Player Matchup

Cerberus
Cerberus
CiroqLee
Cerberus
Level 29
God Stats
19W - 20L
1,426 SR
Queue Stats
32W - 28L
1,439 Elo+
Solo
Chernobog
Chernobog
Nezuko81
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,356 Elo+
Solo
Danzaburou
Danzaburou
TheShewdom
Danzaburou
Level 17
God Stats
39W - 42L
1,589 SR
Queue Stats
82W - 75L
1,541 Elo+
Solo
Loki
Loki
dylanrayroberts
Loki
Level 15
God Stats
60W - 45L
1,523 SR
Queue Stats
86W - 77L
1,433 Elo+
Solo
Ymir
Ymir
yeyestar333
Ymir
Level 7
God Stats
4W - 7L
1,724 SR
Queue Stats
9W - 17L
1,352 Elo+
Solo
Team Averages
Level 15
1,552 SR
1,424 Elo+

VS

Team Averages
Level 20
1,628 SR
1,506 Elo+
Merlin
Merlin
 
Merlin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LeoxdAW
Nemesis
Level 29
God Stats
1W - 0L
1,357 SR
Queue Stats
21W - 25L
1,569 Elo+
Solo
Izanami
Izanami
Reincarnate
Izanami
Level 24
God Stats
27W - 38L
1,921 SR
Queue Stats
248W - 297L
1,462 Elo+
Solo
Kukulkan
Kukulkan
ScarMathy
Kukulkan
Level 18
God Stats
19W - 10L
1,618 SR
Queue Stats
46W - 44L
1,381 Elo+
Solo
Cabrakan
Cabrakan
nutbuster789
Cabrakan
Level 14
God Stats
10W - 4L
1,741 SR
Queue Stats
15W - 8L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CiroqLee
Cerberus
15
1 / 2 / 3
9,560
956
5,331
11,177
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Nezuko81
Chernobog
15
0 / 10 / 3
8,569
857
6,239
15,246
5,718
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
TheShewdom
Danzaburou
16
3 / 2 / 3
10,126
1,013
12,032
8,611
3,290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
3 / 3 / 4
9,587
959
7,670
10,994
3,854
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 5
9,636
964
6,709
15,575
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

180

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 0 / 8
10,304
1,030
16,878
6,904
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LeoxdAW
Nemesis
17
0 / 5 / 11
9,591
959
3,499
11,775
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Reincarnate
Izanami
17
4 / 0 / 12
10,611
1,061
14,105
6,822
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ScarMathy
Kukulkan
16
1 / 2 / 10
9,390
939
7,093
7,088
2,635
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
nutbuster789
Cabrakan
17
11 / 0 / 4
11,682
1,168
15,004
8,528
6,148
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
7
Kills
21
21
Deaths
7
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
8
9
L
Cerberus
CiroqLee
Cerberus
1
2
3
1.25
W
Nemesis
LeoxdAW
Nemesis
0
5
11
1.1
L
Chernobog
Nezuko81
Chernobog
0
10
3
0.15
W
Izanami
Reincarnate
Izanami
4
0
12
10
W
Kukulkan
ScarMathy
Kukulkan
1
2
10
3
L
Danzaburou
TheShewdom
Danzaburou
3
2
3
2.25
L
3
3
4
1.67
W
Cabrakan
nutbuster789
Cabrakan
11
0
4
13
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,981
Damage
56,579
61,603
Taken
41,117
33,293
Mitigated
19,880
3,505
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,878
822
0
631
6,904
2,640
0
1,556
5,348
36,223
0
L
Cerberus
CiroqLee
Cerberus
5,331
418
0
2,058
11,177
9,281
0
6,616
4,561
18,119
0
W
Nemesis
LeoxdAW
Nemesis
3,499
1,575
210
1,047
11,775
5,958
0
4,574
7,201
0
16,022
L
Chernobog
Nezuko81
Chernobog
6,239
3,630
0
104
15,246
5,718
0
11,195
4,051
0
20,242
W
Izanami
Reincarnate
Izanami
14,105
11,394
0
1,780
6,822
2,499
0
1,804
5,018
0
43,637
W
Kukulkan
ScarMathy
Kukulkan
7,093
1,403
0
751
7,088
2,635
0
2,036
5,052
27,742
0
L
Danzaburou
TheShewdom
Danzaburou
12,032
4,193
0
540
8,611
3,290
0
5,845
2,766
0
48,408
L
7,670
703
0
0
10,994
3,854
0
6,549
4,445
0
28,065
W
Cabrakan
nutbuster789
Cabrakan
15,004
2,292
0
1,068
8,528
6,148
0
2,070
6,458
21,750
0
L
6,709
1,791
0
803
15,575
11,150
0
8,770
6,805
10,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
51,578
207
Minions Killed
203
5
Camps Cleared
9
978,066
Distance Traveled
898,673
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,304
1,030
39
4
1
170,971
1
L
Cerberus
9,560
956
56
6
2
195,945
0
W
Nemesis
9,591
959
36
4
1
204,371
0
L
Chernobog
8,569
857
28
3
0
144,416
2
W
Izanami
10,611
1,061
70
7
2
168,421
0
W
Kukulkan
9,390
939
50
5
1
165,173
2
L
Danzaburou
10,126
1,013
78
8
2
198,957
2
L
Loki
9,587
959
39
4
1
232,829
0
W
Cabrakan
11,682
1,168
8
1
4
189,737
3
L
Ymir
9,636
964
6
1
0
205,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role