Player Matchup

Ymir
Ymir
Bryffo
Ymir
Level 15
God Stats
3W - 3L
1,532 SR
Queue Stats
4W - 3L
1,596 Elo+
Party 1
Medusa
Medusa
RintinGamerYT
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 102L
1,573 Elo+
Solo
Zeus
Zeus
Tangram7
Zeus
Level 28
God Stats
3W - 1L
1,699 SR
Queue Stats
12W - 6L
1,562 Elo+
Party 1
Team Averages
Level 44
1,577 SR
1,577 Elo+

VS

Team Averages
Level 55
1,647 SR
1,670 Elo+
Chaac
Chaac
Righatonyo
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 16L
1,720 Elo+
Party 2
Jing Wei
Jing Wei
dkleoo
Jing Wei
Level 115
God Stats
5W - 8L
1,420 SR
Queue Stats
463W - 505L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
pitchoom
Baron Samedi
Level 35
God Stats
7W - 1L
2,020 SR
Queue Stats
289W - 102L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bryffo
Ymir
11
1 / 7 / 3
7,953
723
3,200
17,349
18,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 8 / 2
7,570
688
4,735
12,579
4,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
12
2 / 6 / 1
7,861
715
11,492
11,931
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
11 / 2 / 7
9,880
898
14,949
14,219
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
dkleoo
Jing Wei
13
4 / 2 / 14
9,031
821
11,308
10,525
3,857
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
pitchoom
Baron Samedi
14
6 / 0 / 12
9,288
844
12,879
8,648
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
21
21
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bryffo
Ymir
1
7
3
0.36
W
Chaac
11
2
7
7.25
L
1
8
2
0.25
L
Zeus
2
6
1
0.42
W
Jing Wei
dkleoo
Jing Wei
4
2
14
5.5
W
Baron Samedi
pitchoom
Baron Samedi
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,427
Damage
39,136
41,859
Taken
33,392
26,972
Mitigated
15,942
2,852
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bryffo
Ymir
3,200
576
0
645
17,349
18,533
0
5,519
11,310
5,334
0
W
Chaac
14,949
1,407
0
7,189
14,219
8,395
576
5,569
8,650
0
32,364
L
4,735
2,183
0
978
12,579
4,733
0
3,557
8,754
0
22,130
L
Zeus
11,492
774
0
1,229
11,931
3,706
0
4,047
7,568
32,018
0
W
Jing Wei
dkleoo
Jing Wei
11,308
8,195
368
3,017
10,525
3,857
723
5,775
4,750
0
39,472
W
Baron Samedi
pitchoom
Baron Samedi
12,879
891
1,948
5,293
8,648
3,690
810
3,696
4,952
37,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
28,199
104
Minions Killed
151
3
Camps Cleared
6
555,656
Distance Traveled
666,638
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,953
723
3
0
0
188,633
1
W
Chaac
9,880
898
37
3
0
228,242
0
L
Medusa
7,570
688
45
4
1
181,961
2
L
Zeus
7,861
715
56
5
2
185,062
2
W
Jing Wei
9,031
821
59
5
3
216,152
3
W
Baron Samedi
9,288
844
55
5
3
222,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role