Player Matchup

Artemis
Artemis
 
Artemis
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Rayе
Persephone
Level 15
God Stats
5W - 1L
2,021 SR
Queue Stats
50W - 14L
1,826 Elo+
Party 2
Terra
Terra
StaberinoBambino
Terra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 4L
1,946 Elo+
Party 2
Gilgamesh
Gilgamesh
hellmode160
Gilgamesh
Level 17
God Stats
2W - 1L
2,085 SR
Queue Stats
37W - 22L
1,721 Elo+
Solo
Nemesis
Nemesis
prodigy428
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 38L
1,808 Elo+
Party 2
Team Averages
Level 36
1,721 SR
1,760 Elo+

VS

Team Averages
Level 37
1,582 SR
1,651 Elo+
Ymir
Ymir
GoNikaGo
Ymir
Level 5
God Stats
2W - 0L
1,810 SR
Queue Stats
28W - 24L
1,727 Elo+
Solo
Hel
Hel
HflipperQc
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 71L
1,582 Elo+
Solo
Tyr
Tyr
YourMomsDOg
Tyr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,654 Elo+
Party 1
Cliodhna
Cliodhna
ZnoopSGT
Cliodhna
Level 116
God Stats
4W - 2L
1,537 SR
Queue Stats
102W - 93L
1,599 Elo+
Party 1
Charybdis
Charybdis
x420x69xXDx
Charybdis
Level 29
God Stats
7W - 6L
1,561 SR
Queue Stats
138W - 102L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
19
3 / 9 / 3
11,893
476
14,965
22,193
5,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Rayе
Persephone
20
7 / 3 / 9
14,295
572
29,681
15,311
6,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 5 / 11
11,231
449
3,423
16,953
18,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
hellmode160
Gilgamesh
15
5 / 3 / 2
10,627
425
8,223
14,555
7,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
prodigy428
Nemesis
19
7 / 4 / 7
12,297
492
11,330
19,826
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 5 / 8
14,462
578
14,739
30,067
33,795
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 7
10,744
430
3,102
10,048
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 7 / 11
13,281
531
9,274
27,633
20,306
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
ZnoopSGT
Cliodhna
20
7 / 4 / 5
14,048
562
13,332
15,846
6,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
x420x69xXDx
Charybdis
20
14 / 1 / 4
17,922
717
26,382
20,521
7,074
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
59
24
Kills
24
24
Deaths
24
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
9
3
0.5
W
Ymir
1
5
8
1
W
0
7
7
0.5
L
Persephone
Rayе
Persephone
7
3
9
3.83
L
2
5
11
1.5
W
2
7
11
1.07
W
Cliodhna
ZnoopSGT
Cliodhna
7
4
5
2.38
L
Gilgamesh
hellmode160
Gilgamesh
5
3
2
2
L
Nemesis
prodigy428
Nemesis
7
4
7
2.63
W
Charybdis
x420x69xXDx
Charybdis
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,622
Damage
66,829
88,838
Taken
104,115
46,884
Mitigated
69,904
27,285
Healing
41,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,965
7,580
669
5,434
22,193
5,389
686
972
21,031
0
102,312
W
Ymir
14,739
2,074
0
9,731
30,067
33,795
582
9,356
19,864
99,853
0
W
3,102
392
5,932
3,460
10,048
2,648
819
4,729
5,091
46,148
0
L
Persephone
Rayе
Persephone
29,681
1,573
264
4,410
15,311
6,073
247
2,935
12,173
142,505
0
L
3,423
653
5,155
3,119
16,953
18,842
36
2,925
13,455
13,798
0
W
9,274
783
0
4,037
27,633
20,306
275
9,007
18,258
0
68,018
W
Cliodhna
ZnoopSGT
Cliodhna
13,332
1,529
0
5,832
15,846
6,081
892
5,601
9,924
0
84,205
L
Gilgamesh
hellmode160
Gilgamesh
8,223
2,576
0
4,720
14,555
7,163
0
5,712
8,053
0
50,199
L
Nemesis
prodigy428
Nemesis
11,330
4,301
0
3,514
19,826
9,417
0
3,298
16,282
0
91,666
W
Charybdis
x420x69xXDx
Charybdis
26,382
15,574
0
12,896
20,521
7,074
5,053
4,212
16,237
0
203,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,343
Gold Earned
70,457
666
Minions Killed
773
0
Camps Cleared
0
2,225,674
Distance Traveled
2,315,700
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,893
476
160
6
0
414,445
2
W
Ymir
14,462
578
203
8
0
419,755
6
W
Hel
10,744
430
79
3
0
344,158
0
L
Persephone
14,295
572
246
10
0
510,371
6
L
Terra
11,231
449
27
1
0
468,073
5
W
Tyr
13,281
531
98
4
0
531,937
1
W
Cliodhna
14,048
562
119
5
0
526,732
5
L
Gilgamesh
10,627
425
97
4
0
298,203
7
L
Nemesis
12,297
492
136
5
0
534,582
10
W
Charybdis
17,922
717
274
11
0
493,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role