Player Matchup

Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Donut_Patrol
Medusa
Level 123
God Stats
1W - 1L
1,516 SR
Queue Stats
11W - 15L
1,492 Elo+
Party 1
Nike
Nike
Tragik Royalty
Nike
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
461W - 498L
1,480 Elo+
Solo
Anubis
Anubis
toobi_UNICORN
Anubis
Level 98
God Stats
0W - 1L
1,649 SR
Queue Stats
3W - 7L
1,310 Elo+
Party 1
Ao Kuang
Ao Kuang
xReaperxPR
Ao Kuang
Level 147
God Stats
0W - 1L
1,520 SR
Queue Stats
20W - 27L
1,508 Elo+
Party 1
Team Averages
Level 131
1,537 SR
1,458 Elo+

VS

Team Averages
Level 97
1,459 SR
1,448 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kingace_745
Sol
Level 69
God Stats
3W - 0L
1,430 SR
Queue Stats
343W - 352L
1,449 Elo+
Party 2
Bastet
Bastet
MisterDemiGod777
Bastet
Level 101
God Stats
7W - 5L
1,148 SR
Queue Stats
667W - 676L
1,463 Elo+
Party 2
Chang'e
Chang'e
ODYESSION
Chang'e
Level 84
God Stats
5W - 1L
1,699 SR
Queue Stats
72W - 63L
1,467 Elo+
Solo
Sylvanus
Sylvanus
RedEyeSpedGuy
Sylvanus
Level 82
God Stats
4W - 3L
1,518 SR
Queue Stats
69W - 94L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 4 / 6
6,436
402
8,876
11,571
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
11
3 / 1 / 4
6,966
435
6,100
7,149
1,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 4 / 0
7,787
487
3,858
11,355
8,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 1
6,336
396
3,299
5,893
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
xReaperxPR
Ao Kuang
13
2 / 4 / 4
7,692
481
4,246
14,048
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 3 / 1
7,655
478
3,670
9,415
2,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 0 / 3
10,055
628
6,656
7,451
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 1 / 3
9,986
624
13,633
11,444
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ODYESSION
Chang'e
16
4 / 0 / 2
9,954
622
5,586
6,456
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
RedEyeSpedGuy
Sylvanus
12
0 / 4 / 1
7,902
494
4,717
14,303
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
8
Kills
16
16
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
6
1.25
W
Hou Yi
 
Hou Yi
0
3
1
0.17
L
Medusa
3
1
4
5
W
3
0
3
4.5
W
9
1
3
10.5
W
Chang'e
ODYESSION
Chang'e
4
0
2
5
W
Sylvanus
RedEyeSpedGuy
Sylvanus
0
4
1
0.13
L
1
4
0
0.25
L
0
3
1
0.17
L
Ao Kuang
xReaperxPR
Ao Kuang
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,379
Damage
34,262
50,016
Taken
49,069
22,248
Mitigated
28,263
12,043
Healing
22,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,876
945
0
2,704
11,571
5,481
0
3,459
8,105
0
26,535
W
Hou Yi
 
Hou Yi
3,670
740
0
2,565
9,415
2,963
1,037
668
8,747
0
54,151
L
Medusa
6,100
2,528
0
2,379
7,149
1,923
0
1,945
5,204
0
32,606
W
6,656
1,878
158
4,120
7,451
2,576
3,057
2,126
5,325
68,993
0
W
13,633
4,406
59
5,167
11,444
3,899
0
2,493
8,951
0
59,464
W
Chang'e
ODYESSION
Chang'e
5,586
209
326
4,186
6,456
8,597
1,713
477
5,979
53,667
0
W
Sylvanus
RedEyeSpedGuy
Sylvanus
4,717
1,083
737
5,012
14,303
10,228
261
1,961
12,342
21,695
0
L
3,858
424
0
500
11,355
8,133
0
4,388
6,271
0
43,155
L
3,299
44
0
1,834
5,893
2,474
0
3,272
2,621
30,899
0
L
Ao Kuang
xReaperxPR
Ao Kuang
4,246
937
0
4,626
14,048
4,237
0
3,104
10,856
41,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
45,552
376
Minions Killed
487
0
Camps Cleared
0
1,561,268
Distance Traveled
1,528,698
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,436
402
48
3
0
323,209
3
W
Hou Yi
7,655
478
101
6
0
280,702
5
L
Medusa
6,966
435
63
4
0
311,828
3
W
Sol
10,055
628
142
9
0
278,711
10
W
Bastet
9,986
624
86
5
0
379,496
0
W
Chang'e
9,954
622
123
8
0
306,389
2
W
Sylvanus
7,902
494
35
2
0
283,400
0
L
Nike
7,787
487
100
6
0
322,436
1
L
Anubis
6,336
396
67
4
0
271,346
2
L
Ao Kuang
7,692
481
98
6
0
332,449
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role