Player Matchup

Loki
Loki
BUTRninja14
Loki
Level 105
God Stats
5W - 1L
1,585 SR
Queue Stats
240W - 152L
1,684 Elo+
Party 2
Cerberus
Cerberus
GOMIE5121
Cerberus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 21L
1,607 Elo+
Party 2
He Bo
He Bo
GhostMarder
He Bo
Level 156
God Stats
2W - 1L
1,187 SR
Queue Stats
242W - 161L
1,723 Elo+
Party 2
Team Averages
Level 95
1,424 SR
1,671 Elo+

VS

Team Averages
Level 4
1,500 SR
1,500 Elo+
Cthulhu
Cthulhu
Krivan1
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
broncobarn4
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
warmachine1100
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 13
8,447
845
9,661
8,318
3,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
GOMIE5121
Cerberus
13
7 / 0 / 13
9,148
915
5,177
7,089
6,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
12 / 0 / 8
9,175
918
11,218
7,194
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Krivan1
Cthulhu
8
0 / 11 / 0
5,772
577
6,795
12,507
3,882
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
broncobarn4
Jormungandr
7
0 / 6 / 0
5,977
598
2,873
8,152
3,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 9 / 0
5,594
559
2,020
13,609
6,642
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
0
26
Kills
0
0
Deaths
26
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
W
Cerberus
GOMIE5121
Cerberus
7
0
13
13.5
W
12
0
8
16
L
Cthulhu
Krivan1
Cthulhu
0
11
0
0
L
Jormungandr
broncobarn4
Jormungandr
0
6
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,056
Damage
11,688
22,601
Taken
34,268
12,320
Mitigated
13,647
7,356
Healing
580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,661
3,519
0
3,176
8,318
3,010
246
4,651
3,667
0
32,593
W
Cerberus
GOMIE5121
Cerberus
5,177
620
0
1,824
7,089
6,773
404
2,557
4,532
15,651
0
W
11,218
1,035
0
2,356
7,194
2,537
1,643
5,305
1,889
27,650
0
L
Cthulhu
Krivan1
Cthulhu
6,795
1,333
0
381
12,507
3,882
0
6,648
5,567
13,912
0
L
Jormungandr
broncobarn4
Jormungandr
2,873
1,235
0
199
8,152
3,123
15
3,715
4,322
10,344
0
L
2,020
956
0
0
13,609
6,642
44
5,386
7,984
3,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
17,343
126
Minions Killed
32
8
Camps Cleared
0
534,127
Distance Traveled
395,948
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,447
845
56
6
5
175,547
2
W
Cerberus
9,148
915
28
3
2
201,873
0
W
He Bo
9,175
918
42
4
1
156,707
0
L
Cthulhu
5,772
577
25
3
0
154,753
0
L
Jormungandr
5,977
598
7
1
0
109,191
0
L
Ymir
5,594
559
0
0
0
132,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role