Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
FasterBrute83
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 94L
1,382 Elo+
Party 1
Da Ji
Da Ji
Hernandez0808-br
Da Ji
Level 18
God Stats
14W - 9L
1,608 SR
Queue Stats
51W - 55L
1,328 Elo+
Solo
Olorun
Olorun
TheRealKing5223
Olorun
Level 29
God Stats
0W - 1L
1,267 SR
Queue Stats
49W - 73L
1,317 Elo+
Party 1
Kali
Kali
calebwrecks1234
Kali
Level 20
God Stats
14W - 19L
1,402 SR
Queue Stats
15W - 26L
1,272 Elo+
Party 1
Team Averages
Level 25
1,455 SR
1,360 Elo+

VS

Team Averages
Level 23
1,498 SR
1,394 Elo+
Ra
Ra
Canadian-Ninja9
Ra
Level 23
God Stats
39W - 27L
1,548 SR
Queue Stats
62W - 55L
1,487 Elo+
Party 2
Neith
Neith
Chaosking3281
Neith
Level 23
God Stats
1W - 2L
1,284 SR
Queue Stats
57W - 68L
1,309 Elo+
Solo
Serqet
Serqet
LordBigMoney
Serqet
Level 29
God Stats
4W - 4L
1,615 SR
Queue Stats
92W - 111L
1,358 Elo+
Solo
Achilles
Achilles
WolfmanSketch
Achilles
Level 12
God Stats
4W - 3L
1,433 SR
Queue Stats
23W - 16L
1,414 Elo+
Solo
Horus
Horus
rocky-3108
Horus
Level 27
God Stats
20W - 19L
1,609 SR
Queue Stats
65W - 71L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
2 / 5 / 0
6,326
422
1,932
9,524
5,060
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 7 / 1
7,144
476
6,039
8,435
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 6 / 1
5,970
398
3,521
9,266
2,471
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 11 / 2
5,739
383
6,238
13,437
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 0
5,381
359
467
9,123
2,101
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
8,410
561
7,050
7,257
2,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 5
9,262
617
6,640
6,626
2,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
15
6 / 1 / 4
9,092
606
5,469
7,962
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
WolfmanSketch
Achilles
16
9 / 1 / 3
10,211
681
6,940
10,418
4,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
13
6 / 1 / 8
8,577
572
7,814
11,395
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
4
Kills
31
32
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
0
0.4
W
7
1
9
11.5
W
3
1
5
5.5
L
2
7
1
0.36
L
0
6
1
0.08
W
Serqet
6
1
4
8
L
0
11
2
0.09
W
Achilles
WolfmanSketch
Achilles
9
1
3
10.5
L
0
3
0
0
W
Horus
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,197
Damage
33,913
49,785
Taken
43,658
15,494
Mitigated
20,821
7,561
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,932
259
600
2,469
9,524
5,060
110
1,901
7,276
17,477
0
W
7,050
1,061
1,965
2,084
7,257
2,556
249
3,312
3,839
43,009
0
W
6,640
2,211
0
940
6,626
2,410
3,243
2,091
4,403
0
63,214
L
6,039
1,157
51
1,471
8,435
2,080
280
1,029
7,406
28,756
0
L
3,521
782
0
821
9,266
2,471
0
545
8,707
0
29,782
W
Serqet
5,469
925
0
4,084
7,962
2,927
743
681
7,167
0
51,374
L
6,238
2,508
87
1,726
13,437
3,782
0
3,453
9,912
28,211
0
W
Achilles
WolfmanSketch
Achilles
6,940
2,391
0
2,444
10,418
4,303
3,371
1,468
8,694
0
68,154
L
467
186
0
336
9,123
2,101
0
122
8,875
0
16,309
W
Horus
7,814
4,057
1,248
5,095
11,395
8,625
1,307
6,504
4,739
0
20,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
45,552
225
Minions Killed
451
0
Camps Cleared
0
1,333,445
Distance Traveled
1,472,672
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,326
422
31
2
0
245,851
2
W
Ra
8,410
561
68
5
0
284,261
0
W
Neith
9,262
617
124
8
0
268,812
0
L
Agni
7,144
476
53
4
0
272,250
5
L
Da Ji
5,970
398
56
4
0
307,587
0
W
Serqet
9,092
606
101
7
0
344,700
2
L
Olorun
5,739
383
49
3
0
230,461
1
W
Achilles
10,211
681
135
9
0
307,023
5
L
Kali
5,381
359
36
2
0
277,296
3
W
Horus
8,577
572
23
2
0
267,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role