Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BareRays
Tsukuyomi
Level 104
God Stats
0W - 3L
1,449 SR
Queue Stats
337W - 253L
1,533 Elo+
Party 2
Bellona
Bellona
CryLight-_-
Bellona
Level 21
God Stats
18W - 7L
1,629 SR
Queue Stats
30W - 15L
1,561 Elo+
Party 2
Artemis
Artemis
UniqueKillem
Artemis
Level 37
God Stats
2W - 2L
1,521 SR
Queue Stats
8W - 10L
1,374 Elo+
Party 2
Tiamat
Tiamat
noguvyrome
Tiamat
Level 98
God Stats
26W - 17L
1,582 SR
Queue Stats
136W - 126L
1,524 Elo+
Party 2
Team Averages
Level 59
1,536 SR
1,498 Elo+

VS

Team Averages
Level 82
1,510 SR
1,474 Elo+
Apollo
Apollo
Ac3luck
Apollo
Level 105
God Stats
2W - 7L
1,496 SR
Queue Stats
119W - 162L
1,479 Elo+
Party 1
Fenrir
Fenrir
F1uffyPillow
Fenrir
Level 140
God Stats
11W - 6L
1,702 SR
Queue Stats
319W - 352L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
Heavydrink
Sun Wukong
Level 41
God Stats
1W - 0L
1,317 SR
Queue Stats
65W - 61L
1,395 Elo+
Solo
Bacchus
Bacchus
rightonnn
Bacchus
Level 38
God Stats
20W - 16L
1,636 SR
Queue Stats
67W - 77L
1,490 Elo+
Party 1
Merlin
Merlin
xboxNOlife987
Merlin
Level 87
God Stats
1W - 1L
1,399 SR
Queue Stats
189W - 221L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
4
0 / 1 / 2
5,771
321
334
2,142
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
BareRays
Tsukuyomi
16
6 / 5 / 1
9,593
533
10,258
15,199
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
CryLight-_-
Bellona
15
4 / 3 / 0
9,385
521
8,383
14,176
10,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
UniqueKillem
Artemis
15
3 / 6 / 0
8,813
490
4,040
11,159
3,374
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
noguvyrome
Tiamat
14
1 / 3 / 2
9,042
502
7,927
9,855
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ac3luck
Apollo
16
6 / 2 / 3
9,804
545
6,586
6,269
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
14
5 / 4 / 4
9,209
512
7,785
11,796
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Heavydrink
Sun Wukong
16
2 / 4 / 4
9,445
525
8,052
15,094
9,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
rightonnn
Bacchus
14
3 / 2 / 7
9,030
502
4,627
10,519
11,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 2 / 5
8,776
488
7,668
8,567
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
14
Kills
18
18
Deaths
14
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
2
1
W
Apollo
Ac3luck
Apollo
6
2
3
3.75
L
Tsukuyomi
BareRays
Tsukuyomi
6
5
1
1.3
L
Bellona
CryLight-_-
Bellona
4
3
0
1.33
W
Fenrir
5
4
4
1.75
W
Sun Wukong
Heavydrink
Sun Wukong
2
4
4
1
L
Artemis
UniqueKillem
Artemis
3
6
0
0.5
L
Tiamat
noguvyrome
Tiamat
1
3
2
0.67
W
Bacchus
rightonnn
Bacchus
3
2
7
3.25
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,942
Damage
34,718
52,531
Taken
52,245
26,518
Mitigated
32,939
14,427
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
334
0
0
1,031
2,142
1,000
0
445
1,697
3,918
0
W
Apollo
Ac3luck
Apollo
6,586
3,135
0
926
6,269
2,686
1,387
286
5,983
0
63,166
L
Tsukuyomi
BareRays
Tsukuyomi
10,258
2,523
0
5,090
15,199
5,725
0
4,729
10,423
0
72,253
L
Bellona
CryLight-_-
Bellona
8,383
2,861
0
4,183
14,176
10,172
142
2,032
11,144
0
51,844
W
Fenrir
7,785
954
0
3,092
11,796
6,715
0
1,616
10,050
0
44,598
W
Sun Wukong
Heavydrink
Sun Wukong
8,052
1,462
551
7,006
15,094
9,190
794
1,244
13,794
0
51,014
L
Artemis
UniqueKillem
Artemis
4,040
1,536
0
1,878
11,159
3,374
0
794
10,365
0
53,042
L
Tiamat
noguvyrome
Tiamat
7,927
941
0
2,245
9,855
6,247
698
4,295
5,500
61,828
0
W
Bacchus
rightonnn
Bacchus
4,627
484
167
1,000
10,519
11,680
534
3,835
6,386
22,498
0
W
7,668
82
0
2,534
8,567
2,668
898
674
7,771
63,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,604
Gold Earned
46,264
483
Minions Killed
439
0
Camps Cleared
0
1,468,716
Distance Traveled
1,641,270
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,771
321
0
0
0
63,595
0
W
Apollo
9,804
545
115
6
0
306,987
2
L
Tsukuyomi
9,593
533
115
6
0
378,366
10
L
Bellona
9,385
521
121
7
0
373,551
0
W
Fenrir
9,209
512
72
4
0
372,720
3
W
Sun Wukong
9,445
525
83
5
0
326,666
3
L
Artemis
8,813
490
121
7
0
306,843
1
L
Tiamat
9,042
502
126
7
0
346,361
7
W
Bacchus
9,030
502
52
3
0
304,994
0
W
Merlin
8,776
488
117
7
0
329,903
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role