Player Matchup

Gilgamesh
Gilgamesh
Kyrillic
Gilgamesh
Level 63
God Stats
1W - 0L
1,529 SR
Queue Stats
15W - 20L
1,398 Elo+
Party 1
Medusa
Medusa
Mrunwise
Medusa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,362 Elo+
Party 1
Chiron
Chiron
PoseidonWarlord
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,186 Elo+
Party 1
Chaac
Chaac
Raiden MKL
Chaac
Level 160
God Stats
2W - 1L
1,612 SR
Queue Stats
84W - 59L
1,629 Elo+
Party 2
Nu Wa
Nu Wa
WifeUcker90
Nu Wa
Level 17
God Stats
1W - 0L
1,720 SR
Queue Stats
33W - 15L
1,772 Elo+
Party 2
Team Averages
Level 60
1,572 SR
1,470 Elo+

VS

Team Averages
Level 78
1,488 SR
1,415 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Br41nd34dM0nk
Bellona
Level 29
God Stats
1W - 3L
1,255 SR
Queue Stats
114W - 137L
1,385 Elo+
Solo
Anubis
Anubis
CHOW420
Anubis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,255 Elo+
Solo
Ullr
Ullr
Vxtmartinxtenta1
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,430 Elo+
Solo
Odin
Odin
incompetentdad
Odin
Level 125
God Stats
3W - 5L
1,684 SR
Queue Stats
273W - 272L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kyrillic
Gilgamesh
11
4 / 1 / 8
6,536
1,307
5,262
6,242
3,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Mrunwise
Medusa
8
0 / 2 / 11
5,680
1,136
2,024
4,397
1,113
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 0 / 7
6,291
1,258
3,192
3,423
1,031
Chaac
12
8 / 0 / 7
7,358
1,472
8,066
6,758
4,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 0 / 13
7,152
1,430
6,126
3,480
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 3 / 1
5,015
1,003
5,517
3,662
1,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
10
1 / 3 / 2
5,416
1,083
2,944
8,656
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
CHOW420
Anubis
9
1 / 5 / 2
5,104
1,021
3,983
5,899
2,274
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

6
0 / 2 / 2
4,395
879
643
2,530
749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 3 / 3
4,709
942
3,534
5,578
3,237
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
16
Kills
3
3
Deaths
16
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
3
1
0.5
L
Bellona
1
3
2
0.67
L
Anubis
CHOW420
Anubis
1
5
2
0.4
W
Gilgamesh
Kyrillic
Gilgamesh
4
1
8
8
W
Medusa
Mrunwise
Medusa
0
2
11
2.75
W
3
0
7
6.5
W
Chaac
8
0
7
11.5
L
0
2
2
0.5
W
1
0
13
7.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,670
Damage
16,621
24,300
Taken
26,325
11,046
Mitigated
13,054
14,747
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,517
1,667
661
260
3,662
1,081
0
851
2,621
14,018
0
L
Bellona
2,944
475
777
2,235
8,656
5,713
0
1,648
6,778
0
5,397
L
Anubis
CHOW420
Anubis
3,983
186
326
580
5,899
2,274
0
1,076
4,590
12,678
0
W
Gilgamesh
Kyrillic
Gilgamesh
5,262
723
2,687
1,985
6,242
3,291
780
1,868
4,374
0
8,401
W
Medusa
Mrunwise
Medusa
2,024
735
328
951
4,397
1,113
760
1,732
2,665
0
4,802
W
3,192
1,057
1,611
1,380
3,423
1,031
1,704
1,485
1,938
0
7,186
W
Chaac
8,066
934
879
3,139
6,758
4,539
736
3,142
3,616
0
15,161
L
643
211
0
250
2,530
749
0
444
1,964
0
1,305
W
6,126
936
905
882
3,480
1,072
1,198
1,483
1,997
19,178
0
L
3,534
489
491
640
5,578
3,237
0
1,467
3,788
630
5,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
24,639
71
Minions Killed
42
0
Camps Cleared
0
560,556
Distance Traveled
401,253
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,015
1,003
18
4
0
108,523
1
L
Bellona
5,416
1,083
6
1
0
94,596
0
L
Anubis
5,104
1,021
13
3
0
74,857
0
W
Gilgamesh
6,536
1,307
16
3
0
117,555
2
W
Medusa
5,680
1,136
7
1
0
113,419
1
W
Chiron
6,291
1,258
6
1
0
117,454
1
W
Chaac
7,358
1,472
11
2
0
108,126
1
L
Ullr
4,395
879
0
0
0
37,140
0
W
Nu Wa
7,152
1,430
31
6
0
104,002
0
L
Odin
4,709
942
5
1
0
86,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role