Player Matchup

Cupid
Cupid
AlwaysInTheAir
Cupid
Level 8
God Stats
2W - 1L
1,804 SR
Queue Stats
6W - 3L
1,631 Elo+
Party 3
Bellona
Bellona
Jpoff88
Bellona
Level 27
God Stats
60W - 50L
1,568 SR
Queue Stats
123W - 145L
1,478 Elo+
Party 4
Olorun
Olorun
SPOFFIN188
Olorun
Level 29
God Stats
7W - 9L
1,485 SR
Queue Stats
145W - 166L
1,475 Elo+
Party 4
Sobek
Sobek
WeabooNinjaS
Sobek
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,631 Elo+
Party 3
Pele
Pele
drake_929
Pele
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,456 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,534 Elo+

VS

Team Averages
Level 27
1,591 SR
1,499 Elo+
Heimdallr
Heimdallr
Conqdadd1ee
Heimdallr
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 99L
1,538 Elo+
Solo
Khepri
Khepri
Sinner X Lst
Khepri
Level 9
God Stats
5W - 1L
1,656 SR
Queue Stats
6W - 5L
1,507 Elo+
Party 1
Pele
Pele
Sinner X Nvy
Pele
Level 25
God Stats
2W - 0L
1,772 SR
Queue Stats
5W - 4L
1,512 Elo+
Party 1
Neith
Neith
tommygun_garbage
Neith
Level 5
God Stats
1W - 2L
1,237 SR
Queue Stats
5W - 6L
1,461 Elo+
Party 2
Baron Samedi
Baron Samedi
wowie_woah-
Baron Samedi
Level 66
God Stats
2W - 1L
1,789 SR
Queue Stats
313W - 302L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 5
9,687
440
13,768
15,825
4,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Jpoff88
Bellona
16
4 / 3 / 7
9,976
453
11,176
22,491
15,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
SPOFFIN188
Olorun
17
5 / 5 / 4
10,550
480
11,138
14,712
5,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 9
10,312
469
6,530
20,001
18,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
12
1 / 11 / 4
8,549
389
6,255
18,599
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Conqdadd1ee
Heimdallr
19
8 / 1 / 5
12,144
552
18,808
13,337
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
14
2 / 4 / 8
9,514
432
4,973
13,945
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
5 / 1 / 7
11,080
504
11,354
19,027
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 8 / 6
9,519
433
4,682
12,711
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
wowie_woah-
Baron Samedi
17
10 / 5 / 13
11,462
521
28,893
20,691
9,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
18
Kills
28
29
Deaths
19
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
Heimdallr
Conqdadd1ee
Heimdallr
8
1
5
10.5
L
Bellona
Jpoff88
Bellona
4
3
7
2.5
L
Olorun
SPOFFIN188
Olorun
5
5
4
1.4
W
Khepri
2
4
8
1.5
W
5
1
7
8.5
L
3
3
9
2.5
L
Pele
1
11
4
0.27
W
3
8
6
0.75
W
Baron Samedi
wowie_woah-
Baron Samedi
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,867
Damage
68,710
91,628
Taken
79,711
48,294
Mitigated
47,400
23,852
Healing
30,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,768
6,576
30
3,138
15,825
4,390
160
5,884
9,681
0
55,527
W
Heimdallr
Conqdadd1ee
Heimdallr
18,808
8,892
0
7,257
13,337
7,150
2,915
2,915
10,422
0
95,214
L
Bellona
Jpoff88
Bellona
11,176
1,696
0
5,273
22,491
15,464
0
7,835
14,428
11,260
31,927
L
Olorun
SPOFFIN188
Olorun
11,138
6,225
431
4,671
14,712
5,263
391
3,597
10,864
70,084
0
W
Khepri
4,973
321
0
1,034
13,945
16,563
505
2,037
11,908
28,887
0
W
11,354
2,843
0
5,915
19,027
7,163
176
3,099
15,928
0
94,386
L
6,530
936
2,396
5,831
20,001
18,476
50
10,663
8,933
18,871
0
L
Pele
6,255
2,425
0
2,082
18,599
4,701
513
4,690
13,608
0
30,331
W
4,682
1,900
0
344
12,711
6,574
2,572
3,441
9,270
0
35,287
W
Baron Samedi
wowie_woah-
Baron Samedi
28,893
3,761
5,021
10,521
20,691
9,950
1,596
9,438
11,253
79,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,074
Gold Earned
53,719
341
Minions Killed
475
0
Camps Cleared
0
2,140,597
Distance Traveled
2,072,410
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,687
440
96
4
0
401,560
1
W
Heimdallr
12,144
552
164
7
0
389,659
3
L
Bellona
9,976
453
65
3
0
508,724
2
L
Olorun
10,550
480
114
5
0
406,580
0
W
Khepri
9,514
432
50
2
0
429,956
2
W
Pele
11,080
504
123
6
0
476,926
2
L
Sobek
10,312
469
17
1
0
417,318
1
L
Pele
8,549
389
49
2
0
406,415
0
W
Neith
9,519
433
50
2
0
393,917
0
W
Baron Samedi
11,462
521
88
4
0
381,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role