Player Matchup

Athena
Athena
Delchan
Athena
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,122 Elo+
Party 1
Thanatos
Thanatos
Ghostkiller3686
Thanatos
Level 64
God Stats
35W - 34L
1,535 SR
Queue Stats
274W - 289L
1,455 Elo+
Party 3
Artemis
Artemis
Itsmorii
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
OriginVII
Bellona
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 1
Anubis
Anubis
SmoothClient901
Anubis
Level 24
God Stats
3W - 3L
1,545 SR
Queue Stats
46W - 61L
1,374 Elo+
Party 3
Team Averages
Level 55
1,516 SR
1,376 Elo+

VS

Team Averages
Level 52
1,623 SR
1,314 Elo+
Mulan
Mulan
ColinKemm
Mulan
Level 28
God Stats
13W - 10L
1,571 SR
Queue Stats
150W - 121L
1,531 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Cryptationn
Tsukuyomi
Level 42
God Stats
15W - 10L
1,516 SR
Queue Stats
214W - 202L
1,501 Elo+
Party 4
Discordia
Discordia
JewsWisely
Discordia
Level 29
God Stats
6W - 6L
1,675 SR
Queue Stats
20W - 19L
1,180 Elo+
Party 2
Ymir
Ymir
bones109
Ymir
Level 83
God Stats
1W - 3L
1,660 SR
Queue Stats
31W - 24L
1,180 Elo+
Party 2
Neith
Neith
deadestlou
Neith
Level 79
God Stats
2W - 2L
1,693 SR
Queue Stats
14W - 9L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Delchan
Athena
11
1 / 2 / 2
7,807
434
3,242
13,758
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
16
7 / 5 / 1
9,895
550
9,141
11,535
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Itsmorii
Artemis
12
0 / 7 / 0
6,929
385
1,369
7,185
2,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
OriginVII
Bellona
14
0 / 8 / 2
8,058
448
7,111
15,083
9,725
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 3
8,596
478
7,498
14,465
6,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ColinKemm
Mulan
16
5 / 2 / 1
10,279
571
12,416
15,513
9,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Cryptationn
Tsukuyomi
18
8 / 1 / 4
11,184
621
9,749
11,228
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
JewsWisely
Discordia
15
2 / 4 / 4
9,648
536
8,511
9,580
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
14
5 / 1 / 8
9,705
539
8,733
9,085
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
14
6 / 1 / 8
9,487
527
7,155
4,500
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
26
26
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
ColinKemm
Mulan
5
2
1
2.75
W
Tsukuyomi
Cryptationn
Tsukuyomi
8
1
4
10
L
Athena
Delchan
Athena
1
2
2
1
L
Thanatos
7
5
1
1.5
L
Artemis
Itsmorii
Artemis
0
7
0
0
W
Discordia
JewsWisely
Discordia
2
4
4
1
L
Bellona
OriginVII
Bellona
0
8
2
0.13
L
1
4
3
0.63
W
Ymir
5
1
8
9
W
Neith
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,361
Damage
46,564
62,026
Taken
49,906
35,740
Mitigated
26,396
22,381
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
ColinKemm
Mulan
12,416
2,131
0
7,555
15,513
9,836
835
1,564
13,230
0
58,712
W
Tsukuyomi
Cryptationn
Tsukuyomi
9,749
2,840
0
4,938
11,228
3,516
700
3,561
7,578
0
84,290
L
Athena
Delchan
Athena
3,242
1,162
0
2,058
13,758
12,009
214
2,903
10,855
18,839
0
L
Thanatos
9,141
2,959
509
9,129
11,535
5,928
0
1,554
9,909
0
48,752
L
Artemis
Itsmorii
Artemis
1,369
736
0
371
7,185
2,045
372
1,891
5,294
0
29,597
W
Discordia
JewsWisely
Discordia
8,511
863
0
1,007
9,580
1,971
1,533
4,184
5,396
58,475
0
L
Bellona
OriginVII
Bellona
7,111
2,981
0
3,250
15,083
9,725
0
2,635
12,420
0
48,026
L
7,498
750
0
7,064
14,465
6,033
134
7,621
6,304
48,254
0
W
Ymir
8,733
2,464
0
2,669
9,085
9,409
722
791
8,294
25,466
0
W
Neith
7,155
3,753
0
615
4,500
1,664
5,117
839
3,661
0
45,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,285
Gold Earned
50,303
388
Minions Killed
488
0
Camps Cleared
0
1,606,707
Distance Traveled
1,728,021
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,279
571
115
6
0
350,526
2
W
Tsukuyomi
11,184
621
138
8
0
421,018
4
L
Athena
7,807
434
23
1
0
385,715
1
L
Thanatos
9,895
550
87
5
0
343,587
2
L
Artemis
6,929
385
69
4
0
298,499
1
W
Discordia
9,648
536
117
7
0
325,661
5
L
Bellona
8,058
448
108
6
0
300,788
0
L
Anubis
8,596
478
101
6
0
278,118
4
W
Ymir
9,705
539
43
2
0
323,837
0
W
Neith
9,487
527
75
4
0
306,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role