Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ItchyVolcano312
Hun Batz
Level 109
God Stats
9W - 4L
1,604 SR
Queue Stats
314W - 289L
1,405 Elo+
Party 2
Nike
Nike
Quadradad
Nike
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 40L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
TheGoblinLord
Cernunnos
Level 145
God Stats
2W - 2L
1,556 SR
Queue Stats
98W - 114L
1,445 Elo+
Party 2
Nox
Nox
Travarus
Nox
Level 67
God Stats
10W - 7L
1,633 SR
Queue Stats
123W - 144L
1,492 Elo+
Solo
Team Averages
Level 118
1,559 SR
1,482 Elo+

VS

Team Averages
Level 122
1,609 SR
1,453 Elo+
Tyr
Tyr
Chuquee
Tyr
Level 111
God Stats
3W - 1L
1,806 SR
Queue Stats
580W - 554L
1,519 Elo+
Solo
Bacchus
Bacchus
ItsFitz
Bacchus
Level 140
God Stats
31W - 33L
1,550 SR
Queue Stats
380W - 413L
1,433 Elo+
Party 3
Cupid
Cupid
ItsLidh
Cupid
Level 124
God Stats
12W - 11L
1,584 SR
Queue Stats
237W - 256L
1,439 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tekullah
Tsukuyomi
Level 104
God Stats
2W - 3L
1,631 SR
Queue Stats
321W - 284L
1,456 Elo+
Solo
Scylla
Scylla
The Leachador
Scylla
Level 133
God Stats
23W - 29L
1,476 SR
Queue Stats
374W - 403L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 2
5,429
543
1,803
4,389
2,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
10
2 / 2 / 2
5,998
600
2,073
6,839
1,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
11
1 / 0 / 2
6,239
624
4,921
4,428
1,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
TheGoblinLord
Cernunnos
11
1 / 0 / 0
5,887
589
2,809
4,066
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
5 / 2 / 1
6,245
625
4,645
5,740
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
0 / 1 / 0
5,225
523
2,058
7,913
3,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
ItsFitz
Bacchus
7
1 / 0 / 1
4,683
468
1,857
3,601
2,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
ItsLidh
Cupid
9
0 / 1 / 1
4,939
494
2,651
3,827
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Tekullah
Tsukuyomi
9
2 / 4 / 1
5,350
535
3,504
6,853
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 2
4,926
493
2,178
3,558
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
4
4
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
2
2
L
Tyr
0
1
0
0
W
Hun Batz
2
2
2
1.5
L
Bacchus
ItsFitz
Bacchus
1
0
1
1.5
L
Cupid
ItsLidh
Cupid
0
1
1
0.5
W
Nike
1
0
2
2
L
Tsukuyomi
Tekullah
Tsukuyomi
2
4
1
0.63
L
1
4
2
0.5
W
Cernunnos
TheGoblinLord
Cernunnos
1
0
0
1
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,251
Damage
12,248
25,462
Taken
25,752
8,973
Mitigated
9,909
8,803
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,803
245
0
1,417
4,389
2,138
0
706
3,643
13,020
0
L
Tyr
2,058
259
0
3,103
7,913
3,997
0
1,234
6,039
0
27,393
W
Hun Batz
2,073
356
0
757
6,839
1,981
0
803
6,012
0
33,978
L
Bacchus
ItsFitz
Bacchus
1,857
365
0
1,234
3,601
2,136
0
703
2,896
11,276
0
L
Cupid
ItsLidh
Cupid
2,651
1,538
0
1,417
3,827
749
0
724
3,103
0
22,806
W
Nike
4,921
678
0
2,531
4,428
1,988
0
0
4,428
404
33,728
L
Tsukuyomi
Tekullah
Tsukuyomi
3,504
1,125
0
2,442
6,853
1,989
0
1,088
5,539
0
25,415
L
2,178
146
0
42
3,558
1,038
0
2,356
1,016
18,251
0
W
Cernunnos
TheGoblinLord
Cernunnos
2,809
1,364
0
2,011
4,066
1,085
0
484
3,582
0
36,721
W
4,645
304
0
2,087
5,740
1,781
522
1,646
3,762
24,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
25,123
305
Minions Killed
216
0
Camps Cleared
0
986,845
Distance Traveled
939,169
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,429
543
19
2
0
213,978
0
L
Tyr
5,225
523
69
7
0
196,693
1
W
Hun Batz
5,998
600
65
7
0
201,022
2
L
Bacchus
4,683
468
15
2
0
187,369
0
L
Cupid
4,939
494
46
5
0
183,669
2
W
Nike
6,239
624
83
8
0
205,301
2
L
Tsukuyomi
5,350
535
57
6
0
194,870
2
L
Scylla
4,926
493
29
3
0
176,568
6
W
Cernunnos
5,887
589
81
8
0
173,812
2
W
Nox
6,245
625
57
6
0
192,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role