Player Matchup

Cthulhu
Cthulhu
Derriphan70X7
Cthulhu
Level 65
God Stats
13W - 7L
1,504 SR
Queue Stats
71W - 61L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FearTheeBeard1
Tsukuyomi
Level 79
God Stats
60W - 49L
1,613 SR
Queue Stats
337W - 325L
1,531 Elo+
Party 2
Izanami
Izanami
Kueriseu
Izanami
Level 69
God Stats
13W - 4L
1,768 SR
Queue Stats
345W - 322L
1,479 Elo+
Party 1
Chaac
Chaac
Moleculasamurai
Chaac
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 57L
1,540 Elo+
Party 1
Sol
Sol
VioletDementia
Sol
Level 84
God Stats
13W - 12L
1,560 SR
Queue Stats
446W - 422L
1,468 Elo+
Party 1
Team Averages
Level 79
1,589 SR
1,509 Elo+

VS

Team Averages
Level 111
1,527 SR
1,415 Elo+
Bellona
Bellona
Arrizell
Bellona
Level 106
God Stats
15W - 17L
1,495 SR
Queue Stats
394W - 417L
1,507 Elo+
Solo
Ravana
Ravana
BORREGA 132
Ravana
Level 155
God Stats
2W - 2L
1,635 SR
Queue Stats
193W - 174L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zenaida123
Morgan Le Fay
Level 123
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Geb
Geb
jimmyweava23
Geb
Level 107
God Stats
8W - 7L
1,687 SR
Queue Stats
134W - 125L
1,517 Elo+
Party 3
Cernunnos
Cernunnos
spumaliscious
Cernunnos
Level 64
God Stats
7W - 7L
1,661 SR
Queue Stats
34W - 39L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 5 / 5
6,119
471
4,290
8,979
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
FearTheeBeard1
Tsukuyomi
14
4 / 0 / 4
7,876
606
6,039
5,683
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kueriseu
Izanami
13
4 / 1 / 6
8,118
624
5,754
8,154
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
5 / 1 / 8
8,121
625
11,344
15,292
13,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 3 / 3
7,194
553
7,683
8,114
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arrizell
Bellona
12
1 / 6 / 2
7,117
547
10,288
14,810
11,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
9
0 / 5 / 5
5,785
445
3,237
7,380
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Zenaida123
Morgan Le Fay
11
1 / 2 / 2
6,612
509
4,095
6,873
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 6
6,681
514
1,887
11,158
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
spumaliscious
Cernunnos
13
7 / 1 / 1
8,099
623
8,257
7,568
2,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
16
Kills
10
10
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arrizell
Bellona
1
6
2
0.33
L
Ravana
0
5
5
0.5
W
Cthulhu
0
5
5
0.5
W
Tsukuyomi
FearTheeBeard1
Tsukuyomi
4
0
4
6
W
Izanami
Kueriseu
Izanami
4
1
6
7
W
5
1
8
9
W
3
3
3
1.5
L
Morgan Le Fay
Zenaida123
Morgan Le Fay
1
2
2
1
L
1
2
6
2
L
Cernunnos
spumaliscious
Cernunnos
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,110
Damage
27,764
46,222
Taken
47,789
24,566
Mitigated
24,923
18,966
Healing
17,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arrizell
Bellona
10,288
5,688
0
5,620
14,810
11,824
0
2,769
10,898
2,293
43,922
L
Ravana
3,237
528
0
2,355
7,380
2,120
0
1,921
5,339
0
20,792
W
Cthulhu
4,290
268
353
2,197
8,979
5,568
0
1,585
7,357
28,649
0
W
Tsukuyomi
FearTheeBeard1
Tsukuyomi
6,039
1,631
0
2,257
5,683
1,784
0
491
5,114
0
58,111
W
Izanami
Kueriseu
Izanami
5,754
2,755
0
3,748
8,154
2,285
23
1,896
6,028
0
58,703
W
11,344
2,486
0
6,922
15,292
13,192
0
1,318
13,912
7,812
37,295
W
7,683
2,817
0
3,489
8,114
1,737
1,568
925
7,173
41,889
0
L
Morgan Le Fay
Zenaida123
Morgan Le Fay
4,095
669
0
1,980
6,873
2,014
0
982
5,891
36,670
0
L
1,887
519
0
3,685
11,158
6,491
110
4,730
5,985
16,705
0
L
Cernunnos
spumaliscious
Cernunnos
8,257
4,684
0
3,406
7,568
2,474
690
3,585
3,862
0
55,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,428
Gold Earned
34,294
443
Minions Killed
343
0
Camps Cleared
0
1,336,832
Distance Traveled
1,223,409
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,117
547
94
7
0
234,914
2
L
Ravana
5,785
445
45
3
0
240,938
3
W
Cthulhu
6,119
471
51
4
0
265,620
1
W
Tsukuyomi
7,876
606
96
7
0
316,421
4
W
Izanami
8,118
624
125
10
0
257,569
4
W
Chaac
8,121
625
91
7
0
277,107
1
W
Sol
7,194
553
80
6
0
220,115
3
L
Morgan Le Fay
6,612
509
81
6
0
236,179
5
L
Geb
6,681
514
18
1
0
252,960
4
L
Cernunnos
8,099
623
105
8
0
258,418
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role