Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Draffeurd
Hou Yi
Level 149
God Stats
24W - 16L
1,564 SR
Queue Stats
148W - 144L
1,495 Elo+
Solo
Mulan
Mulan
ItsNaj
Mulan
Level 72
God Stats
11W - 4L
1,665 SR
Queue Stats
249W - 255L
1,521 Elo+
Solo
Chiron
Chiron
Quadradad
Chiron
Level 109
God Stats
2W - 1L
1,505 SR
Queue Stats
73W - 40L
1,575 Elo+
Party 1
Team Averages
Level 116
1,547 SR
1,518 Elo+

VS

Team Averages
Level 115
1,522 SR
1,477 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItchyVolcano312
Morgan Le Fay
Level 109
God Stats
1W - 2L
1,360 SR
Queue Stats
314W - 289L
1,417 Elo+
Party 3
Chaac
Chaac
Pnom
Chaac
Level 129
God Stats
2W - 11L
1,287 SR
Queue Stats
195W - 178L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
TheGoblinLord
Hou Yi
Level 145
God Stats
1W - 1L
1,673 SR
Queue Stats
98W - 114L
1,456 Elo+
Party 3
Baron Samedi
Baron Samedi
Zehn-X
Baron Samedi
Level 71
God Stats
39W - 13L
1,789 SR
Queue Stats
197W - 186L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 2 / 2
9,824
614
9,259
7,052
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
 
Sobek
13
2 / 3 / 7
8,649
541
4,905
14,110
13,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
Draffeurd
Hou Yi
15
6 / 4 / 5
9,621
601
9,375
11,616
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
ItsNaj
Mulan
15
3 / 4 / 2
9,325
583
14,552
16,763
12,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
Quadradad
Chiron
17
5 / 0 / 2
10,170
636
9,818
12,744
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
7 / 5 / 1
8,932
558
9,527
13,166
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ItchyVolcano312
Morgan Le Fay
12
1 / 8 / 2
7,414
463
3,499
11,823
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Pnom
Chaac
14
1 / 1 / 5
7,626
477
10,348
16,658
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 1
6,935
433
5,613
8,698
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Zehn-X
Baron Samedi
13
4 / 5 / 6
7,973
498
8,071
12,364
11,518
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
22
Kills
13
13
Deaths
22
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
2
3.5
W
Sobek
 
Sobek
2
3
7
1.83
L
Gilgamesh
 
Gilgamesh
7
5
1
1.5
W
Hou Yi
Draffeurd
Hou Yi
6
4
5
2.13
L
Morgan Le Fay
ItchyVolcano312
Morgan Le Fay
1
8
2
0.25
W
Mulan
ItsNaj
Mulan
3
4
2
1
L
Chaac
Pnom
Chaac
1
1
5
3.5
W
Chiron
Quadradad
Chiron
5
0
2
6
L
0
3
1
0.17
L
Baron Samedi
Zehn-X
Baron Samedi
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
37,058
62,285
Taken
62,709
38,515
Mitigated
35,049
24,002
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,259
588
0
750
7,052
2,592
364
1,894
5,078
70,999
0
W
Sobek
 
Sobek
4,905
266
2,204
3,049
14,110
13,232
201
2,217
11,767
14,235
0
L
Gilgamesh
 
Gilgamesh
9,527
2,813
0
3,438
13,166
6,765
0
2,582
10,308
0
51,789
W
Hou Yi
Draffeurd
Hou Yi
9,375
3,403
0
2,611
11,616
4,882
4,158
3,702
7,728
0
57,043
L
Morgan Le Fay
ItchyVolcano312
Morgan Le Fay
3,499
101
0
1,304
11,823
4,137
204
5,999
5,824
42,764
0
W
Mulan
ItsNaj
Mulan
14,552
3,612
0
6,881
16,763
12,799
146
1,912
13,779
3,066
49,626
L
Chaac
Pnom
Chaac
10,348
3,107
0
9,583
16,658
11,145
0
2,097
13,826
0
47,134
W
Chiron
Quadradad
Chiron
9,818
4,713
545
7,962
12,744
5,010
636
1,633
11,062
0
83,474
L
5,613
2,727
0
1,740
8,698
1,484
0
506
8,192
0
42,120
L
Baron Samedi
Zehn-X
Baron Samedi
8,071
1,657
238
2,565
12,364
11,518
66
4,105
8,123
25,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,589
Gold Earned
38,880
505
Minions Killed
398
0
Camps Cleared
0
1,429,661
Distance Traveled
1,402,194
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,824
614
128
8
0
299,835
2
W
Sobek
8,649
541
16
1
0
304,991
3
L
Gilgamesh
8,932
558
98
6
0
314,237
4
W
Hou Yi
9,621
601
102
6
0
296,477
2
L
Morgan Le Fay
7,414
463
94
6
0
254,934
1
W
Mulan
9,325
583
114
7
0
237,946
0
L
Chaac
7,626
477
83
5
0
277,056
5
W
Chiron
10,170
636
145
9
0
290,412
2
L
Hou Yi
6,935
433
93
6
0
275,254
2
L
Baron Samedi
7,973
498
30
2
0
280,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role