo
Achilles
Achilles
Jerrinobyl
Achilles
Level 104
God Stats
1W - 2L
1,291 SR
Queue Stats
8W - 9L
1,514 Elo+
Solo
Anhur
Anhur
Yellow Buffalo
Anhur
Level 86
God Stats
3W - 6L
1,817 SR
Queue Stats
69W - 79L
1,494 Elo+
Party 2
Ra
Ra
ultraluminal
Ra
Level 122
God Stats
1W - 2L
1,496 SR
Queue Stats
6W - 13L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
12 / 0 / 20
13,705
1,142
24,501
10,751
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Grantation
Scylla
20
9 / 0 / 19
12,682
1,057
20,086
7,879
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
19
3 / 0 / 22
11,483
957
10,544
9,173
13,424
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
lianther
Ah Muzen Cab
20
10 / 2 / 20
13,004
1,084
20,259
8,861
3,833
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
19
10 / 1 / 21
12,654
1,055
15,780
13,295
15,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
0 / 8 / 2
10,315
860
7,173
22,277
7,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 9 / 0
11,101
925
11,656
17,159
5,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Jerrinobyl
Achilles
17
0 / 5 / 2
10,102
842
7,836
19,960
22,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 7 / 1
10,634
886
5,146
16,830
5,458
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 15 / 0
10,264
855
9,474
20,810
8,021
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
8
44
Kills
3
3
Deaths
44
102
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
2
0.13
L
1
9
0
0.11
W
Hades
12
0
20
22
W
Scylla
Grantation
Scylla
9
0
19
18.5
L
Achilles
Jerrinobyl
Achilles
0
5
2
0.2
W
Fenrir
3
0
22
14
L
1
7
1
0.21
W
Ah Muzen Cab
lianther
Ah Muzen Cab
10
2
20
10
W
Achilles
10
1
21
20.5
L
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,170
Damage
41,285
49,959
Taken
97,036
42,272
Mitigated
48,284
9,531
Healing
6,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,173
2,374
0
496
22,277
7,391
0
9,487
12,514
0
23,222
L
11,656
1,159
0
0
17,159
5,094
0
6,382
10,676
46,870
0
W
Hades
24,501
211
540
5,151
10,751
7,250
0
4,149
6,471
64,423
0
W
Scylla
Grantation
Scylla
20,086
310
0
291
7,879
2,739
0
3,289
4,445
32,124
0
L
Achilles
Jerrinobyl
Achilles
7,836
1,839
45
2,962
19,960
22,320
0
9,478
9,675
0
21,184
W
Fenrir
10,544
1,366
0
360
9,173
13,424
0
4,930
3,921
0
11,652
L
5,146
2,912
0
947
16,830
5,458
0
9,137
7,375
0
19,336
W
Ah Muzen Cab
lianther
Ah Muzen Cab
20,259
6,519
0
1,351
8,861
3,833
0
4,264
4,550
0
52,676
W
Achilles
15,780
3,774
0
1,838
13,295
15,026
0
4,498
8,215
0
28,484
L
9,474
118
1,383
1,082
20,810
8,021
0
10,103
10,522
38,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,528
Gold Earned
52,416
237
Minions Killed
250
9
Camps Cleared
8
1,263,310
Distance Traveled
1,083,273
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,315
860
33
3
0
239,457
0
L
Zeus
11,101
925
77
6
4
194,794
1
W
Hades
13,705
1,142
116
10
1
247,228
0
W
Scylla
12,682
1,057
22
2
3
252,507
1
L
Achilles
10,102
842
35
3
1
224,147
1
W
Fenrir
11,483
957
3
0
0
266,918
0
L
Anhur
10,634
886
27
2
2
201,624
0
W
Ah Muzen Cab
13,004
1,084
78
7
4
229,242
0
W
Achilles
12,654
1,055
18
2
1
267,415
1
L
Ra
10,264
855
78
7
1
223,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role