Player Matchup

Ares
Ares
CobitosxD
Ares
Level 124
God Stats
2W - 1L
1,783 SR
Queue Stats
292W - 281L
1,426 Elo+
Party 3
Fenrir
Fenrir
Jotaro_Calvo
Fenrir
Level 17
God Stats
12W - 6L
1,628 SR
Queue Stats
15W - 22L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
XxDaxstenxX
Danzaburou
Level 158
God Stats
2W - 3L
1,473 SR
Queue Stats
114W - 118L
1,516 Elo+
Party 3
Nu Wa
Nu Wa
leogamer42078
Nu Wa
Level 97
God Stats
4W - 1L
1,657 SR
Queue Stats
309W - 329L
1,377 Elo+
Party 1
Bellona
Bellona
viraje_risibles1
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,490 Elo+
Party 3
Team Averages
Level 82
1,608 SR
1,438 Elo+

VS

Team Averages
Level 71
1,642 SR
1,428 Elo+
Susano
Susano
LordButterJew
Susano
Level 26
God Stats
0W - 1L
1,654 SR
Queue Stats
31W - 38L
1,443 Elo+
Party 2
Nike
Nike
Meowseph0Stalin
Nike
Level 106
God Stats
0W - 1L
1,630 SR
Queue Stats
121W - 110L
1,466 Elo+
Party 2
Anhur
Anhur
SARGENTMAJOR79
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 47L
1,326 Elo+
Solo
Persephone
Persephone
TcHexx
Persephone
Level 121
God Stats
6W - 4L
1,745 SR
Queue Stats
186W - 178L
1,472 Elo+
Party 2
Xing Tian
Xing Tian
WINA326
Xing Tian
Level 58
God Stats
3W - 4L
1,682 SR
Queue Stats
74W - 76L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 0 / 25
11,491
500
21,198
23,963
32,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
20
8 / 4 / 8
13,165
572
11,226
16,708
7,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
XxDaxstenxX
Danzaburou
20
12 / 1 / 8
14,777
642
13,627
14,934
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 3 / 9
13,355
581
19,866
14,526
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 3 / 12
12,639
550
25,161
25,446
29,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 13 / 2
8,735
380
7,293
18,969
6,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 9 / 2
10,253
446
14,929
34,026
21,510
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 0
7,585
330
1,778
9,244
2,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
TcHexx
Persephone
17
3 / 9 / 2
11,773
512
19,196
17,434
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
WINA326
Xing Tian
14
2 / 7 / 2
9,767
425
7,061
30,851
32,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
44
Kills
11
11
Deaths
44
62
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
3
0
25
15.5
W
Fenrir
8
4
8
3
L
1
13
2
0.15
L
5
9
2
0.67
L
0
6
0
0
L
Persephone
TcHexx
Persephone
3
9
2
0.44
L
Xing Tian
WINA326
Xing Tian
2
7
2
0.43
W
Danzaburou
XxDaxstenxX
Danzaburou
12
1
8
16
W
12
3
9
5.5
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,078
Damage
50,257
95,577
Taken
110,524
83,253
Mitigated
68,810
38,081
Healing
12,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
21,198
1,017
0
5,155
23,963
32,571
576
10,195
13,768
45,853
0
W
Fenrir
11,226
1,664
0
8,935
16,708
7,661
0
3,805
12,903
0
108,799
L
7,293
1,255
0
0
18,969
6,781
0
6,291
12,136
0
33,230
L
14,929
962
389
6,291
34,026
21,510
758
13,476
18,529
10,478
41,997
L
1,778
990
0
640
9,244
2,714
0
2,897
6,347
0
25,835
L
Persephone
TcHexx
Persephone
19,196
1,120
0
3,263
17,434
5,762
954
8,065
8,930
88,770
0
L
Xing Tian
WINA326
Xing Tian
7,061
606
0
2,358
30,851
32,043
0
12,527
16,215
29,117
0
W
Danzaburou
XxDaxstenxX
Danzaburou
13,627
5,335
0
8,882
14,934
8,193
3,826
4,640
10,294
0
125,166
W
19,866
3,920
0
4,050
14,526
5,442
4,801
8,426
6,100
92,227
0
W
25,161
6,671
0
11,059
25,446
29,386
3,396
8,425
17,021
13,810
66,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,427
Gold Earned
48,113
643
Minions Killed
328
0
Camps Cleared
0
2,286,199
Distance Traveled
1,902,691
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,491
500
46
2
0
461,502
11
W
Fenrir
13,165
572
158
7
0
502,518
4
L
Susano
8,735
380
50
2
0
415,020
0
L
Nike
10,253
446
82
4
0
412,441
0
L
Anhur
7,585
330
41
2
0
231,669
4
L
Persephone
11,773
512
123
5
0
399,132
1
L
Xing Tian
9,767
425
32
1
0
444,429
1
W
Danzaburou
14,777
642
182
8
0
449,507
0
W
Nu Wa
13,355
581
136
6
0
433,415
2
W
Bellona
12,639
550
121
5
0
439,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role