Player Matchup

Camazotz
Camazotz
Platinum III
AKingYode
Camazotz
Platinum III
Level 127
God Stats
2W - 6L
1,547 SR
Queue Stats
304W - 312L
1,837 MMR
Solo
Khepri
Khepri
Gold IV
JamesNova
Khepri
Gold IV
Level 122
God Stats
2W - 2L
1,659 SR
Queue Stats
27W - 21L
1,747 MMR
Party 2
Hachiman
Hachiman
Gold I
LalaChi
Hachiman
Gold I
Level 145
God Stats
4W - 1L
1,665 SR
Queue Stats
57W - 46L
1,863 MMR
Party 2
Tiamat
Tiamat
Platinum III
MiIlianna
Tiamat
Platinum III
Level 69
God Stats
10W - 8L
1,736 SR
Queue Stats
318W - 302L
1,887 MMR
Solo
Achilles
Achilles
Gold I
vGRevitalize
Achilles
Gold I
Level 158
God Stats
1W - 5L
1,510 SR
Queue Stats
34W - 23L
1,833 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,623 SR
1,833 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,609 SR
1,833 MMR
Sun Wukong
Sun Wukong
Platinum II
AaronMetallica
Sun Wukong
Platinum II
Level 159
God Stats
32W - 23L
1,597 SR
Queue Stats
205W - 191L
1,844 MMR
Solo
Anhur
Anhur
Platinum III
AngoryGecko
Anhur
Platinum III
Level 141
God Stats
6W - 0L
1,521 SR
Queue Stats
164W - 163L
1,868 MMR
Solo
Poseidon
Poseidon
Diamond II
Berzerkerss
Poseidon
Diamond II
Level 108
God Stats
18W - 11L
1,667 SR
Queue Stats
645W - 632L
1,858 MMR
Party 1
Susano
Susano
Diamond IV
Yomozhin
Susano
Diamond IV
Level 67
God Stats
47W - 29L
1,669 SR
Queue Stats
383W - 376L
1,796 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
mrmood
Sylvanus
Platinum III
Level 141
God Stats
3W - 1L
1,591 SR
Queue Stats
110W - 106L
1,799 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AKingYode
Camazotz
19
4 / 3 / 2
12,234
453
11,207
23,337
8,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
JamesNova
Khepri
14
1 / 5 / 3
10,601
393
6,397
33,341
32,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
LalaChi
Hachiman
19
3 / 8 / 2
12,482
462
18,738
28,382
8,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
MiIlianna
Tiamat
18
3 / 6 / 3
12,177
451
22,674
19,963
11,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
vGRevitalize
Achilles
17
1 / 6 / 1
11,302
419
18,760
35,271
42,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
LokiArtioKaliOlorun

VS

Bans
OdinUllrGebNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AaronMetallica
Sun Wukong
20
4 / 0 / 9
14,104
522
23,787
27,720
31,178
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 1 / 13
14,441
535
25,552
17,760
8,033
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Berzerkerss
Poseidon
20
8 / 5 / 10
15,525
575
35,619
19,802
8,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Yomozhin
Susano
20
10 / 3 / 12
15,850
587
23,728
23,086
9,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
mrmood
Sylvanus
18
2 / 3 / 17
13,561
502
8,868
33,416
45,313
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
12
Kills
28
28
Deaths
12
11
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AKingYode
Camazotz
4
3
2
1.67
W
Sun Wukong
AaronMetallica
Sun Wukong
4
0
9
8.5
W
4
1
13
10.5
W
Poseidon
Berzerkerss
Poseidon
8
5
10
2.6
L
Khepri
JamesNova
Khepri
1
5
3
0.5
L
Hachiman
LalaChi
Hachiman
3
8
2
0.5
L
Tiamat
MiIlianna
Tiamat
3
6
3
0.75
W
Susano
Yomozhin
Susano
10
3
12
5.33
W
Sylvanus
mrmood
Sylvanus
2
3
17
3.5
L
Achilles
vGRevitalize
Achilles
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,776
Damage
117,554
140,294
Taken
121,784
103,373
Mitigated
102,353
40,020
Healing
70,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AKingYode
Camazotz
11,207
1,463
0
10,066
23,337
8,295
0
3,981
18,948
0
88,111
W
Sun Wukong
AaronMetallica
Sun Wukong
23,787
6,111
0
17,276
27,720
31,178
293
3,793
22,431
419
103,216
W
25,552
13,348
0
9,574
17,760
8,033
5,721
3,792
13,776
0
142,182
W
Poseidon
Berzerkerss
Poseidon
35,619
5,506
917
7,195
19,802
8,381
915
8,799
10,494
162,940
0
L
Khepri
JamesNova
Khepri
6,397
260
4,772
6,135
33,341
32,924
0
15,075
16,789
20,336
0
L
Hachiman
LalaChi
Hachiman
18,738
12,545
0
7,843
28,382
8,131
584
8,807
19,165
0
115,125
L
Tiamat
MiIlianna
Tiamat
22,674
1,822
0
3,054
19,963
11,654
0
7,258
12,360
96,050
0
W
Susano
Yomozhin
Susano
23,728
5,681
0
7,587
23,086
9,448
4,048
4,889
17,897
0
116,657
W
Sylvanus
mrmood
Sylvanus
8,868
1,435
9,673
18,291
33,416
45,313
565
10,194
22,437
33,348
0
L
Achilles
vGRevitalize
Achilles
18,760
4,637
0
8,150
35,271
42,369
0
8,431
24,406
847
77,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,796
Gold Earned
73,481
656
Minions Killed
742
0
Camps Cleared
0
2,590,073
Distance Traveled
2,649,654
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,234
453
130
5
0
571,317
6
W
Sun Wukong
14,104
522
158
6
0
550,526
3
W
Anhur
14,441
535
149
6
0
492,100
10
W
Poseidon
15,525
575
231
9
0
556,703
5
L
Khepri
10,601
393
29
1
0
540,475
10
L
Hachiman
12,482
462
173
6
0
466,392
6
L
Tiamat
12,177
451
192
7
0
500,716
5
W
Susano
15,850
587
158
6
0
547,015
6
W
Sylvanus
13,561
502
46
2
0
503,310
7
L
Achilles
11,302
419
132
5
0
511,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role