Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JustAnotherMask
Tiamat
Level 39
God Stats
2W - 5L
1,517 SR
Queue Stats
63W - 79L
1,541 Elo+
Solo
Nike
Nike
Kabroke
Nike
Level 85
God Stats
5W - 2L
1,733 SR
Queue Stats
259W - 252L
1,457 Elo+
Solo
Geb
Geb
XX_DeathNinja
Geb
Level 148
God Stats
7W - 12L
1,495 SR
Queue Stats
487W - 404L
1,590 Elo+
Party 3
Heimdallr
Heimdallr
YagamiOmen
Heimdallr
Level 45
God Stats
3W - 1L
1,580 SR
Queue Stats
57W - 46L
1,559 Elo+
Party 3
Team Averages
Level 89
1,565 SR
1,529 Elo+

VS

Team Averages
Level 108
1,603 SR
1,550 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MythyMouse
Kumbhakarna
Level 142
God Stats
0W - 1L
1,729 SR
Queue Stats
48W - 53L
1,529 Elo+
Party 2
Chang'e
Chang'e
bboymacdaddy
Chang'e
Level 128
God Stats
5W - 4L
1,617 SR
Queue Stats
263W - 250L
1,534 Elo+
Party 1
Rama
Rama
douclark
Rama
Level 113
God Stats
9W - 12L
1,540 SR
Queue Stats
148W - 150L
1,600 Elo+
Party 2
Chaac
Chaac
yeetEYEth
Chaac
Level 47
God Stats
31W - 21L
1,626 SR
Queue Stats
114W - 114L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 0 / 1
8,513
655
7,484
7,898
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 1 / 1
8,219
632
8,925
6,686
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Kabroke
Nike
11
3 / 2 / 3
7,098
546
6,281
10,434
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 10
6,737
518
5,210
8,386
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
YagamiOmen
Heimdallr
12
4 / 1 / 0
7,240
557
6,819
6,665
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 2 / 1
6,920
532
5,080
9,920
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
MythyMouse
Kumbhakarna
8
1 / 4 / 0
5,221
402
4,046
8,889
5,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
bboymacdaddy
Chang'e
9
0 / 3 / 3
5,736
441
3,031
7,551
1,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
0 / 4 / 0
5,266
405
5,952
9,436
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
yeetEYEth
Chaac
10
0 / 5 / 0
5,699
438
5,977
11,067
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
5
5
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
0
1
4.5
L
Athena
 
Athena
4
2
1
2.25
W
7
1
1
7.5
W
Nike
Kabroke
Nike
3
2
3
2.25
L
Kumbhakarna
MythyMouse
Kumbhakarna
1
4
0
0.25
W
0
1
10
5
W
Heimdallr
YagamiOmen
Heimdallr
4
1
0
4
L
Chang'e
bboymacdaddy
Chang'e
0
3
3
0.5
L
Rama
0
4
0
0
L
Chaac
yeetEYEth
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,719
Damage
24,086
40,069
Taken
46,863
22,596
Mitigated
17,583
12,588
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,484
4,119
0
1,317
7,898
6,299
1,502
212
6,961
0
53,307
L
Athena
 
Athena
5,080
1,596
0
2,395
9,920
3,194
0
3,653
6,108
37,399
0
W
8,925
244
0
2,808
6,686
4,984
78
2,823
3,692
45,692
0
W
Nike
Kabroke
Nike
6,281
837
0
3,879
10,434
3,712
0
3,853
6,393
0
42,768
L
Kumbhakarna
MythyMouse
Kumbhakarna
4,046
282
387
2,768
8,889
5,218
0
3,329
5,498
13,960
0
W
5,210
581
438
1,888
8,386
4,925
0
2,947
5,431
20,393
0
W
Heimdallr
YagamiOmen
Heimdallr
6,819
3,165
0
2,258
6,665
2,676
1,500
1,995
4,670
0
47,184
L
Chang'e
bboymacdaddy
Chang'e
3,031
200
1,134
3,249
7,551
1,728
0
4,720
2,495
20,544
0
L
Rama
5,952
4,785
0
2,479
9,436
2,265
0
1,860
7,560
0
31,188
L
Chaac
yeetEYEth
Chaac
5,977
1,497
0
4,389
11,067
5,178
0
0
11,067
0
32,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
28,842
411
Minions Killed
254
0
Camps Cleared
0
1,208,089
Distance Traveled
1,289,241
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,513
655
117
9
0
243,224
3
L
Athena
6,920
532
72
6
0
288,659
2
W
Tiamat
8,219
632
100
8
0
229,626
1
W
Nike
7,098
546
82
6
0
249,587
5
L
Kumbhakarna
5,221
402
17
1
0
246,661
4
W
Geb
6,737
518
20
2
0
271,604
0
W
Heimdallr
7,240
557
92
7
0
214,048
2
L
Chang'e
5,736
441
43
3
0
245,272
4
L
Rama
5,266
405
62
5
0
269,048
2
L
Chaac
5,699
438
60
5
0
239,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role