Player Matchup

Gilgamesh
Gilgamesh
A7X Madness
Gilgamesh
Level 12
God Stats
40W - 23L
1,577 SR
Queue Stats
79W - 80L
1,424 Elo+
Party 1
Charybdis
Charybdis
Gl0wing Iris
Charybdis
Level 16
God Stats
31W - 45L
1,415 SR
Queue Stats
70W - 88L
1,333 Elo+
Party 1
Kali
Kali
MM Slasher13
Kali
Level 12
God Stats
8W - 8L
1,609 SR
Queue Stats
49W - 49L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mightydoorag
Tsukuyomi
Level 4
God Stats
2W - 3L
1,789 SR
Queue Stats
2W - 3L
1,770 Elo+
Solo
Hun Batz
Hun Batz
Mystic Rain
Hun Batz
Level 28
God Stats
7W - 8L
1,530 SR
Queue Stats
226W - 239L
1,385 Elo+
Party 1
Team Averages
Level 14
1,584 SR
1,457 Elo+

VS

Team Averages
Level 15
1,630 SR
1,431 Elo+
Thoth
Thoth
DamageedG00dz
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,644 Elo+
Solo
Chronos
Chronos
GuarneriYT
Chronos
Level 23
God Stats
1W - 1L
1,623 SR
Queue Stats
21W - 20L
1,413 Elo+
Solo
Geb
Geb
Raigo_X
Geb
Level 29
God Stats
19W - 10L
1,753 SR
Queue Stats
107W - 106L
1,537 Elo+
Solo
Cabrakan
Cabrakan
nutbuster789
Cabrakan
Level 14
God Stats
10W - 4L
1,772 SR
Queue Stats
15W - 8L
1,629 Elo+
Solo
Neith
Neith
yeeticcus
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
933 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A7X Madness
Gilgamesh
19
8 / 6 / 11
14,185
1,182
23,820
25,542
30,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Gl0wing Iris
Charybdis
19
2 / 10 / 13
11,876
990
13,785
20,602
8,373
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 13 / 16
13,033
1,086
16,842
31,738
15,869
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Mightydoorag
Tsukuyomi
19
3 / 13 / 13
12,326
1,027
18,369
24,711
9,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Mystic Rain
Hun Batz
20
8 / 10 / 10
14,102
1,175
13,666
23,104
12,042
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 15
11,064
922
4,448
8,544
3,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
GuarneriYT
Chronos
20
1 / 9 / 29
12,536
1,045
17,521
19,763
7,728
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Geb
20
9 / 2 / 31
15,501
1,292
20,419
27,289
41,980
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
nutbuster789
Cabrakan
20
32 / 5 / 8
18,507
1,542
50,130
23,450
19,896
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Neith
yeeticcus
Neith
20
6 / 5 / 24
12,983
1,082
17,281
14,199
6,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
157
25
Kills
50
52
Deaths
25
63
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A7X Madness
Gilgamesh
8
6
11
2.25
W
2
4
15
2.38
L
Charybdis
Gl0wing Iris
Charybdis
2
10
13
0.85
W
Chronos
GuarneriYT
Chronos
1
9
29
1.72
L
4
13
16
0.92
L
Tsukuyomi
Mightydoorag
Tsukuyomi
3
13
13
0.73
L
Hun Batz
Mystic Rain
Hun Batz
8
10
10
1.3
W
Geb
9
2
31
12.25
W
Cabrakan
nutbuster789
Cabrakan
32
5
8
7.2
W
Neith
yeeticcus
Neith
6
5
24
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,482
Damage
109,799
125,697
Taken
93,245
76,137
Mitigated
79,232
12,918
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A7X Madness
Gilgamesh
23,820
4,478
1,719
1,668
25,542
30,159
0
15,335
10,207
13,399
35,190
W
4,448
742
0
171
8,544
3,120
0
863
7,681
12,628
0
L
Charybdis
Gl0wing Iris
Charybdis
13,785
10,443
0
826
20,602
8,373
0
17,027
3,575
0
33,666
W
Chronos
GuarneriYT
Chronos
17,521
8,060
437
2,054
19,763
7,728
0
1,152
18,611
40,443
0
L
16,842
9,575
0
6,478
31,738
15,869
0
24,891
6,847
0
33,775
L
Tsukuyomi
Mightydoorag
Tsukuyomi
18,369
6,819
0
1,106
24,711
9,694
0
18,033
6,678
0
49,291
L
Hun Batz
Mystic Rain
Hun Batz
13,666
4,643
0
1,121
23,104
12,042
0
17,232
5,872
0
27,642
W
Geb
20,419
3,989
0
3,648
27,289
41,980
0
1,531
25,758
36,882
0
W
Cabrakan
nutbuster789
Cabrakan
50,130
6,147
386
5,277
23,450
19,896
0
936
22,514
70,140
0
W
Neith
yeeticcus
Neith
17,281
10,220
0
1,367
14,199
6,508
0
893
13,306
0
33,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,522
Gold Earned
70,591
194
Minions Killed
182
7
Camps Cleared
4
1,125,230
Distance Traveled
910,932
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,185
1,182
41
3
2
262,016
0
W
Thoth
11,064
922
13
1
2
128,311
1
L
Charybdis
11,876
990
28
2
1
182,854
0
W
Chronos
12,536
1,045
57
5
0
191,218
1
L
Kali
13,033
1,086
47
4
0
228,585
0
L
Tsukuyomi
12,326
1,027
46
4
4
215,269
0
L
Hun Batz
14,102
1,175
32
3
0
236,506
0
W
Geb
15,501
1,292
35
3
1
241,487
2
W
Cabrakan
18,507
1,542
44
4
1
190,994
1
W
Neith
12,983
1,082
33
3
0
158,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role