Player Matchup

Sol
Sol
Aviaria
Sol
Level 149
God Stats
1W - 2L
1,581 SR
Queue Stats
99W - 61L
1,670 Elo+
Party 1
Bastet
Bastet
G Fuel Dragon
Bastet
Level 66
God Stats
13W - 6L
1,898 SR
Queue Stats
241W - 199L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
I Am TiMeZ
Sun Wukong
Level 108
God Stats
7W - 7L
1,589 SR
Queue Stats
409W - 326L
1,596 Elo+
Party 1
Team Averages
Level 108
1,689 SR
1,610 Elo+

VS

Team Averages
Level 97
1,519 SR
1,335 Elo+
Merlin
Merlin
DHG TSQUARED
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 74L
1,242 Elo+
Party 2
Ne Zha
Ne Zha
Meddy97x
Ne Zha
Level 104
God Stats
41W - 25L
1,556 SR
Queue Stats
138W - 163L
1,412 Elo+
Solo
Chaac
Chaac
OriginalChrisPT
Chaac
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 58L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
4 / 1 / 6
7,607
761
10,350
8,160
3,033
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 8
7,932
793
6,997
7,901
2,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
I Am TiMeZ
Sun Wukong
12
4 / 0 / 7
7,761
776
6,753
8,727
8,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 3 / 2
6,400
640
3,265
6,885
2,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Meddy97x
Ne Zha
11
3 / 6 / 0
7,237
724
6,720
10,663
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
6,490
649
5,402
9,820
3,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
3
3
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
4
1
6
7
L
Merlin
0
3
2
0.33
W
4
2
8
4
W
Sun Wukong
I Am TiMeZ
Sun Wukong
4
0
7
7.5
L
Ne Zha
Meddy97x
Ne Zha
3
6
0
0.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,100
Damage
15,387
24,788
Taken
27,368
13,769
Mitigated
9,425
7,107
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,350
3,924
0
3,752
8,160
3,033
975
658
7,502
33,085
0
L
Merlin
3,265
175
80
1,160
6,885
2,168
0
1,760
5,125
16,605
0
W
6,997
1,509
0
2,709
7,901
2,687
418
841
7,060
0
16,890
W
Sun Wukong
I Am TiMeZ
Sun Wukong
6,753
1,376
0
646
8,727
8,049
315
2,763
5,964
0
22,671
L
Ne Zha
Meddy97x
Ne Zha
6,720
694
147
2,173
10,663
3,294
0
3,533
7,130
0
14,701
L
5,402
445
0
1,959
9,820
3,963
0
5,515
4,305
0
20,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,300
Gold Earned
20,127
108
Minions Killed
107
7
Camps Cleared
3
587,345
Distance Traveled
537,015
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,607
761
52
5
1
174,498
2
L
Merlin
6,400
640
44
4
1
158,962
0
W
Bastet
7,932
793
27
3
2
208,707
2
W
Sun Wukong
7,761
776
29
3
4
204,140
2
L
Ne Zha
7,237
724
18
2
2
181,370
3
L
Chaac
6,490
649
45
5
0
196,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role