Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Ahmromir
Vamana
Level 118
God Stats
1W - 1L
1,273 SR
Queue Stats
13W - 13L
1,581 Elo+
Party 2
Artemis
Artemis
Blumpy III
Artemis
Level 129
God Stats
3W - 8L
1,150 SR
Queue Stats
440W - 436L
1,437 Elo+
Party 4
Eset
Eset
BobaSlaps
Eset
Level 100
God Stats
13W - 6L
1,550 SR
Queue Stats
375W - 376L
1,443 Elo+
Party 4
Merlin
Merlin
nansky
Merlin
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,866 Elo+
Party 2
Team Averages
Level 108
1,395 SR
1,566 Elo+

VS

Team Averages
Level 105
1,547 SR
1,493 Elo+
Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Brooktrout195
Charybdis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 173L
1,461 Elo+
Party 1
Raijin
Raijin
brokebackmtdoom
Raijin
Level 116
God Stats
3W - 3L
1,725 SR
Queue Stats
277W - 275L
1,479 Elo+
Party 3
Sun Wukong
Sun Wukong
sparklpuff
Sun Wukong
Level 61
God Stats
3W - 4L
1,508 SR
Queue Stats
62W - 71L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 3 / 12
8,963
996
9,212
10,841
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Ahmromir
Vamana
13
3 / 4 / 6
7,748
861
6,730
9,709
5,823
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Blumpy III
Artemis
15
6 / 5 / 9
8,903
989
10,739
9,645
4,157
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
13
2 / 3 / 8
8,134
904
5,793
6,045
2,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
nansky
Merlin
15
3 / 2 / 8
8,729
970
7,471
6,398
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 4 / 8
8,211
912
7,340
6,779
2,700
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
 
Nike
11
4 / 5 / 8
7,400
822
7,441
12,669
12,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Brooktrout195
Charybdis
13
5 / 3 / 8
8,234
915
6,765
8,082
3,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 10
8,343
927
8,683
8,678
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
sparklpuff
Sun Wukong
14
1 / 2 / 8
7,598
844
3,684
9,801
9,509
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
58
17
Kills
16
17
Deaths
17
43
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
12
3
L
Janus
 
Janus
3
4
8
1.75
L
Nike
 
Nike
4
5
8
1.6
W
Vamana
Ahmromir
Vamana
3
4
6
1.5
W
Artemis
Blumpy III
Artemis
6
5
9
2.1
W
Eset
2
3
8
2
L
Charybdis
Brooktrout195
Charybdis
5
3
8
3
L
3
3
10
2.67
W
Merlin
nansky
Merlin
3
2
8
3.5
L
Sun Wukong
sparklpuff
Sun Wukong
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,945
Damage
33,913
42,638
Taken
46,009
19,308
Mitigated
32,332
13,716
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,212
3,827
614
3,075
10,841
4,573
1,846
3,542
7,085
0
26,720
L
Janus
 
Janus
7,340
350
609
223
6,779
2,700
155
1,021
5,758
23,161
0
L
Nike
 
Nike
7,441
512
593
2,006
12,669
12,152
81
3,716
8,953
0
8,199
W
Vamana
Ahmromir
Vamana
6,730
3,512
1,153
3,067
9,709
5,823
0
3,118
6,297
0
9,824
W
Artemis
Blumpy III
Artemis
10,739
3,170
527
1,517
9,645
4,157
1,239
3,622
5,943
0
16,876
W
Eset
5,793
630
1,592
1,038
6,045
2,065
1,159
2,672
3,248
15,151
0
L
Charybdis
Brooktrout195
Charybdis
6,765
1,923
740
1,540
8,082
3,636
1,018
2,608
5,474
0
13,693
L
8,683
303
1,134
2,535
8,678
4,335
0
2,472
6,206
19,890
0
W
Merlin
nansky
Merlin
7,471
249
444
689
6,398
2,690
1,015
3,069
3,329
23,171
0
L
Sun Wukong
sparklpuff
Sun Wukong
3,684
564
14
1,755
9,801
9,509
269
3,447
6,354
0
7,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
39,786
102
Minions Killed
86
0
Camps Cleared
0
873,926
Distance Traveled
762,209
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,963
996
40
4
0
171,810
0
L
Janus
8,211
912
29
3
0
150,736
0
L
Nike
7,400
822
1
0
0
141,837
3
W
Vamana
7,748
861
2
0
0
189,542
0
W
Artemis
8,903
989
15
2
0
153,846
0
W
Eset
8,134
904
7
1
0
179,242
0
L
Charybdis
8,234
915
19
2
0
130,718
0
L
Raijin
8,343
927
25
3
0
162,374
0
W
Merlin
8,729
970
38
4
0
179,486
0
L
Sun Wukong
7,598
844
12
1
0
176,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role