Player Matchup

Ra
Ra
Emiliano3247
Ra
Level 65
God Stats
5W - 20L
1,393 SR
Queue Stats
122W - 144L
1,272 Elo+
Solo
Bacchus
Bacchus
Kevvooo1396
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,171 Elo+
Solo
Thanatos
Thanatos
thechosenoneul
Thanatos
Level 7
God Stats
6W - 4L
1,206 SR
Queue Stats
8W - 13L
1,034 Elo+
Solo
Team Averages
Level 31
1,366 SR
1,159 Elo+

VS

Team Averages
Level 22
1,432 SR
1,193 Elo+
Ullr
Ullr
Just_SenseYt
Ullr
Level 27
God Stats
3W - 8L
1,389 SR
Queue Stats
70W - 115L
1,163 Elo+
Solo
Sol
Sol
Tikyu
Sol
Level 12
God Stats
2W - 3L
1,549 SR
Queue Stats
51W - 41L
1,324 Elo+
Solo
Achilles
Achilles
ilyria420
Achilles
Level 26
God Stats
3W - 2L
1,359 SR
Queue Stats
40W - 83L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 2
9,541
636
8,829
13,973
5,612
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Kevvooo1396
Bacchus
12
2 / 5 / 5
9,890
659
8,990
16,857
24,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
13
3 / 6 / 5
9,749
650
10,048
15,257
5,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 7
9,840
656
7,908
8,629
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sol
Tikyu
Sol
15
9 / 2 / 7
11,274
752
22,992
14,234
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ilyria420
Achilles
15
6 / 4 / 9
10,827
722
11,283
18,755
17,489
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
18
18
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
3
2
7
3.25
L
Bacchus
Kevvooo1396
Bacchus
2
5
5
0.9
W
Sol
Tikyu
Sol
9
2
7
6.25
W
Achilles
ilyria420
Achilles
6
4
9
2.63
L
Thanatos
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
42,183
46,087
Taken
41,618
35,636
Mitigated
25,442
11,191
Healing
15,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,829
750
1,544
3,218
13,973
5,612
0
6,008
7,965
44,962
0
W
7,908
5,024
813
921
8,629
2,927
1,318
4,828
3,801
0
25,342
L
Bacchus
Kevvooo1396
Bacchus
8,990
820
0
768
16,857
24,140
0
7,899
8,958
19,717
0
W
Sol
Tikyu
Sol
22,992
6,201
0
8,591
14,234
5,026
1,758
6,279
7,955
45,727
3,398
W
Achilles
ilyria420
Achilles
11,283
2,117
258
5,027
18,755
17,489
246
7,247
11,508
331
37,451
L
Thanatos
10,048
1,044
0
5,661
15,257
5,884
0
8,162
7,095
0
16,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
31,941
127
Minions Killed
155
4
Camps Cleared
6
755,030
Distance Traveled
770,303
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,541
636
92
6
3
262,839
1
W
Ullr
9,840
656
51
3
1
233,119
0
L
Bacchus
9,890
659
21
1
1
248,637
0
W
Sol
11,274
752
56
4
1
255,248
0
W
Achilles
10,827
722
48
3
4
281,936
1
L
Thanatos
9,749
650
14
1
0
243,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role