Player Matchup

Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MessiasGD
Ares
Level 109
God Stats
7W - 3L
1,561 SR
Queue Stats
463W - 462L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
RuB3R
Baron Samedi
Level 126
God Stats
23W - 24L
1,509 SR
Queue Stats
485W - 416L
1,544 Elo+
Solo
Susano
Susano
TheDJofSmiteV2
Susano
Level 121
God Stats
15W - 6L
1,885 SR
Queue Stats
209W - 180L
1,588 Elo+
Solo
Team Averages
Level 125
1,591 SR
1,538 Elo+

VS

Team Averages
Level 100
1,536 SR
1,518 Elo+
Ratatoskr
Ratatoskr
Sharro12
Ratatoskr
Level 84
God Stats
6W - 8L
1,451 SR
Queue Stats
49W - 54L
1,513 Elo+
Party 1
Chronos
Chronos
Xamodon
Chronos
Level 140
God Stats
0W - 1L
1,505 SR
Queue Stats
330W - 318L
1,543 Elo+
Solo
Xbalanque
Xbalanque
bonedragonx
Xbalanque
Level 92
God Stats
4W - 2L
1,805 SR
Queue Stats
55W - 54L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
ooday420
Ao Kuang
Level 109
God Stats
0W - 4L
1,424 SR
Queue Stats
107W - 124L
1,521 Elo+
Party 1
Chaac
Chaac
ovuge
Chaac
Level 76
God Stats
6W - 10L
1,493 SR
Queue Stats
60W - 69L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 1 / 15
11,967
1,197
14,867
9,375
4,297
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
 
Sun Wukong
17
6 / 4 / 19
10,851
1,085
11,618
16,657
16,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
18
5 / 1 / 24
11,458
1,146
9,538
16,806
22,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
RuB3R
Baron Samedi
18
10 / 0 / 15
11,488
1,149
23,915
7,978
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 3 / 16
11,007
1,101
15,842
12,507
6,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

245

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Sharro12
Ratatoskr
15
0 / 9 / 6
8,829
883
5,429
16,814
6,726
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Xamodon
Chronos
16
2 / 3 / 6
10,702
1,070
12,715
12,303
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
bonedragonx
Xbalanque
15
1 / 6 / 4
9,372
937
13,917
15,727
5,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
ooday420
Ao Kuang
15
4 / 11 / 2
10,025
1,003
11,267
21,637
6,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
ovuge
Chaac
16
2 / 5 / 3
9,624
962
14,208
15,331
15,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
30
34
Kills
9
9
Deaths
34
89
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
15
12.5
W
Sun Wukong
 
Sun Wukong
6
4
19
3.88
W
Ares
5
1
24
17
W
Baron Samedi
RuB3R
Baron Samedi
10
0
15
17.5
L
Ratatoskr
Sharro12
Ratatoskr
0
9
6
0.33
W
8
3
16
5.33
L
Chronos
Xamodon
Chronos
2
3
6
1.67
L
Xbalanque
bonedragonx
Xbalanque
1
6
4
0.5
L
Ao Kuang
ooday420
Ao Kuang
4
11
2
0.45
L
Chaac
ovuge
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,780
Damage
57,536
63,323
Taken
81,812
53,820
Mitigated
37,741
14,196
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,867
12,189
0
1,074
9,375
4,297
0
3,545
5,684
0
49,375
W
Sun Wukong
 
Sun Wukong
11,618
2,294
250
1,566
16,657
16,685
0
5,998
10,515
0
21,418
W
Ares
9,538
1,098
718
3,149
16,806
22,324
0
6,212
10,256
15,510
0
W
Baron Samedi
RuB3R
Baron Samedi
23,915
1,662
5,015
2,424
7,978
4,400
0
3,272
4,706
42,728
0
L
Ratatoskr
Sharro12
Ratatoskr
5,429
1,073
0
457
16,814
6,726
0
8,161
8,517
0
10,187
W
15,842
3,434
0
0
12,507
6,114
0
5,428
7,030
0
26,686
L
Chronos
Xamodon
Chronos
12,715
4,182
0
544
12,303
3,668
0
4,097
8,019
54,411
0
L
Xbalanque
bonedragonx
Xbalanque
13,917
7,677
0
2,607
15,727
5,233
0
7,244
8,348
0
39,683
L
Ao Kuang
ooday420
Ao Kuang
11,267
2,874
0
4,399
21,637
6,400
0
7,855
13,507
17,883
0
L
Chaac
ovuge
Chaac
14,208
1,533
271
4,772
15,331
15,714
0
6,096
9,083
473
22,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,771
Gold Earned
48,552
190
Minions Killed
203
11
Camps Cleared
7
1,035,810
Distance Traveled
931,879
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,967
1,197
86
9
4
202,938
2
W
Sun Wukong
10,851
1,085
25
3
1
199,397
0
W
Ares
11,458
1,146
7
1
0
222,600
3
W
Baron Samedi
11,488
1,149
53
5
1
196,146
0
L
Ratatoskr
8,829
883
9
1
1
182,531
0
W
Susano
11,007
1,101
19
2
5
214,729
0
L
Chronos
10,702
1,070
91
9
1
218,490
0
L
Xbalanque
9,372
937
72
7
1
176,796
1
L
Ao Kuang
10,025
1,003
7
1
2
172,764
0
L
Chaac
9,624
962
24
2
2
181,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role