Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chayyliel
Kumbhakarna
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 141L
1,442 Elo+
Party 1
Charybdis
Charybdis
Chris0512
Charybdis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 84L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
NiKeZiNhФ
Baba Yaga
Level 143
God Stats
2W - 6L
1,313 SR
Queue Stats
109W - 131L
1,392 Elo+
Party 1
Ra
Ra
Wuot
Ra
Level 144
God Stats
0W - 2L
1,234 SR
Queue Stats
166W - 198L
1,438 Elo+
Party 1
Team Averages
Level 146
1,409 SR
1,448 Elo+

VS

Team Averages
Level 140
1,457 SR
1,491 Elo+
King Arthur
King Arthur
 
King Arthur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Franckim
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 58L
1,462 Elo+
Solo
Tsukuyomi
Tsukuyomi
Romasterius
Tsukuyomi
Level 157
God Stats
2W - 2L
1,285 SR
Queue Stats
147W - 154L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 6 / 7
8,312
693
9,230
16,123
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
Chayyliel
Kumbhakarna
12
1 / 3 / 7
7,339
612
4,337
14,709
15,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Chris0512
Charybdis
15
4 / 6 / 4
8,443
704
22,374
15,675
6,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
NiKeZiNhФ
Baba Yaga
17
1 / 1 / 9
8,549
712
18,811
12,413
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
Wuot
Ra
16
3 / 3 / 8
8,852
738
16,145
12,411
5,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 1 / 10
10,010
834
17,227
23,198
16,947
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Guan Yu
 
Guan Yu
16
3 / 2 / 14
9,997
833
13,213
20,123
22,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
 
Athena
15
3 / 4 / 11
9,602
800
9,920
24,346
28,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
17
4 / 2 / 12
9,231
769
10,140
10,231
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Romasterius
Tsukuyomi
16
4 / 3 / 12
9,702
809
15,459
11,494
6,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
11
Kills
19
19
Deaths
12
35
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
7
0.92
W
King Arthur
 
King Arthur
5
1
10
10
W
Guan Yu
 
Guan Yu
3
2
14
5
W
Athena
 
Athena
3
4
11
2.13
L
Kumbhakarna
Chayyliel
Kumbhakarna
1
3
7
1.5
L
Charybdis
Chris0512
Charybdis
4
6
4
1
W
Eset
4
2
12
5
L
Baba Yaga
NiKeZiNhФ
Baba Yaga
1
1
9
5.5
W
Tsukuyomi
Romasterius
Tsukuyomi
4
3
12
3.33
L
Ra
Wuot
Ra
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,897
Damage
65,959
71,331
Taken
89,392
47,025
Mitigated
79,523
26,001
Healing
46,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,230
3,005
1,133
1,950
16,123
13,402
0
5,703
10,420
0
11,146
W
King Arthur
 
King Arthur
17,227
1,663
2,524
9,151
23,198
16,947
339
10,652
12,431
0
25,428
W
Guan Yu
 
Guan Yu
13,213
1,851
10,253
7,583
20,123
22,724
635
8,266
11,747
0
17,777
W
Athena
 
Athena
9,920
2,873
4,437
5,085
24,346
28,645
52
10,350
13,938
18,072
0
L
Kumbhakarna
Chayyliel
Kumbhakarna
4,337
245
719
709
14,709
15,688
0
5,632
9,077
7,333
0
L
Charybdis
Chris0512
Charybdis
22,374
12,315
666
2,966
15,675
6,432
0
2,942
12,733
0
30,786
W
Eset
10,140
745
2,961
2,307
10,231
4,982
1,048
5,055
5,136
28,079
0
L
Baba Yaga
NiKeZiNhФ
Baba Yaga
18,811
1,662
1,736
4,468
12,413
5,691
0
3,121
9,292
41,547
0
W
Tsukuyomi
Romasterius
Tsukuyomi
15,459
3,253
1,008
1,019
11,494
6,225
1,460
4,623
6,847
0
32,127
L
Ra
Wuot
Ra
16,145
1,365
7,118
4,536
12,411
5,812
36
2,662
9,749
30,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
48,542
104
Minions Killed
115
0
Camps Cleared
0
1,073,192
Distance Traveled
1,319,026
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,312
693
3
0
0
200,933
0
W
King Arthur
10,010
834
22
2
0
288,350
4
W
Guan Yu
9,997
833
10
1
0
267,176
2
W
Athena
9,602
800
13
1
0
259,685
1
L
Kumbhakarna
7,339
612
2
0
0
203,260
0
L
Charybdis
8,443
704
17
1
0
180,526
2
W
Eset
9,231
769
29
2
0
244,232
2
L
Baba Yaga
8,549
712
30
3
0
243,563
1
W
Tsukuyomi
9,702
809
41
3
0
259,583
0
L
Ra
8,852
738
52
4
0
244,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role