Player Matchup

Susano
Susano
Darkurtts
Susano
Level 7
God Stats
3W - 3L
1,813 SR
Queue Stats
8W - 11L
1,392 Elo+
Party 3
Cerberus
Cerberus
JosueAlvarez20b
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
grovera123
King Arthur
Level 20
God Stats
10W - 11L
1,606 SR
Queue Stats
117W - 154L
1,441 Elo+
Solo
Sol
Sol
iDarkvNix
Sol
Level 81
God Stats
12W - 2L
1,852 SR
Queue Stats
210W - 247L
1,430 Elo+
Party 3
Cliodhna
Cliodhna
idkpaulo
Cliodhna
Level 17
God Stats
3W - 2L
1,432 SR
Queue Stats
41W - 42L
1,316 Elo+
Solo
Team Averages
Level 25
1,641 SR
1,416 Elo+

VS

Team Averages
Level 14
1,513 SR
1,510 Elo+
King Arthur
King Arthur
Gutilo
King Arthur
Level 15
God Stats
0W - 1L
1,303 SR
Queue Stats
2W - 1L
1,671 Elo+
Party 2
Loki
Loki
Lukssl
Loki
Level 4
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 1L
1,671 Elo+
Party 2
Anubis
Anubis
skylord_SMt
Anubis
Level 6
God Stats
6W - 12L
1,687 SR
Queue Stats
8W - 23L
1,419 Elo+
Party 1
Hel
Hel
willb0as
Hel
Level 25
God Stats
5W - 5L
1,356 SR
Queue Stats
85W - 100L
1,403 Elo+
Solo
Sol
Sol
xTH14G0_M1l_GR4U
Sol
Level 21
God Stats
14W - 19L
1,501 SR
Queue Stats
164W - 203L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Darkurtts
Susano
18
6 / 2 / 2
10,718
564
6,747
14,471
5,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
12
1 / 6 / 10
8,773
462
2,828
15,079
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
grovera123
King Arthur
12
1 / 9 / 4
8,325
438
6,027
11,924
7,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
30 / 2 / 2
14,476
762
30,377
24,290
9,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
idkpaulo
Cliodhna
14
2 / 8 / 7
9,246
487
9,425
13,405
4,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gutilo
King Arthur
16
9 / 5 / 2
10,390
547
11,099
17,255
15,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Lukssl
Loki
13
5 / 7 / 4
8,702
458
5,922
13,926
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
11
4 / 13 / 2
8,030
423
6,118
14,975
5,685
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 5 / 3
9,134
481
9,136
13,407
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 10 / 3
8,370
441
11,920
16,377
5,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
40
Kills
26
27
Deaths
40
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
Darkurtts
Susano
6
2
2
3.5
L
King Arthur
Gutilo
King Arthur
9
5
2
2
W
Cerberus
1
6
10
1
L
Loki
Lukssl
Loki
5
7
4
1
W
King Arthur
grovera123
King Arthur
1
9
4
0.33
W
30
2
2
15.5
W
Cliodhna
idkpaulo
Cliodhna
2
8
7
0.69
L
Anubis
4
13
2
0.38
L
4
5
3
1.1
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,404
Damage
44,195
79,169
Taken
75,940
39,880
Mitigated
34,330
26,731
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Darkurtts
Susano
6,747
1,619
0
6,884
14,471
5,446
0
1,079
13,352
0
80,319
L
King Arthur
Gutilo
King Arthur
11,099
2,029
0
2,607
17,255
15,032
536
3,140
13,643
8,820
53,849
W
Cerberus
2,828
376
0
1,740
15,079
13,807
346
6,451
8,552
16,103
0
L
Loki
Lukssl
Loki
5,922
1,589
0
2,535
13,926
4,261
0
4,488
9,393
0
38,336
W
King Arthur
grovera123
King Arthur
6,027
1,527
0
1,139
11,924
7,255
190
988
10,936
145
27,299
W
30,377
15,118
0
16,715
24,290
9,283
7,474
12,947
11,234
100,992
0
W
Cliodhna
idkpaulo
Cliodhna
9,425
745
0
253
13,405
4,089
1,556
6,936
5,987
0
44,044
L
Anubis
6,118
477
0
2,055
14,975
5,685
380
9,964
5,011
20,335
0
L
9,136
721
99
3,572
13,407
4,134
444
3,676
9,731
47,418
0
L
11,920
4,879
36
4,354
16,377
5,218
855
12,026
4,351
41,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,538
Gold Earned
44,626
436
Minions Killed
382
0
Camps Cleared
0
1,601,390
Distance Traveled
1,509,133
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,718
564
129
7
0
352,903
2
L
King Arthur
10,390
547
115
6
0
321,078
1
W
Cerberus
8,773
462
25
1
0
290,489
0
L
Loki
8,702
458
65
3
0
318,122
3
W
King Arthur
8,325
438
37
2
0
275,037
0
W
Sol
14,476
762
158
8
0
368,125
1
W
Cliodhna
9,246
487
87
5
0
314,836
0
L
Anubis
8,030
423
34
2
0
274,826
0
L
Hel
9,134
481
106
6
0
323,931
5
L
Sol
8,370
441
62
3
0
271,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role