Player Matchup

Sylvanus
Sylvanus
Blaring
Sylvanus
Level 29
God Stats
11W - 9L
1,432 SR
Queue Stats
44W - 36L
1,417 Elo+
Solo
Jing Wei
Jing Wei
GamingTurt
Jing Wei
Level 6
God Stats
1W - 1L
1,380 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Ra
Ra
KirbyGriffin540
Ra
Level 129
God Stats
1W - 1L
1,426 SR
Queue Stats
75W - 86L
1,446 Elo+
Party 3
Odin
Odin
ToneyMoistman
Odin
Level 26
God Stats
15W - 10L
1,722 SR
Queue Stats
125W - 130L
1,450 Elo+
Party 1
Loki
Loki
dayar04
Loki
Level 25
God Stats
12W - 7L
1,584 SR
Queue Stats
121W - 120L
1,452 Elo+
Party 1
Team Averages
Level 43
1,509 SR
1,453 Elo+

VS

Team Averages
Level 26
1,474 SR
1,381 Elo+
Izanami
Izanami
Galacticc1728
Izanami
Level 28
God Stats
35W - 22L
1,637 SR
Queue Stats
110W - 116L
1,434 Elo+
Solo
Merlin
Merlin
Iceepickk
Merlin
Level 26
God Stats
0W - 2L
1,375 SR
Queue Stats
1W - 4L
1,348 Elo+
Party 2
Sol
Sol
RapidestCub
Sol
Level 28
God Stats
56W - 67L
1,518 SR
Queue Stats
63W - 75L
1,412 Elo+
Solo
Amaterasu
Amaterasu
RmaneBrown
Amaterasu
Level 25
God Stats
1W - 4L
1,319 SR
Queue Stats
1W - 4L
1,348 Elo+
Party 2
Fenrir
Fenrir
W3tnut999
Fenrir
Level 25
God Stats
1W - 3L
1,523 SR
Queue Stats
175W - 218L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blaring
Sylvanus
9
1 / 2 / 1
5,162
574
1,957
8,191
3,383
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
GamingTurt
Jing Wei
7
0 / 1 / 0
4,628
514
1,920
4,081
926
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 1 / 3
5,531
615
4,045
5,644
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 1
6,320
702
1,838
3,013
1,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
dayar04
Loki
9
5 / 0 / 0
5,871
652
1,498
4,121
1,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
2 / 0 / 1
5,353
595
5,742
5,922
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Iceepickk
Merlin
3
0 / 3 / 0
3,459
384
130
1,685
623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 3 / 1
4,563
507
4,469
5,604
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
RmaneBrown
Amaterasu
1
0 / 1 / 0
3,380
376
0
785
414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
W3tnut999
Fenrir
5
1 / 3 / 0
4,040
449
1,986
4,445
1,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
4
4
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blaring
Sylvanus
1
2
1
0.75
L
Izanami
2
0
1
2.5
W
Jing Wei
GamingTurt
Jing Wei
0
1
0
0
L
Merlin
Iceepickk
Merlin
0
3
0
0
W
0
1
3
1.5
L
1
3
1
0.5
L
Amaterasu
RmaneBrown
Amaterasu
0
1
0
0
W
4
0
1
4.5
L
Fenrir
W3tnut999
Fenrir
1
3
0
0.33
W
Loki
dayar04
Loki
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,258
Damage
12,327
25,050
Taken
18,441
9,192
Mitigated
5,702
11,480
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blaring
Sylvanus
1,957
589
1,735
2,868
8,191
3,383
245
907
7,284
15,285
0
L
Izanami
5,742
4,405
0
2,474
5,922
1,739
0
2,603
3,245
0
29,138
W
Jing Wei
GamingTurt
Jing Wei
1,920
1,825
0
431
4,081
926
330
374
3,707
0
15,661
L
Merlin
Iceepickk
Merlin
130
0
0
0
1,685
623
76
142
1,543
2,358
0
W
4,045
491
401
2,840
5,644
1,897
1,523
2,367
3,277
32,739
0
L
4,469
1,218
0
1,059
5,604
1,802
0
2,478
2,902
17,939
3,316
L
Amaterasu
RmaneBrown
Amaterasu
0
0
0
166
785
414
0
116
669
0
2,071
W
1,838
319
0
1,250
3,013
1,977
1,395
38
2,975
5,829
18,640
L
Fenrir
W3tnut999
Fenrir
1,986
841
0
495
4,445
1,124
0
685
3,740
0
10,172
W
Loki
dayar04
Loki
1,498
270
0
1,955
4,121
1,009
952
451
3,670
0
18,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
20,795
234
Minions Killed
126
0
Camps Cleared
0
867,488
Distance Traveled
604,999
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,162
574
29
3
0
155,453
0
L
Izanami
5,353
595
59
7
0
171,760
1
W
Jing Wei
4,628
514
33
4
0
169,169
0
L
Merlin
3,459
384
4
0
0
68,324
0
W
Ra
5,531
615
55
6
0
165,978
0
L
Sol
4,563
507
39
4
0
177,723
1
L
Amaterasu
3,380
376
6
1
0
35,536
0
W
Odin
6,320
702
66
7
0
180,274
1
L
Fenrir
4,040
449
18
2
0
151,656
0
W
Loki
5,871
652
51
6
0
196,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role