Player Matchup

Nox
Nox
Dark_DILF_rises
Nox
Level 124
God Stats
1W - 1L
1,669 SR
Queue Stats
129W - 123L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
DonnieMoth
Danzaburou
Level 115
God Stats
0W - 4L
1,180 SR
Queue Stats
146W - 147L
1,531 Elo+
Solo
Khepri
Khepri
PapaDex
Khepri
Level 39
God Stats
0W - 1L
1,665 SR
Queue Stats
89W - 53L
1,564 Elo+
Party 1
Team Averages
Level 93
1,505 SR
1,531 Elo+

VS

Team Averages
Level 91
1,616 SR
1,528 Elo+
Zeus
Zeus
ChefNBNB
Zeus
Level 29
God Stats
4W - 2L
1,768 SR
Queue Stats
30W - 34L
1,469 Elo+
Solo
Anhur
Anhur
KSIRecklessJonFB
Anhur
Level 101
God Stats
6W - 6L
1,432 SR
Queue Stats
258W - 219L
1,613 Elo+
Party 2
Chaac
Chaac
KSITheSun
Chaac
Level 144
God Stats
4W - 0L
1,647 SR
Queue Stats
50W - 44L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,773
677
2,806
5,592
1,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DonnieMoth
Danzaburou
11
1 / 4 / 2
6,861
686
2,770
7,430
1,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
PapaDex
Khepri
8
0 / 4 / 3
6,616
662
2,244
11,179
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 1 / 6
7,351
735
6,427
4,141
1,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 6
7,303
730
7,333
5,395
1,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
KSITheSun
Chaac
12
5 / 0 / 5
7,734
773
9,009
4,277
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
1
6
5
L
2
2
0
1
L
Danzaburou
DonnieMoth
Danzaburou
1
4
2
0.5
W
3
2
6
3
W
Chaac
KSITheSun
Chaac
5
0
5
7.5
L
Khepri
PapaDex
Khepri
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,820
Damage
22,769
24,201
Taken
13,813
11,452
Mitigated
5,826
3,448
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
6,427
509
0
1,172
4,141
1,626
739
2,029
1,929
25,037
0
L
2,806
124
0
253
5,592
1,608
0
1,690
3,564
10,967
0
L
Danzaburou
DonnieMoth
Danzaburou
2,770
635
0
1,540
7,430
1,912
0
1,091
5,934
0
29,855
W
7,333
2,264
0
840
5,395
1,800
0
1,654
3,650
0
22,281
W
Chaac
KSITheSun
Chaac
9,009
1,358
0
2,311
4,277
2,400
838
1,467
2,717
9
18,156
L
Khepri
PapaDex
Khepri
2,244
299
0
1,655
11,179
7,932
0
3,143
7,285
5,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,250
Gold Earned
22,388
104
Minions Killed
121
4
Camps Cleared
5
547,723
Distance Traveled
584,904
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,351
735
46
5
4
178,112
3
L
Nox
6,773
677
26
3
2
188,104
1
L
Danzaburou
6,861
686
65
7
2
180,269
2
W
Anhur
7,303
730
45
5
0
180,369
2
W
Chaac
7,734
773
30
3
1
226,423
0
L
Khepri
6,616
662
13
1
0
179,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role