Player Matchup

Ne Zha
Ne Zha
Bambambonsai
Ne Zha
Level 124
God Stats
17W - 19L
1,714 SR
Queue Stats
208W - 153L
1,647 Elo+
Party 2
Odin
Odin
DepressedSnags
Odin
Level 97
God Stats
7W - 2L
1,704 SR
Queue Stats
169W - 97L
1,654 Elo+
Party 1
Hachiman
Hachiman
MrBrendino
Hachiman
Level 105
God Stats
1W - 0L
1,577 SR
Queue Stats
152W - 78L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
Valhalla2648
Baron Samedi
Level 154
God Stats
1W - 0L
1,714 SR
Queue Stats
128W - 90L
1,675 Elo+
Party 2
Cthulhu
Cthulhu
noog20
Cthulhu
Level 62
God Stats
12W - 3L
1,703 SR
Queue Stats
23W - 15L
1,629 Elo+
Party 2
Team Averages
Level 108
1,683 SR
1,649 Elo+

VS

Team Averages
Level 118
1,526 SR
1,542 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Brentbomb
Gilgamesh
Level 57
God Stats
2W - 4L
1,406 SR
Queue Stats
332W - 243L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Gamestaa
Ne Zha
Level 140
God Stats
5W - 5L
1,628 SR
Queue Stats
92W - 88L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
MoistME
Baron Samedi
Level 147
God Stats
26W - 27L
1,531 SR
Queue Stats
737W - 731L
1,514 Elo+
Solo
Izanami
Izanami
ShadowOfTheMoon_
Izanami
Level 142
God Stats
40W - 43L
1,566 SR
Queue Stats
908W - 924L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
7 / 2 / 15
10,888
1,089
14,697
17,019
9,342
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 2 / 18
10,145
1,015
12,345
11,868
9,860
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
MrBrendino
Hachiman
17
8 / 0 / 13
11,403
1,140
12,225
11,154
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Valhalla2648
Baron Samedi
17
6 / 0 / 17
10,614
1,061
17,652
9,398
6,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
noog20
Cthulhu
17
4 / 4 / 15
9,885
989
11,914
12,171
12,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

249

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
1 / 3 / 6
10,001
1,000
8,324
15,595
20,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Brentbomb
Gilgamesh
15
1 / 4 / 5
9,625
963
12,152
14,537
13,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Gamestaa
Ne Zha
16
4 / 6 / 4
10,427
1,043
12,465
13,660
6,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MoistME
Baron Samedi
16
1 / 6 / 4
8,933
893
9,479
11,953
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 9 / 6
9,289
929
15,842
17,952
6,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
28
Kills
8
8
Deaths
28
78
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
6
1.33
W
Ne Zha
7
2
15
7.25
L
Gilgamesh
Brentbomb
Gilgamesh
1
4
5
0.88
W
3
2
18
6
L
Ne Zha
Gamestaa
Ne Zha
4
6
4
1
L
Baron Samedi
MoistME
Baron Samedi
1
6
4
0.5
W
Hachiman
MrBrendino
Hachiman
8
0
13
14.5
L
1
9
6
0.44
W
Baron Samedi
Valhalla2648
Baron Samedi
6
0
17
14.5
W
Cthulhu
noog20
Cthulhu
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,833
Damage
58,262
61,610
Taken
73,697
42,341
Mitigated
53,157
17,610
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,324
2,717
0
1,155
15,595
20,998
0
5,878
9,717
18,507
0
W
Ne Zha
14,697
4,377
0
6,413
17,019
9,342
0
6,231
10,558
0
35,953
L
Gilgamesh
Brentbomb
Gilgamesh
12,152
1,741
1,478
1,224
14,537
13,779
0
6,619
7,918
9,210
19,126
W
12,345
2,954
0
0
11,868
9,860
0
3,435
8,273
0
18,945
L
Ne Zha
Gamestaa
Ne Zha
12,465
2,564
0
1,277
13,660
6,378
0
5,844
7,816
0
35,032
L
Baron Samedi
MoistME
Baron Samedi
9,479
699
1,590
1,357
11,953
5,733
0
4,398
7,555
15,123
0
W
Hachiman
MrBrendino
Hachiman
12,225
6,909
0
1,067
11,154
4,472
0
4,218
6,792
0
39,158
L
15,842
7,361
0
2,257
17,952
6,269
0
6,827
11,125
0
45,755
W
Baron Samedi
Valhalla2648
Baron Samedi
17,652
486
4,706
4,541
9,398
6,400
0
2,399
6,829
26,390
0
W
Cthulhu
noog20
Cthulhu
11,914
812
515
368
12,171
12,267
0
4,343
7,646
25,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,935
Gold Earned
48,275
188
Minions Killed
194
6
Camps Cleared
8
963,012
Distance Traveled
925,824
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,001
1,000
25
3
1
183,592
0
W
Ne Zha
10,888
1,089
41
4
0
202,833
0
L
Gilgamesh
9,625
963
35
4
3
192,807
0
W
Odin
10,145
1,015
19
2
2
190,703
1
L
Ne Zha
10,427
1,043
40
4
4
206,730
1
L
Baron Samedi
8,933
893
18
2
0
178,553
0
W
Hachiman
11,403
1,140
70
7
4
201,308
0
L
Izanami
9,289
929
76
8
0
164,142
3
W
Baron Samedi
10,614
1,061
26
3
0
186,354
0
W
Cthulhu
9,885
989
32
3
0
181,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role