Player Matchup

Neith
Neith
Cuppz
Neith
Level 139
God Stats
1W - 4L
1,142 SR
Queue Stats
182W - 172L
1,573 Elo+
Solo
Hera
Hera
Ein Kruger
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
FallenSoul23
Hel
Level 109
God Stats
1W - 2L
1,486 SR
Queue Stats
173W - 173L
1,543 Elo+
Solo
Anubis
Anubis
LilRicaNx561
Anubis
Level 115
God Stats
2W - 3L
1,872 SR
Queue Stats
85W - 70L
1,537 Elo+
Solo
Sol
Sol
Mundey
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,539 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,538 Elo+

VS

Team Averages
Level 63
1,510 SR
1,488 Elo+
Hel
Hel
HanAlistar
Hel
Level 36
God Stats
3W - 1L
1,627 SR
Queue Stats
32W - 47L
1,356 Elo+
Solo
Cthulhu
Cthulhu
MEGABROLY
Cthulhu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,273 Elo+
Solo
Scylla
Scylla
jakobw98
Scylla
Level 65
God Stats
3W - 0L
1,655 SR
Queue Stats
137W - 96L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
krunkkitsune
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,570 Elo+
Party 1
Amaterasu
Amaterasu
zatch2134
Amaterasu
Level 70
God Stats
1W - 0L
1,267 SR
Queue Stats
138W - 78L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cuppz
Neith
18
2 / 8 / 8
10,759
633
25,491
21,253
8,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 12 / 10
9,752
574
9,293
21,032
9,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 9
10,024
590
11,741
20,236
8,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
7 / 6 / 5
12,904
759
17,452
18,262
9,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
Mundey
Sol
20
5 / 6 / 6
11,574
681
22,551
22,207
8,849
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 19
11,880
699
10,370
17,716
8,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MEGABROLY
Cthulhu
19
5 / 3 / 22
12,230
719
17,561
25,591
33,859
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
jakobw98
Scylla
20
22 / 3 / 12
14,818
872
40,167
20,454
9,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
krunkkitsune
Sun Wukong
20
3 / 2 / 21
12,409
730
5,993
21,276
29,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
zatch2134
Amaterasu
20
10 / 2 / 26
13,639
802
23,095
32,847
39,390
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
141
15
Kills
41
41
Deaths
16
38
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Neith
Cuppz
Neith
2
8
8
0.75
L
0
12
10
0.42
L
1
9
9
0.61
W
1
6
19
1.75
L
Anubis
7
6
5
1.58
W
Cthulhu
MEGABROLY
Cthulhu
5
3
22
5.33
L
Sol
Mundey
Sol
5
6
6
1.33
W
Scylla
jakobw98
Scylla
22
3
12
9.33
W
Sun Wukong
krunkkitsune
Sun Wukong
3
2
21
6.75
W
Amaterasu
zatch2134
Amaterasu
10
2
26
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,528
Damage
97,186
102,990
Taken
117,884
45,143
Mitigated
120,100
41,079
Healing
65,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cuppz
Neith
25,491
7,181
1,062
3,284
21,253
8,330
600
15,772
5,481
0
40,947
L
9,293
4,536
631
1,288
21,032
9,515
283
15,459
5,573
14,533
0
L
11,741
1,025
14,915
7,699
20,236
8,613
22
14,883
5,353
21,984
0
W
10,370
495
19,540
8,010
17,716
8,505
2,798
9,693
8,023
36,111
0
L
Anubis
17,452
594
220
3,374
18,262
9,836
42
10,401
7,861
37,752
0
W
Cthulhu
MEGABROLY
Cthulhu
17,561
759
2,767
2,289
25,591
33,859
275
12,182
13,409
42,531
0
L
Sol
Mundey
Sol
22,551
6,778
608
7,998
22,207
8,849
377
12,598
9,609
50,122
0
W
Scylla
jakobw98
Scylla
40,167
564
2,465
5,870
20,454
9,237
864
13,949
6,505
52,158
0
W
Sun Wukong
krunkkitsune
Sun Wukong
5,993
669
1,381
6,479
21,276
29,109
684
11,593
9,683
1,215
24,044
W
Amaterasu
zatch2134
Amaterasu
23,095
6,355
3,377
12,980
32,847
39,390
940
13,620
19,227
814
40,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,013
Gold Earned
64,976
171
Minions Killed
188
0
Camps Cleared
0
1,255,021
Distance Traveled
1,726,700
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,759
633
39
2
0
259,596
0
L
Hera
9,752
574
17
1
0
214,287
1
L
Hel
10,024
590
12
1
0
262,051
1
W
Hel
11,880
699
48
3
0
329,107
0
L
Anubis
12,904
759
51
3
0
236,931
0
W
Cthulhu
12,230
719
52
3
0
330,969
5
L
Sol
11,574
681
52
3
0
282,156
1
W
Scylla
14,818
872
24
1
0
350,741
1
W
Sun Wukong
12,409
730
27
2
0
351,056
3
W
Amaterasu
13,639
802
37
2
0
364,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role