Player Matchup

Thoth
Thoth
Its_Ranger_Rick
Thoth
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,425 Elo+
Party 1
Horus
Horus
Its_Yang_
Horus
Level 65
God Stats
0W - 1L
1,740 SR
Queue Stats
8W - 16L
1,400 Elo+
Party 1
Hou Yi
Hou Yi
TexasRed732
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
its_Demon_Angle
Danzaburou
Level 147
God Stats
1W - 1L
1,636 SR
Queue Stats
24W - 26L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
shadowgeneside
Sun Wukong
Level 25
God Stats
0W - 1L
1,167 SR
Queue Stats
7W - 12L
1,428 Elo+
Party 1
Team Averages
Level 70
1,509 SR
1,454 Elo+

VS

Team Averages
Level 92
1,472 SR
1,406 Elo+
Tyr
Tyr
HunterPack42
Tyr
Level 117
God Stats
1W - 0L
1,174 SR
Queue Stats
5W - 9L
1,230 Elo+
Party 2
Sylvanus
Sylvanus
Jauzzy
Sylvanus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 92L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
King Cliff Cole
Ah Muzen Cab
Level 118
God Stats
6W - 1L
1,484 SR
Queue Stats
266W - 306L
1,404 Elo+
Solo
Danzaburou
Danzaburou
PilotLemming455
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,396 Elo+
Party 2
Sol
Sol
SisterChipmunk8
Sol
Level 97
God Stats
16W - 6L
1,702 SR
Queue Stats
659W - 654L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
7,956
663
6,201
7,746
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Its_Yang_
Horus
15
2 / 6 / 4
8,685
724
7,700
23,279
19,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
16
2 / 7 / 2
8,702
725
10,603
12,945
6,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
its_Demon_Angle
Danzaburou
13
0 / 8 / 3
7,650
638
15,378
13,992
5,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
shadowgeneside
Sun Wukong
14
2 / 5 / 3
7,864
655
13,194
17,544
18,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 17
8,767
731
7,877
13,397
10,773
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Jauzzy
Sylvanus
17
4 / 0 / 25
10,840
903
9,694
18,745
19,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
King Cliff Cole
Ah Muzen Cab
16
5 / 3 / 19
9,799
817
13,096
12,729
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
PilotLemming455
Danzaburou
18
14 / 2 / 13
11,509
959
23,990
13,904
7,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 0 / 20
10,461
872
13,387
13,615
6,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
125
7
Kills
31
31
Deaths
8
15
Assists
94
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
1
5
3
0.5
L
Horus
Its_Yang_
Horus
2
6
4
0.67
W
Sylvanus
Jauzzy
Sylvanus
4
0
25
16.5
W
Ah Muzen Cab
King Cliff Cole
Ah Muzen Cab
5
3
19
4.83
W
Danzaburou
PilotLemming455
Danzaburou
14
2
13
10.25
W
6
0
20
16
L
Hou Yi
2
7
2
0.43
L
Danzaburou
its_Demon_Angle
Danzaburou
0
8
3
0.19
L
Sun Wukong
shadowgeneside
Sun Wukong
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,076
Damage
68,044
75,506
Taken
72,390
52,119
Mitigated
49,006
24,913
Healing
46,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,877
959
1,986
1,843
13,397
10,773
233
1,013
12,018
0
12,624
L
6,201
607
112
0
7,746
2,927
0
1,790
5,956
14,179
0
L
Horus
Its_Yang_
Horus
7,700
4,127
6,271
8,391
23,279
19,290
0
7,967
15,312
0
12,916
W
Sylvanus
Jauzzy
Sylvanus
9,694
2,616
11,295
9,467
18,745
19,221
220
1,239
16,945
16,198
0
W
Ah Muzen Cab
King Cliff Cole
Ah Muzen Cab
13,096
3,606
4,042
3,106
12,729
5,611
1,687
1,563
11,166
0
28,939
W
Danzaburou
PilotLemming455
Danzaburou
23,990
11,305
1,539
4,500
13,904
7,247
1,286
732
12,902
0
41,414
W
13,387
3,660
2,728
5,732
13,615
6,154
2,459
1,654
11,825
35,066
0
L
Hou Yi
10,603
2,234
519
608
12,945
6,065
0
4,106
8,839
0
18,719
L
Danzaburou
its_Demon_Angle
Danzaburou
15,378
4,892
426
2,520
13,992
5,423
0
4,296
9,696
0
30,206
L
Sun Wukong
shadowgeneside
Sun Wukong
13,194
1,492
1,890
4,176
17,544
18,414
0
4,922
12,622
0
21,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,857
Gold Earned
51,376
108
Minions Killed
134
0
Camps Cleared
0
915,126
Distance Traveled
1,188,393
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,767
731
9
1
0
264,764
1
L
Thoth
7,956
663
10
1
0
116,450
0
L
Horus
8,685
724
13
1
0
232,064
0
W
Sylvanus
10,840
903
9
1
0
215,436
1
W
Ah Muzen Cab
9,799
817
40
3
0
226,556
0
W
Danzaburou
11,509
959
26
2
0
232,832
3
W
Sol
10,461
872
50
4
0
248,805
0
L
Hou Yi
8,702
725
19
2
0
163,778
0
L
Danzaburou
7,650
638
41
3
0
176,716
0
L
Sun Wukong
7,864
655
25
2
0
226,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role