Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BearCartoon
Achilles
Level 47
God Stats
8W - 6L
1,704 SR
Queue Stats
14W - 7L
1,666 Elo+
Party 2
Susano
Susano
KillaKajj
Susano
Level 87
God Stats
1W - 0L
1,770 SR
Queue Stats
24W - 16L
1,664 Elo+
Party 2
Merlin
Merlin
RANGO253
Merlin
Level 63
God Stats
3W - 2L
1,797 SR
Queue Stats
7W - 4L
1,641 Elo+
Party 2
Khepri
Khepri
Tomthellama10
Khepri
Level 60
God Stats
11W - 8L
1,750 SR
Queue Stats
13W - 8L
1,654 Elo+
Party 2
Team Averages
Level 77
1,704 SR
1,625 Elo+

VS

Team Averages
Level 83
1,506 SR
1,571 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
TheToastyMoon
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
Twoworlds3
Athena
Level 24
God Stats
0W - 1L
1,342 SR
Queue Stats
101W - 104L
1,719 Elo+
Party 3
Cupid
Cupid
r3v3nantbr0
Cupid
Level 110
God Stats
31W - 19L
1,688 SR
Queue Stats
278W - 225L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 0 / 1
7,820
559
7,281
6,995
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
BearCartoon
Achilles
12
7 / 0 / 2
7,725
552
7,177
7,809
6,731
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
KillaKajj
Susano
15
4 / 0 / 2
8,334
595
4,742
8,420
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
RANGO253
Merlin
13
4 / 5 / 2
7,936
567
5,641
5,602
1,729
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 4
6,607
472
2,969
7,289
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 3 / 1
7,375
527
3,567
6,134
2,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
 
Fenrir
11
2 / 5 / 1
6,726
480
4,555
11,491
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 1
5,764
412
650
5,329
1,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Twoworlds3
Athena
9
0 / 1 / 0
6,453
461
3,013
11,525
5,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 1 / 0
7,525
538
5,649
9,778
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
5
5
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
1
1.5
L
Kukulkan
 
Kukulkan
3
3
1
1.17
L
Fenrir
 
Fenrir
2
5
1
0.5
W
Achilles
BearCartoon
Achilles
7
0
2
8
W
Susano
KillaKajj
Susano
4
0
2
5
W
Merlin
RANGO253
Merlin
4
5
2
1
L
0
6
1
0.08
W
0
0
4
2
L
Athena
Twoworlds3
Athena
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,810
Damage
17,434
36,115
Taken
44,257
18,635
Mitigated
14,436
14,527
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,281
4,604
0
2,981
6,995
2,051
0
592
6,340
0
64,972
L
Kukulkan
 
Kukulkan
3,567
213
0
262
6,134
2,187
102
2,982
3,152
42,391
0
L
Fenrir
 
Fenrir
4,555
1,096
0
4,098
11,491
3,929
0
1,627
9,864
0
41,591
W
Achilles
BearCartoon
Achilles
7,177
2,911
30
2,421
7,809
6,731
429
2,818
4,940
0
31,383
W
Susano
KillaKajj
Susano
4,742
1,329
0
4,889
8,420
3,052
0
1,059
7,330
0
57,107
W
Merlin
RANGO253
Merlin
5,641
479
0
374
5,602
1,729
280
1,686
3,916
47,524
0
L
650
493
0
620
5,329
1,157
99
174
5,155
13,756
0
W
2,969
771
0
3,832
7,289
5,072
0
1,101
6,123
17,092
0
L
Athena
Twoworlds3
Athena
3,013
1,042
1,844
3,646
11,525
5,248
0
3,149
8,376
14,498
0
L
5,649
3,014
253
5,878
9,778
1,915
0
678
9,100
0
57,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
33,843
439
Minions Killed
344
0
Camps Cleared
0
1,398,055
Distance Traveled
1,307,796
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,820
559
138
10
0
252,923
5
L
Kukulkan
7,375
527
99
7
0
261,149
3
L
Fenrir
6,726
480
83
6
0
305,931
2
W
Achilles
7,725
552
58
4
0
270,991
1
W
Susano
8,334
595
113
8
0
328,270
4
W
Merlin
7,936
567
103
7
0
244,314
2
L
Scylla
5,764
412
18
1
0
213,227
0
W
Khepri
6,607
472
27
2
0
301,557
3
L
Athena
6,453
461
19
1
0
267,925
2
L
Cupid
7,525
538
125
9
0
259,564
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role