Player Matchup

Anubis
Anubis
G-Giacomelli_xx
Anubis
Level 26
God Stats
34W - 32L
1,251 SR
Queue Stats
46W - 64L
1,257 Elo+
Solo
Cliodhna
Cliodhna
JennerGAMBLE
Cliodhna
Level 19
God Stats
8W - 7L
1,498 SR
Queue Stats
16W - 19L
1,219 Elo+
Party 2
Jing Wei
Jing Wei
Mr_Voltorb04
Jing Wei
Level 27
God Stats
1W - 2L
1,306 SR
Queue Stats
56W - 67L
1,301 Elo+
Solo
Bacchus
Bacchus
Rapitacus_Tower
Bacchus
Level 21
God Stats
4W - 5L
1,487 SR
Queue Stats
13W - 21L
1,167 Elo+
Party 2
King Arthur
King Arthur
Skargal
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,409 SR
1,289 Elo+

VS

Team Averages
Level 13
1,406 SR
1,460 Elo+
Thoth
Thoth
Guroch44
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Monkę
Sylvanus
Level 41
God Stats
4W - 6L
1,313 SR
Queue Stats
8W - 12L
1,659 Elo+
Party 1
Medusa
Medusa
OnYahMotha
Medusa
Level 17
God Stats
10W - 11L
1,218 SR
Queue Stats
20W - 28L
1,139 Elo+
Party 1
Osiris
Osiris
bubbly_ambition6
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
jr_man467
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 10
10,517
554
14,996
13,978
6,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
JennerGAMBLE
Cliodhna
14
16 / 3 / 4
10,573
556
10,430
11,578
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Mr_Voltorb04
Jing Wei
15
16 / 2 / 10
10,955
577
14,844
12,416
3,841
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 5 / 13
7,771
409
3,578
10,273
7,865
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Skargal
King Arthur
14
7 / 3 / 4
9,658
508
8,513
13,136
9,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Guroch44
Thoth
10
2 / 11 / 3
7,100
374
4,146
10,874
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Monkę
Sylvanus
1
0 / 0 / 1
5,052
266
0
0
0
Medusa
OnYahMotha
Medusa
12
6 / 11 / 0
8,677
457
16,133
18,301
5,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 15 / 1
7,225
380
2,195
19,873
10,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
jr_man467
Fenrir
7
0 / 17 / 2
6,006
316
2,506
16,559
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
51
Kills
10
16
Deaths
54
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
3
10
5.67
L
Thoth
Guroch44
Thoth
2
11
3
0.32
W
Cliodhna
JennerGAMBLE
Cliodhna
16
3
4
6
L
Sylvanus
Monkę
Sylvanus
0
0
1
0.5
W
Jing Wei
Mr_Voltorb04
Jing Wei
16
2
10
10.5
L
Medusa
OnYahMotha
Medusa
6
11
0
0.55
W
0
5
13
1.3
W
King Arthur
Skargal
King Arthur
7
3
4
3
L
2
15
1
0.17
L
Fenrir
jr_man467
Fenrir
0
17
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,361
Damage
24,980
61,381
Taken
65,607
31,827
Mitigated
23,108
15,292
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,996
824
300
6,620
13,978
6,731
2,271
1,284
12,580
56,748
0
L
Thoth
Guroch44
Thoth
4,146
827
0
217
10,874
3,014
0
4,750
6,124
13,515
0
W
Cliodhna
JennerGAMBLE
Cliodhna
10,430
4,795
0
4,262
11,578
3,885
2,624
166
11,372
0
44,918
L
Sylvanus
Monkę
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
Mr_Voltorb04
Jing Wei
14,844
11,630
0
1,940
12,416
3,841
5,384
651
11,737
0
53,330
L
Medusa
OnYahMotha
Medusa
16,133
8,674
0
3,414
18,301
5,665
155
3,569
14,732
0
33,723
W
3,578
301
0
269
10,273
7,865
919
945
9,155
15,083
0
W
King Arthur
Skargal
King Arthur
8,513
1,194
0
1,901
13,136
9,505
977
1,265
11,686
4,008
42,081
L
2,195
373
0
236
19,873
10,303
0
6,653
13,220
3,652
12,587
L
Fenrir
jr_man467
Fenrir
2,506
1,339
0
494
16,559
4,126
48
4,615
11,944
0
8,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,474
Gold Earned
34,060
350
Minions Killed
88
0
Camps Cleared
0
1,589,815
Distance Traveled
1,071,358
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,517
554
94
5
0
258,373
2
L
Thoth
7,100
374
31
2
0
253,041
1
W
Cliodhna
10,573
556
72
4
0
304,659
1
L
Sylvanus
5,052
266
0
0
0
0
0
W
Jing Wei
10,955
577
79
4
0
367,992
0
L
Medusa
8,677
457
25
1
0
283,279
0
W
Bacchus
7,771
409
20
1
0
286,596
0
W
King Arthur
9,658
508
85
4
0
372,195
1
L
Osiris
7,225
380
21
1
0
244,741
1
L
Fenrir
6,006
316
11
1
0
290,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role