Player Matchup

Medusa
Medusa
Mega5963
Medusa
Level 18
God Stats
31W - 27L
1,486 SR
Queue Stats
49W - 52L
1,391 Elo+
Party 2
Achilles
Achilles
The_Subway_Guy69
Achilles
Level 14
God Stats
8W - 5L
1,489 SR
Queue Stats
32W - 27L
1,442 Elo+
Party 2
King Arthur
King Arthur
ToddynhoKING
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,651 Elo+
Party 3
Fenrir
Fenrir
xx-WWMG-ASSASIAN
Fenrir
Level 10
God Stats
8W - 7L
1,513 SR
Queue Stats
20W - 30L
1,300 Elo+
Party 2
Ah Puch
Ah Puch
yTacio
Ah Puch
Level 87
God Stats
3W - 1L
1,757 SR
Queue Stats
107W - 107L
1,438 Elo+
Party 3
Team Averages
Level 27
1,549 SR
1,444 Elo+

VS

Team Averages
Level 14
1,366 SR
1,227 Elo+
Hera
Hera
Jayden Seal
Hera
Level 24
God Stats
0W - 3L
1,123 SR
Queue Stats
49W - 55L
1,264 Elo+
Party 1
Sun Wukong
Sun Wukong
Kingkelz5188
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,099 Elo+
Party 1
Neith
Neith
XnalaX
Neith
Level 25
God Stats
53W - 47L
1,368 SR
Queue Stats
65W - 61L
1,306 Elo+
Solo
Susano
Susano
Zlyy x2Icy
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 37L
1,293 Elo+
Party 1
Cliodhna
Cliodhna
kyigraal
Cliodhna
Level 12
God Stats
1W - 6L
1,339 SR
Queue Stats
5W - 16L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mega5963
Medusa
20
7 / 1 / 6
14,551
633
11,442
16,653
7,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
11 / 0 / 13
13,250
576
15,460
15,402
22,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
ToddynhoKING
King Arthur
20
3 / 2 / 11
13,852
602
6,502
16,722
19,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
16 / 1 / 5
12,875
560
10,454
10,775
3,929
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
yTacio
Ah Puch
20
17 / 0 / 7
15,454
672
18,074
11,474
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,214
357
6,054
14,530
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Kingkelz5188
Sun Wukong
11
1 / 11 / 0
7,685
334
5,268
19,391
9,586
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
XnalaX
Neith
14
0 / 6 / 1
9,164
398
3,601
11,100
2,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
Zlyy x2Icy
Susano
11
0 / 13 / 1
7,813
340
4,842
15,923
4,396
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
kyigraal
Cliodhna
12
0 / 14 / 1
7,917
344
4,837
16,400
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
5
54
Kills
2
4
Deaths
54
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Sun Wukong
Kingkelz5188
Sun Wukong
1
11
0
0.09
W
Medusa
Mega5963
Medusa
7
1
6
10
W
11
0
13
17.5
W
King Arthur
ToddynhoKING
King Arthur
3
2
11
4.25
L
Neith
XnalaX
Neith
0
6
1
0.08
L
Susano
Zlyy x2Icy
Susano
0
13
1
0.04
L
Cliodhna
kyigraal
Cliodhna
0
14
1
0.04
W
16
1
5
18.5
W
Ah Puch
yTacio
Ah Puch
17
0
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,932
Damage
24,602
71,026
Taken
77,344
59,066
Mitigated
26,410
26,166
Healing
4,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,054
2,012
0
1,908
14,530
4,352
378
8,302
5,750
39,695
0
L
Sun Wukong
Kingkelz5188
Sun Wukong
5,268
736
0
890
19,391
9,586
409
848
17,685
0
27,987
W
Medusa
Mega5963
Medusa
11,442
3,745
0
7,543
16,653
7,411
5,293
1,593
15,016
0
167,121
W
15,460
3,418
0
3,199
15,402
22,216
1,410
2,079
13,287
16,845
50,265
W
King Arthur
ToddynhoKING
King Arthur
6,502
1,194
0
3,959
16,722
19,975
1,553
2,021
14,591
0
97,315
L
Neith
XnalaX
Neith
3,601
1,218
0
1,221
11,100
2,936
0
2,304
8,601
0
47,920
L
Susano
Zlyy x2Icy
Susano
4,842
1,406
0
30
15,923
4,396
506
6,235
9,199
0
32,566
L
Cliodhna
kyigraal
Cliodhna
4,837
654
0
0
16,400
5,140
2,268
2,119
13,737
0
40,950
W
10,454
1,726
0
2,867
10,775
3,929
483
1,471
9,304
0
48,153
W
Ah Puch
yTacio
Ah Puch
18,074
699
139
8,459
11,474
5,535
2,941
2,401
8,979
110,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,982
Gold Earned
40,793
696
Minions Killed
384
0
Camps Cleared
0
2,283,336
Distance Traveled
1,885,916
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,214
357
90
4
0
325,638
1
L
Sun Wukong
7,685
334
45
2
0
418,044
2
W
Medusa
14,551
633
200
9
0
471,035
0
W
Achilles
13,250
576
95
4
0
463,254
0
W
King Arthur
13,852
602
159
7
0
421,824
3
L
Neith
9,164
398
112
5
0
340,944
8
L
Susano
7,813
340
63
3
0
396,985
0
L
Cliodhna
7,917
344
74
3
0
404,305
0
W
Fenrir
12,875
560
62
3
0
486,799
1
W
Ah Puch
15,454
672
180
8
0
440,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role