Player Matchup

Ymir
Ymir
Buccinator997
Ymir
Level 45
God Stats
8W - 6L
1,520 SR
Queue Stats
36W - 57L
1,373 Elo+
Party 1
King Arthur
King Arthur
Cthulhuix
King Arthur
Level 33
God Stats
3W - 3L
1,631 SR
Queue Stats
96W - 160L
1,338 Elo+
Party 1
Fenrir
Fenrir
doonies69
Fenrir
Level 25
God Stats
10W - 10L
1,645 SR
Queue Stats
83W - 137L
1,332 Elo+
Party 1
Team Averages
Level 34
1,599 SR
1,348 Elo+

VS

Team Averages
Level 28
1,501 SR
1,323 Elo+
Hel
Hel
But436why
Hel
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
8W - 19L
1,098 Elo+
Solo
Cthulhu
Cthulhu
PocoLoco17
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 2
Mulan
Mulan
Poco_Loco_456_
Mulan
Level 68
God Stats
1W - 1L
1,504 SR
Queue Stats
18W - 16L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 23
16,057
595
19,808
30,195
40,020
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Cthulhuix
King Arthur
19
12 / 5 / 14
16,781
622
21,260
31,653
21,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
doonies69
Fenrir
19
14 / 4 / 12
16,830
623
27,976
32,382
28,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 14 / 6
13,782
510
3,134
19,828
18,061
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
PocoLoco17
Cthulhu
20
7 / 5 / 6
17,583
651
42,306
38,827
52,333
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
6 / 13 / 5
17,210
637
23,420
29,986
29,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
32
Kills
13
14
Deaths
32
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
5
23
3.5
W
0
14
6
0.21
L
King Arthur
Cthulhuix
King Arthur
12
5
14
3.8
W
Cthulhu
PocoLoco17
Cthulhu
7
5
6
2
W
6
13
5
0.65
L
Fenrir
doonies69
Fenrir
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,044
Damage
68,860
94,230
Taken
88,641
90,157
Mitigated
99,813
12,691
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,808
3,460
0
4,416
30,195
40,020
688
14,280
15,915
65,434
0
W
3,134
1,889
6,348
2,532
19,828
18,061
328
3,895
15,277
14,137
0
L
King Arthur
Cthulhuix
King Arthur
21,260
4,060
0
2,823
31,653
21,689
108
18,653
13,000
0
68,868
W
Cthulhu
PocoLoco17
Cthulhu
42,306
3,956
445
5,727
38,827
52,333
0
8,963
27,820
106,437
0
W
23,420
3,611
0
5,617
29,986
29,419
1,179
7,355
21,300
6,586
48,549
L
Fenrir
doonies69
Fenrir
27,976
5,933
0
5,452
32,382
28,448
645
16,341
16,041
0
62,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,668
Gold Earned
48,575
232
Minions Killed
203
12
Camps Cleared
2
1,283,987
Distance Traveled
1,175,403
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
16,057
595
86
3
5
365,617
3
W
Hel
13,782
510
27
1
0
366,007
1
L
King Arthur
16,781
622
89
3
4
454,335
0
W
Cthulhu
17,583
651
115
4
2
434,069
3
W
Mulan
17,210
637
61
2
0
375,327
4
L
Fenrir
16,830
623
57
2
3
464,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role